Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IRK-Eclipse123
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,488 Elo+
Solo
Charon
Charon
LongBeachRocky
Charon
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,372 Elo+
Solo
Vulcan
Vulcan
TheManJunior
Vulcan
Level 82
God Stats
18W - 10L
1,646 SR
Queue Stats
124W - 99L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
fosil-magico6
Erlang Shen
Level 110
God Stats
1W - 1L
1,295 SR
Queue Stats
98W - 88L
1,511 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,483 Elo+

VS

Team Averages
Level 73
1,567 SR
1,471 Elo+
Awilix
Awilix
BlessedCxrry
Awilix
Level 108
God Stats
0W - 3L
1,389 SR
Queue Stats
174W - 171L
1,542 Elo+
Party 1
Vamana
Vamana
CtxlAceDel
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
He Bo
He Bo
LobCityJitt_
He Bo
Level 109
God Stats
0W - 1L
1,859 SR
Queue Stats
129W - 124L
1,508 Elo+
Party 1
Nox
Nox
buggurl
Nox
Level 41
God Stats
7W - 5L
1,681 SR
Queue Stats
20W - 48L
1,348 Elo+
Solo
Cernunnos
Cernunnos
izrel-_-
Cernunnos
Level 102
God Stats
4W - 4L
1,408 SR
Queue Stats
66W - 82L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 1
6,089
554
8,314
6,979
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 1 / 1
6,887
626
4,218
8,586
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 1 / 3
6,688
608
5,712
4,943
4,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
1 / 1 / 2
6,589
599
4,836
4,553
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
fosil-magico6
Erlang Shen
12
1 / 0 / 3
7,199
654
3,951
4,162
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 2 / 0
6,467
588
4,621
10,490
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
CtxlAceDel
Vamana
7
0 / 2 / 0
4,536
412
858
5,332
2,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
5,600
509
3,605
7,409
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
7
0 / 2 / 2
5,206
473
2,462
8,472
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
izrel-_-
Cernunnos
8
0 / 2 / 2
4,836
440
2,841
8,893
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
1
2.5
L
Awilix
4
2
0
2
L
Vamana
CtxlAceDel
Vamana
0
2
0
0
W
5
1
1
5.5
L
0
3
1
0.17
W
2
1
3
3.5
W
Vulcan
1
1
2
2
L
Nox
0
2
2
0.5
W
Erlang Shen
fosil-magico6
Erlang Shen
1
0
3
2.5
L
Cernunnos
izrel-_-
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
14,387
29,223
Taken
40,596
13,667
Mitigated
15,284
7,935
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,314
2,893
0
1,460
6,979
2,474
568
1,448
5,449
0
48,664
L
Awilix
4,621
1,489
0
1,400
10,490
3,746
0
2,555
7,923
0
40,474
L
Vamana
CtxlAceDel
Vamana
858
211
0
180
5,332
2,967
0
0
5,332
0
12,787
W
4,218
1,360
0
1,834
8,586
2,990
0
1,761
6,825
0
43,112
L
3,605
269
0
1,250
7,409
2,320
0
3,592
3,817
41,544
0
W
5,712
1,059
0
985
4,943
4,258
155
435
4,508
17,826
0
W
Vulcan
4,836
2,235
0
988
4,553
1,721
0
2,381
2,172
46,816
0
L
Nox
2,462
495
1,047
1,657
8,472
3,154
377
2,394
6,078
12,090
0
W
Erlang Shen
fosil-magico6
Erlang Shen
3,951
2,218
0
2,668
4,162
2,224
92
42
4,120
0
45,647
L
Cernunnos
izrel-_-
Cernunnos
2,841
1,167
0
3,318
8,893
3,097
546
2,030
6,863
0
32,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
26,645
328
Minions Killed
225
0
Camps Cleared
0
1,119,099
Distance Traveled
1,029,871
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,089
554
79
7
0
187,367
0
L
Awilix
6,467
588
62
6
0
242,913
3
L
Vamana
4,536
412
26
2
0
198,101
0
W
Nemesis
6,887
626
66
6
0
265,580
1
L
He Bo
5,600
509
80
7
0
209,643
0
W
Charon
6,688
608
21
2
0
219,105
0
W
Vulcan
6,589
599
82
7
0
235,852
0
L
Nox
5,206
473
18
2
0
190,712
0
W
Erlang Shen
7,199
654
80
7
0
211,195
2
L
Cernunnos
4,836
440
39
4
0
188,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role