Player Matchup

Cernunnos
Cernunnos
Bazanta06
Cernunnos
Level 49
God Stats
3W - 5L
1,906 SR
Queue Stats
73W - 63L
1,529 Elo+
Party 2
Charon
Charon
PES4DEL08535
Charon
Level 57
God Stats
18W - 10L
1,665 SR
Queue Stats
317W - 344L
1,504 Elo+
Party 1
King Arthur
King Arthur
Reinols28
King Arthur
Level 107
God Stats
2W - 1L
1,792 SR
Queue Stats
103W - 118L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
TeoMaker_786
Ah Puch
Level 125
God Stats
0W - 2L
1,274 SR
Queue Stats
152W - 157L
1,458 Elo+
Solo
Thanatos
Thanatos
mano999wrld
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 1
Team Averages
Level 76
1,628 SR
1,496 Elo+

VS

Team Averages
Level 93
1,409 SR
1,479 Elo+
Chaac
Chaac
Pablitiz
Chaac
Level 89
God Stats
22W - 24L
1,409 SR
Queue Stats
115W - 111L
1,469 Elo+
Solo
Mulan
Mulan
Pandita-Max
Mulan
Level 120
God Stats
7W - 8L
1,300 SR
Queue Stats
371W - 358L
1,441 Elo+
Solo
Martichoras
Martichoras
SanRubenColo155
Martichoras
Level 126
God Stats
3W - 4L
1,369 SR
Queue Stats
96W - 102L
1,500 Elo+
Solo
Charon
Charon
Umpocomais
Charon
Level 43
God Stats
31W - 23L
1,537 SR
Queue Stats
346W - 368L
1,472 Elo+
Solo
Chang'e
Chang'e
halfredindogra
Chang'e
Level 86
God Stats
24W - 16L
1,430 SR
Queue Stats
291W - 290L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bazanta06
Cernunnos
13
1 / 3 / 3
8,098
476
9,221
11,960
5,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
2 / 4 / 0
8,139
479
7,750
14,622
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Reinols28
King Arthur
13
0 / 6 / 0
7,986
470
7,308
17,492
18,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
TeoMaker_786
Ah Puch
14
1 / 5 / 2
8,551
503
20,220
11,050
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
mano999wrld
Thanatos
13
2 / 4 / 2
8,130
478
6,628
16,409
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pablitiz
Chaac
16
6 / 2 / 9
9,610
565
12,063
18,842
11,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 0 / 4
11,281
664
14,600
21,322
23,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
SanRubenColo155
Martichoras
15
2 / 3 / 5
8,768
516
8,268
16,419
8,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Umpocomais
Charon
14
4 / 0 / 11
9,244
544
8,603
13,560
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 4
7,847
462
4,602
14,359
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
22
22
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bazanta06
Cernunnos
1
3
3
0.83
L
Charon
2
4
0
0.5
W
Chaac
Pablitiz
Chaac
6
2
9
5.25
W
8
0
4
10
L
King Arthur
Reinols28
King Arthur
0
6
0
0
W
Martichoras
SanRubenColo155
Martichoras
2
3
5
1.5
L
Ah Puch
TeoMaker_786
Ah Puch
1
5
2
0.4
W
Charon
Umpocomais
Charon
4
0
11
9.5
W
2
1
4
4
L
Thanatos
mano999wrld
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,127
Damage
48,136
71,533
Taken
84,502
52,905
Mitigated
63,954
20,903
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bazanta06
Cernunnos
9,221
4,222
0
4,395
11,960
5,758
162
1,715
10,245
0
60,101
L
Charon
7,750
1,252
0
3,342
14,622
15,697
0
4,077
10,407
27,675
0
W
Chaac
Pablitiz
Chaac
12,063
2,699
0
5,790
18,842
11,534
1,213
7,135
11,707
107
78,505
W
14,600
2,450
0
11,502
21,322
23,668
96
2,724
18,408
282
100,138
L
King Arthur
Reinols28
King Arthur
7,308
848
88
1,640
17,492
18,846
0
2,495
14,973
2,575
61,252
W
Martichoras
SanRubenColo155
Martichoras
8,268
4,248
0
5,091
16,419
8,030
0
4,556
11,723
0
77,197
L
Ah Puch
TeoMaker_786
Ah Puch
20,220
848
0
1,635
11,050
5,624
20
3,774
7,276
80,975
0
W
Charon
Umpocomais
Charon
8,603
877
0
3,617
13,560
14,674
425
6,688
6,772
28,656
0
W
4,602
0
3,070
6,854
14,359
6,048
0
8,215
6,144
47,787
0
L
Thanatos
mano999wrld
Thanatos
6,628
1,234
0
9,803
16,409
6,980
0
1,670
14,625
0
69,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
46,750
457
Minions Killed
496
0
Camps Cleared
0
1,674,072
Distance Traveled
1,771,672
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,098
476
97
6
0
286,905
2
L
Charon
8,139
479
26
2
0
330,335
1
W
Chaac
9,610
565
107
6
0
406,602
0
W
Mulan
11,281
664
155
9
0
337,515
10
L
King Arthur
7,986
470
115
7
0
353,787
0
W
Martichoras
8,768
516
101
6
0
315,152
4
L
Ah Puch
8,551
503
123
7
0
314,275
2
W
Charon
9,244
544
43
3
0
360,656
2
W
Chang'e
7,847
462
90
5
0
351,747
2
L
Thanatos
8,130
478
96
6
0
388,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role