Player Matchup

Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
GalileoGalindo23
Olorun
Level 106
God Stats
6W - 4L
1,483 SR
Queue Stats
75W - 89L
1,399 Elo+
Solo
Anubis
Anubis
Gustavo52535
Anubis
Level 28
God Stats
4W - 1L
1,823 SR
Queue Stats
23W - 24L
1,472 Elo+
Party 2
Horus
Horus
MezGo_93
Horus
Level 106
God Stats
4W - 7L
1,407 SR
Queue Stats
230W - 213L
1,451 Elo+
Party 1
Thor
Thor
StraitNickel186
Thor
Level 91
God Stats
7W - 6L
1,523 SR
Queue Stats
223W - 211L
1,466 Elo+
Party 2
Team Averages
Level 79
1,547 SR
1,458 Elo+

VS

Team Averages
Level 69
1,483 SR
1,382 Elo+
Khepri
Khepri
DivineReaper93
Khepri
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 94L
1,276 Elo+
Solo
Mulan
Mulan
MortalisMus1984
Mulan
Level 75
God Stats
18W - 12L
1,565 SR
Queue Stats
245W - 230L
1,428 Elo+
Solo
Loki
Loki
Mr_Fangtastic06
Loki
Level 95
God Stats
6W - 6L
1,495 SR
Queue Stats
226W - 203L
1,484 Elo+
Party 3
Chang'e
Chang'e
Red_Pharoh
Chang'e
Level 102
God Stats
3W - 3L
1,355 SR
Queue Stats
81W - 83L
1,454 Elo+
Solo
Xbalanque
Xbalanque
pogchamp_souls
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
5 / 2 / 7
8,711
581
5,956
10,356
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 2 / 4
7,223
482
5,639
10,713
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
6 / 5 / 7
8,465
564
12,917
10,985
5,085
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MezGo_93
Horus
12
1 / 0 / 3
7,287
486
5,332
9,768
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 3 / 6
9,189
613
9,615
13,932
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,844
456
3,772
15,137
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 1
7,265
484
8,920
16,405
11,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 5 / 4
7,377
492
8,931
12,054
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Red_Pharoh
Chang'e
13
2 / 2 / 1
7,409
494
8,824
10,406
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
pogchamp_souls
Xbalanque
8
3 / 5 / 2
6,088
406
3,308
8,645
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
11
12
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
7
4.25
L
0
2
6
1.5
W
0
2
4
1
W
Anubis
6
5
7
1.9
W
Horus
MezGo_93
Horus
1
0
3
2.5
L
0
3
1
0.17
L
6
5
4
1.6
L
Chang'e
Red_Pharoh
Chang'e
2
2
1
1.25
W
5
3
6
2.67
L
Xbalanque
pogchamp_souls
Xbalanque
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
33,755
55,754
Taken
62,647
32,848
Mitigated
32,481
16,446
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,956
1,055
286
2,957
10,356
10,107
0
4,003
6,353
25,341
0
L
3,772
341
1,940
4,509
15,137
8,914
0
8,022
6,986
21,472
0
W
5,639
2,351
550
3,955
10,713
4,644
390
3,950
6,763
52,763
0
W
Anubis
12,917
985
0
3,934
10,985
5,085
1,006
2,227
8,758
43,901
0
W
Horus
MezGo_93
Horus
5,332
2,044
582
3,575
9,768
7,425
493
858
8,910
0
35,706
L
8,920
468
0
2,740
16,405
11,173
0
6,282
9,396
690
50,540
L
8,931
2,876
0
3,383
12,054
4,102
0
2,523
9,503
0
41,827
L
Chang'e
Red_Pharoh
Chang'e
8,824
775
360
3,591
10,406
5,777
580
4,581
5,781
54,840
0
W
9,615
2,054
174
433
13,932
5,587
3,317
2,060
11,872
0
67,939
L
Xbalanque
pogchamp_souls
Xbalanque
3,308
1,465
0
1,033
8,645
2,515
63
2,995
5,582
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
34,983
302
Minions Killed
261
0
Camps Cleared
0
1,387,221
Distance Traveled
1,213,581
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,711
581
19
1
0
299,016
0
L
Khepri
6,844
456
19
1
0
279,238
2
W
Olorun
7,223
482
67
4
0
215,339
0
W
Anubis
8,465
564
75
5
0
289,743
0
W
Horus
7,287
486
48
3
0
304,214
0
L
Mulan
7,265
484
82
5
0
231,232
0
L
Loki
7,377
492
59
4
0
265,749
0
L
Chang'e
7,409
494
72
5
0
259,453
3
W
Thor
9,189
613
93
6
0
278,909
0
L
Xbalanque
6,088
406
29
2
0
177,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role