Player Matchup

Ganesha
Ganesha
AntiheroXtJmX
Ganesha
Level 101
God Stats
16W - 5L
1,805 SR
Queue Stats
77W - 66L
1,498 Elo+
Party 2
Medusa
Medusa
Dåmi
Medusa
Level 108
God Stats
11W - 10L
1,244 SR
Queue Stats
11W - 11L
1,361 Elo+
Party 1
Olorun
Olorun
Dùds
Olorun
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,361 Elo+
Party 1
Agni
Agni
Giraffè
Agni
Level 127
God Stats
33W - 26L
1,694 SR
Queue Stats
35W - 32L
1,325 Elo+
Party 1
Serqet
Serqet
Laniark
Serqet
Level 41
God Stats
18W - 22L
1,452 SR
Queue Stats
73W - 62L
1,496 Elo+
Party 2
Team Averages
Level 109
1,539 SR
1,408 Elo+

VS

Team Averages
Level 65
1,529 SR
1,442 Elo+
Kukulkan
Kukulkan
Chiikane
Kukulkan
Level 87
God Stats
6W - 3L
1,507 SR
Queue Stats
82W - 74L
1,430 Elo+
Solo
Sylvanus
Sylvanus
DaJokemann
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,465 Elo+
Solo
Thor
Thor
Millyonar
Thor
Level 28
God Stats
2W - 2L
1,640 SR
Queue Stats
103W - 117L
1,452 Elo+
Party 3
Serqet
Serqet
Trialsmvp
Serqet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 257L
1,435 Elo+
Party 3
He Bo
He Bo
cjsniperman15
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 18
9,540
1,193
5,965
9,772
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Dåmi
Medusa
15
4 / 2 / 12
8,677
1,085
7,052
6,536
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Dùds
Olorun
15
3 / 0 / 15
9,674
1,209
13,513
7,578
6,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
8 / 0 / 10
10,138
1,267
15,555
3,399
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Laniark
Serqet
15
7 / 1 / 10
9,670
1,209
9,234
9,588
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

348

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chiikane
Kukulkan
13
0 / 2 / 2
8,076
1,010
9,446
9,257
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DaJokemann
Sylvanus
13
0 / 1 / 1
7,303
913
1,355
2,713
1,888
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
13
2 / 4 / 1
8,086
1,011
8,613
13,055
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Trialsmvp
Serqet
13
1 / 7 / 1
7,674
959
4,675
12,898
6,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 8 / 1
8,176
1,022
8,910
15,961
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
22
Kills
4
4
Deaths
22
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
18
9
L
Kukulkan
Chiikane
Kukulkan
0
2
2
0.5
L
Sylvanus
DaJokemann
Sylvanus
0
1
1
0.5
W
Medusa
Dåmi
Medusa
4
2
12
5
W
Olorun
Dùds
Olorun
3
0
15
10.5
W
Agni
8
0
10
13
W
Serqet
Laniark
Serqet
7
1
10
12
L
Thor
2
4
1
0.63
L
Serqet
Trialsmvp
Serqet
1
7
1
0.21
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,319
Damage
32,999
36,873
Taken
53,884
29,169
Mitigated
21,538
7,809
Healing
1,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,965
356
0
1,792
9,772
11,366
0
5,408
4,332
15,147
0
L
Kukulkan
Chiikane
Kukulkan
9,446
359
0
0
9,257
3,266
0
6,158
3,099
37,732
0
L
Sylvanus
DaJokemann
Sylvanus
1,355
651
518
237
2,713
1,888
0
1,983
730
3,772
0
W
Medusa
Dåmi
Medusa
7,052
3,410
0
266
6,536
3,257
0
2,832
3,456
0
10,669
W
Olorun
Dùds
Olorun
13,513
5,956
2,590
1,901
7,578
6,785
0
3,836
3,556
25,178
0
W
Agni
15,555
314
0
840
3,399
1,517
0
1,732
1,563
40,635
0
W
Serqet
Laniark
Serqet
9,234
2,553
0
420
9,588
6,244
0
5,804
3,784
0
13,426
L
Thor
8,613
1,828
0
0
13,055
4,737
0
7,674
5,381
0
12,187
L
Serqet
Trialsmvp
Serqet
4,675
1,247
0
0
12,898
6,254
0
7,441
5,281
0
7,131
L
8,910
629
88
205
15,961
5,393
0
11,735
3,966
20,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
39,315
152
Minions Killed
126
3
Camps Cleared
3
804,750
Distance Traveled
634,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,540
1,193
3
0
0
159,133
0
L
Kukulkan
8,076
1,010
79
10
0
155,481
0
L
Sylvanus
7,303
913
5
1
0
65,587
0
W
Medusa
8,677
1,085
9
1
0
153,200
0
W
Olorun
9,674
1,209
41
5
1
147,512
0
W
Agni
10,138
1,267
88
11
2
158,822
0
W
Serqet
9,670
1,209
11
1
0
186,083
0
L
Thor
8,086
1,011
10
1
1
147,955
0
L
Serqet
7,674
959
1
0
1
112,872
0
L
He Bo
8,176
1,022
31
4
1
153,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role