Player Matchup

Danzaburou
Danzaburou
Bigboomboom74
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,062 Elo+
Party 1
Vulcan
Vulcan
CaptHitsyugaya
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,050 Elo+
Party 1
Achilles
Achilles
Intrisi
Achilles
Level 15
God Stats
0W - 2L
1,299 SR
Queue Stats
28W - 50L
1,158 Elo+
Party 2
Thanatos
Thanatos
NotNewB
Thanatos
Level 61
God Stats
14W - 7L
1,771 SR
Queue Stats
195W - 198L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
scoopurpuuper
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,160 Elo+

VS

Team Averages
Level 55
1,420 SR
1,473 Elo+
Hel
Hel
Chadwaan
Hel
Level 104
God Stats
11W - 11L
1,343 SR
Queue Stats
319W - 308L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
DADEASE1997
Cthulhu
Level 47
God Stats
4W - 0L
1,518 SR
Queue Stats
29W - 26L
1,429 Elo+
Party 4
Neith
Neith
JeanG_0504
Neith
Level 45
God Stats
12W - 9L
1,500 SR
Queue Stats
174W - 165L
1,777 Elo+
Solo
Ratatoskr
Ratatoskr
Mystic_Impetus
Ratatoskr
Level 63
God Stats
3W - 1L
1,440 SR
Queue Stats
31W - 31L
1,425 Elo+
Party 4
Erlang Shen
Erlang Shen
naawdahC
Erlang Shen
Level 15
God Stats
2W - 1L
1,299 SR
Queue Stats
81W - 80L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigboomboom74
Danzaburou
8
0 / 0 / 1
4,595
460
800
4,371
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 1
4,837
484
1,706
4,157
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Intrisi
Achilles
9
0 / 3 / 0
4,791
479
2,874
6,154
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
NotNewB
Thanatos
8
1 / 2 / 0
4,794
479
3,266
10,051
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
scoopurpuuper
Sylvanus
8
0 / 1 / 1
4,884
488
1,594
5,484
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,154
715
3,274
5,287
1,711
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
DADEASE1997
Cthulhu
9
0 / 1 / 0
5,223
522
2,144
5,199
3,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
0 / 0 / 1
5,256
526
2,111
1,947
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Mystic_Impetus
Ratatoskr
11
5 / 0 / 1
6,680
668
3,362
6,252
1,977
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
naawdahC
Erlang Shen
12
2 / 0 / 2
7,011
701
4,232
8,747
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
9
9
Deaths
1
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bigboomboom74
Danzaburou
0
0
1
0.5
L
0
3
1
0.17
W
2
0
2
3
W
Cthulhu
DADEASE1997
Cthulhu
0
1
0
0
L
Achilles
Intrisi
Achilles
0
3
0
0
W
Neith
0
0
1
0.5
W
Ratatoskr
Mystic_Impetus
Ratatoskr
5
0
1
5.5
L
Thanatos
NotNewB
Thanatos
1
2
0
0.5
W
Erlang Shen
naawdahC
Erlang Shen
2
0
2
3
L
Sylvanus
scoopurpuuper
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,240
Damage
15,123
30,217
Taken
27,432
15,578
Mitigated
12,832
12,871
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bigboomboom74
Danzaburou
800
157
0
1,944
4,371
1,415
0
473
3,898
0
20,986
L
1,706
462
0
520
4,157
1,356
0
2,309
1,848
19,813
0
W
3,274
109
226
3,643
5,287
1,711
0
661
4,466
64,030
0
W
Cthulhu
DADEASE1997
Cthulhu
2,144
33
632
1,142
5,199
3,160
189
1,519
3,656
17,124
0
L
Achilles
Intrisi
Achilles
2,874
759
0
195
6,154
5,166
0
0
6,154
0
24,348
W
Neith
2,111
452
0
536
1,947
559
468
408
1,499
0
33,754
W
Ratatoskr
Mystic_Impetus
Ratatoskr
3,362
707
0
394
6,252
1,977
0
448
5,764
0
46,141
L
Thanatos
NotNewB
Thanatos
3,266
430
0
8,076
10,051
3,320
0
1,338
8,681
0
26,966
W
Erlang Shen
naawdahC
Erlang Shen
4,232
1,990
0
5,345
8,747
5,425
221
14
8,733
0
51,578
L
Sylvanus
scoopurpuuper
Sylvanus
1,594
692
420
1,716
5,484
4,321
0
1,328
4,156
15,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
31,324
196
Minions Killed
358
0
Camps Cleared
0
905,925
Distance Traveled
1,023,995
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,595
460
40
4
0
154,966
0
L
Vulcan
4,837
484
41
4
0
190,659
0
W
Hel
7,154
715
110
11
0
208,262
0
W
Cthulhu
5,223
522
13
1
0
194,495
1
L
Achilles
4,791
479
47
5
0
186,835
0
W
Neith
5,256
526
74
7
0
202,844
0
W
Ratatoskr
6,680
668
73
7
0
249,053
0
L
Thanatos
4,794
479
39
4
0
217,999
0
W
Erlang Shen
7,011
701
88
9
0
169,341
2
L
Sylvanus
4,884
488
29
3
0
155,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role