Player Matchup

Janus
Janus
InsertFunnyHere
Janus
Level 84
God Stats
3W - 5L
1,293 SR
Queue Stats
321W - 312L
1,551 Elo+
Solo
Thor
Thor
Mancini527
Thor
Level 156
God Stats
1W - 1L
1,248 SR
Queue Stats
210W - 182L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
PineapplePatrol
Danzaburou
Level 129
God Stats
11W - 9L
1,568 SR
Queue Stats
499W - 455L
1,593 Elo+
Party 2
King Arthur
King Arthur
oChecko
King Arthur
Level 122
God Stats
5W - 4L
1,627 SR
Queue Stats
286W - 244L
1,557 Elo+
Solo
Khepri
Khepri
shmmethan
Khepri
Level 126
God Stats
8W - 8L
1,439 SR
Queue Stats
39W - 41L
1,464 Elo+
Party 2
Team Averages
Level 123
1,435 SR
1,537 Elo+

VS

Team Averages
Level 126
1,554 SR
1,530 Elo+
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FrostedApollo9
Kukulkan
Level 147
God Stats
2W - 2L
1,635 SR
Queue Stats
84W - 64L
1,563 Elo+
Solo
Cernunnos
Cernunnos
mielbiel
Cernunnos
Level 120
God Stats
4W - 5L
1,580 SR
Queue Stats
373W - 314L
1,498 Elo+
Solo
Loki
Loki
wiliansittto
Loki
Level 127
God Stats
0W - 4L
1,554 SR
Queue Stats
299W - 272L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,937
660
1,381
4,375
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 0
5,535
615
3,552
7,175
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
PineapplePatrol
Danzaburou
10
1 / 2 / 3
5,981
665
6,747
7,381
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
oChecko
King Arthur
9
0 / 0 / 4
5,553
617
2,955
6,193
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
shmmethan
Khepri
8
0 / 1 / 2
5,096
566
1,974
5,207
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 1 / 2
5,482
609
3,557
6,553
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
 
Surtr
1
0 / 0 / 0
3,382
376
0
302
100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
9
0 / 2 / 1
5,048
561
4,502
4,678
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
mielbiel
Cernunnos
10
2 / 2 / 2
5,452
606
4,813
8,669
3,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 2
5,403
600
3,309
7,223
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
5
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
L
Surtr
 
Surtr
0
0
0
0
L
Kukulkan
0
2
1
0.25
W
2
1
0
2
W
4
1
0
4
W
Danzaburou
PineapplePatrol
Danzaburou
1
2
3
1.25
L
Cernunnos
mielbiel
Cernunnos
2
2
2
1.5
W
King Arthur
oChecko
King Arthur
0
0
4
2
W
Khepri
shmmethan
Khepri
0
1
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
16,181
30,331
Taken
27,425
15,171
Mitigated
11,573
7,460
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,557
1,446
0
1,798
6,553
4,288
0
1,442
5,075
14,527
0
L
Surtr
 
Surtr
0
0
0
6
302
100
0
0
302
27
844
L
Kukulkan
4,502
422
0
700
4,678
1,823
0
670
4,008
38,806
0
W
1,381
410
0
498
4,375
1,617
0
1,894
2,481
52,874
0
W
3,552
876
0
750
7,175
2,516
0
1,512
5,592
0
32,528
W
Danzaburou
PineapplePatrol
Danzaburou
6,747
3,083
0
2,985
7,381
3,199
0
687
6,694
0
44,664
L
Cernunnos
mielbiel
Cernunnos
4,813
2,608
0
2,436
8,669
3,089
0
581
8,088
0
34,270
W
King Arthur
oChecko
King Arthur
2,955
336
0
875
6,193
4,177
0
2,370
3,823
255
29,295
W
Khepri
shmmethan
Khepri
1,974
220
0
2,352
5,207
3,662
0
1,677
3,530
12,569
0
L
3,309
900
0
3,273
7,223
2,273
0
881
6,202
0
39,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
24,767
283
Minions Killed
238
0
Camps Cleared
0
945,739
Distance Traveled
752,722
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,482
609
16
2
0
190,685
0
L
Surtr
3,382
376
2
0
0
5,971
0
L
Kukulkan
5,048
561
71
8
0
172,361
0
W
Janus
5,937
660
86
10
0
186,011
2
W
Thor
5,535
615
53
6
0
208,167
0
W
Danzaburou
5,981
665
76
8
0
160,564
0
L
Cernunnos
5,452
606
77
9
0
173,002
1
W
King Arthur
5,553
617
50
6
0
188,114
0
W
Khepri
5,096
566
18
2
0
202,883
4
L
Loki
5,403
600
72
8
0
210,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role