Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Elcejas9649
He Bo
Level 97
God Stats
4W - 3L
1,562 SR
Queue Stats
420W - 376L
1,495 Elo+
Solo
Hades
Hades
LikeMike25_
Hades
Level 115
God Stats
17W - 13L
1,511 SR
Queue Stats
158W - 147L
1,503 Elo+
Solo
Atlas
Atlas
WarierWolf6476
Atlas
Level 124
God Stats
4W - 0L
1,791 SR
Queue Stats
64W - 53L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
ZPhoeniixx
Danzaburou
Level 29
God Stats
12W - 6L
1,545 SR
Queue Stats
35W - 35L
1,470 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,493 Elo+

VS

Team Averages
Level 116
1,442 SR
1,393 Elo+
Hercules
Hercules
DCx2K
Hercules
Level 122
God Stats
14W - 8L
1,643 SR
Queue Stats
272W - 251L
1,459 Elo+
Solo
Hachiman
Hachiman
HillyStarkiller
Hachiman
Level 101
God Stats
8W - 10L
1,247 SR
Queue Stats
39W - 45L
1,271 Elo+
Party 2
Yu Huang
Yu Huang
Pklos
Yu Huang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 170L
1,511 Elo+
Solo
Horus
Horus
charlie1053
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,282 Elo+
Party 2
Fenrir
Fenrir
renegadethugalo
Fenrir
Level 96
God Stats
1W - 3L
1,322 SR
Queue Stats
20W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 4
5,563
556
5,350
6,888
2,693
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 0 / 1
6,128
613
2,316
5,930
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 0
6,649
665
4,995
6,851
4,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 4
6,215
622
6,549
8,098
5,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ZPhoeniixx
Danzaburou
10
1 / 1 / 0
6,224
622
4,330
6,914
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DCx2K
Hercules
9
0 / 3 / 0
5,293
529
3,180
8,835
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
9
2 / 3 / 0
5,136
514
4,547
7,069
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Pklos
Yu Huang
11
0 / 0 / 0
5,764
576
5,065
6,174
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,433
543
3,493
10,457
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,574
557
1,140
8,963
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
4
2
L
Hercules
DCx2K
Hercules
0
3
0
0
W
2
0
1
2.5
L
Hachiman
2
3
0
0.67
W
4
0
0
4
L
Yu Huang
Pklos
Yu Huang
0
0
0
0
W
1
0
4
3
W
Danzaburou
ZPhoeniixx
Danzaburou
1
1
0
1
L
0
2
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
17,425
34,681
Taken
41,498
16,840
Mitigated
21,220
15,412
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,350
1,055
286
2,803
6,888
2,693
60
753
6,135
34,243
0
L
Hercules
DCx2K
Hercules
3,180
815
0
1,040
8,835
4,808
0
5,221
3,614
0
33,766
W
2,316
326
0
3,533
5,930
1,793
0
1,202
4,680
47,102
0
L
Hachiman
4,547
1,962
0
1,994
7,069
2,682
0
5,775
1,294
0
33,207
W
4,995
779
115
3,847
6,851
4,552
0
400
6,451
39,559
0
L
Yu Huang
Pklos
Yu Huang
5,065
88
0
1,250
6,174
2,316
0
1,654
4,520
49,457
0
W
6,549
2,898
0
2,531
8,098
5,354
0
0
7,938
29,813
0
W
Danzaburou
ZPhoeniixx
Danzaburou
4,330
1,604
0
2,297
6,914
2,448
911
2,632
4,222
0
42,199
L
3,493
1,511
672
4,161
10,457
7,741
0
5,372
5,085
0
16,645
L
1,140
120
0
1,745
8,963
3,673
0
1,240
7,723
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
27,200
304
Minions Killed
288
0
Camps Cleared
0
1,037,954
Distance Traveled
1,017,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,563
556
55
6
0
191,172
0
L
Hercules
5,293
529
54
5
0
176,307
1
W
He Bo
6,128
613
78
8
0
246,498
0
L
Hachiman
5,136
514
53
5
0
192,801
0
W
Hades
6,649
665
77
8
0
187,461
2
L
Yu Huang
5,764
576
86
9
0
212,639
1
W
Atlas
6,215
622
25
3
0
213,140
0
W
Danzaburou
6,224
622
69
7
0
199,683
0
L
Horus
5,433
543
28
3
0
210,507
0
L
Fenrir
5,574
557
67
7
0
225,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role