Player Matchup

Tsukuyomi
Tsukuyomi
Codingle
Tsukuyomi
Level 99
God Stats
4W - 3L
1,594 SR
Queue Stats
65W - 67L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
JackH19603
Cernunnos
Level 101
God Stats
3W - 4L
1,489 SR
Queue Stats
114W - 116L
1,529 Elo+
Party 1
Thor
Thor
Tomjh0533
Thor
Level 130
God Stats
1W - 3L
1,400 SR
Queue Stats
252W - 256L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
ejcleland
Baron Samedi
Level 114
God Stats
32W - 27L
1,510 SR
Queue Stats
144W - 149L
1,479 Elo+
Party 1
Charon
Charon
luhas
Charon
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 135L
1,507 Elo+
Party 1
Team Averages
Level 108
1,499 SR
1,502 Elo+

VS

Team Averages
Level 142
1,513 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BYFRAN67
Janus
Level 158
God Stats
2W - 3L
1,517 SR
Queue Stats
367W - 344L
1,491 Elo+
Party 2
Hercules
Hercules
RoSi-_-theSniPeR
Hercules
Level 159
God Stats
5W - 22L
1,368 SR
Queue Stats
265W - 235L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Rocio31892
Cernunnos
Level 139
God Stats
8W - 5L
1,617 SR
Queue Stats
98W - 93L
1,523 Elo+
Party 2
Mercury
Mercury
Vinqxy
Mercury
Level 125
God Stats
9W - 4L
1,561 SR
Queue Stats
390W - 372L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Codingle
Tsukuyomi
14
6 / 3 / 1
8,476
530
9,917
16,921
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
JackH19603
Cernunnos
14
5 / 3 / 3
8,683
543
14,075
14,450
6,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
4 / 4 / 2
9,328
583
14,592
20,600
21,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ejcleland
Baron Samedi
10
0 / 7 / 3
6,727
420
8,965
12,871
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
luhas
Charon
11
0 / 1 / 7
7,488
468
8,902
11,158
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 4
8,249
516
10,671
20,419
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
BYFRAN67
Janus
13
2 / 1 / 7
8,204
513
12,161
8,096
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,654
541
11,795
20,108
21,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Rocio31892
Cernunnos
13
2 / 6 / 0
7,849
491
7,406
16,222
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Vinqxy
Mercury
16
8 / 2 / 3
9,889
618
10,914
12,697
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
18
18
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
4
2
W
Janus
BYFRAN67
Janus
2
1
7
5.5
L
Tsukuyomi
Codingle
Tsukuyomi
6
3
1
2.17
L
Cernunnos
JackH19603
Cernunnos
5
3
3
2.17
W
2
3
3
1.17
W
Cernunnos
Rocio31892
Cernunnos
2
6
0
0.33
L
Thor
4
4
2
1.25
W
Mercury
Vinqxy
Mercury
8
2
3
4.75
L
Baron Samedi
ejcleland
Baron Samedi
0
7
3
0.21
L
Charon
luhas
Charon
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
52,947
76,000
Taken
77,542
52,946
Mitigated
54,851
20,557
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,671
1,838
337
5,301
20,419
18,824
6
7,896
12,104
0
23,363
W
Janus
BYFRAN67
Janus
12,161
734
0
979
8,096
3,383
0
3,361
4,374
68,190
0
L
Tsukuyomi
Codingle
Tsukuyomi
9,917
2,877
0
4,840
16,921
8,356
0
3,466
13,262
0
62,858
L
Cernunnos
JackH19603
Cernunnos
14,075
7,121
0
5,569
14,450
6,851
849
1,306
13,056
0
70,729
W
11,795
5,088
0
10,593
20,108
21,260
0
2,400
17,561
0
72,235
W
Cernunnos
Rocio31892
Cernunnos
7,406
3,684
0
4,927
16,222
6,002
148
1,269
14,947
0
57,733
L
Thor
14,592
2,676
0
3,364
20,600
21,346
0
449
19,923
332
71,817
W
Mercury
Vinqxy
Mercury
10,914
6,624
0
1,000
12,697
5,382
0
2,622
9,795
0
83,018
L
Baron Samedi
ejcleland
Baron Samedi
8,965
745
878
2,833
12,871
6,208
0
3,738
8,832
36,407
0
L
Charon
luhas
Charon
8,902
1,574
0
3,073
11,158
10,185
0
2,554
8,312
31,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
42,845
391
Minions Killed
481
0
Camps Cleared
0
1,560,796
Distance Traveled
1,592,415
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,249
516
16
1
0
322,881
0
W
Janus
8,204
513
119
7
0
335,380
5
L
Tsukuyomi
8,476
530
80
5
0
374,255
0
L
Cernunnos
8,683
543
106
7
0
306,599
0
W
Hercules
8,654
541
113
7
0
292,408
3
W
Cernunnos
7,849
491
98
6
0
259,686
0
L
Thor
9,328
583
100
6
0
291,131
2
W
Mercury
9,889
618
135
8
0
382,060
0
L
Baron Samedi
6,727
420
69
4
0
257,021
0
L
Charon
7,488
468
36
2
0
331,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role