Player Matchup

Merlin
Merlin
FreeThumbs
Merlin
Level 152
God Stats
8W - 5L
1,587 SR
Queue Stats
267W - 219L
1,581 Elo+
Solo
Apollo
Apollo
Nierly__
Apollo
Level 126
God Stats
2W - 1L
1,755 SR
Queue Stats
138W - 110L
1,537 Elo+
Solo
Mulan
Mulan
TayRay0110
Mulan
Level 120
God Stats
9W - 7L
1,559 SR
Queue Stats
309W - 288L
1,463 Elo+
Party 2
Pele
Pele
Thundrpantz
Pele
Level 143
God Stats
8W - 6L
1,618 SR
Queue Stats
312W - 312L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
a-mayes-ing27
Jormungandr
Level 119
God Stats
62W - 38L
1,606 SR
Queue Stats
299W - 297L
1,465 Elo+
Party 2
Team Averages
Level 132
1,625 SR
1,501 Elo+

VS

Team Averages
Level 121
1,497 SR
1,531 Elo+
He Bo
He Bo
Gold Chickn Boy
He Bo
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 18L
1,690 Elo+
Party 1
Ratatoskr
Ratatoskr
Iceman10182
Ratatoskr
Level 91
God Stats
57W - 42L
1,525 SR
Queue Stats
115W - 98L
1,473 Elo+
Party 1
Eset
Eset
Logo_816
Eset
Level 111
God Stats
1W - 1L
1,314 SR
Queue Stats
193W - 163L
1,488 Elo+
Solo
Lancelot
Lancelot
WillRam
Lancelot
Level 156
God Stats
3W - 3L
1,538 SR
Queue Stats
218W - 151L
1,560 Elo+
Party 1
Surtr
Surtr
xMikeFromHRx
Surtr
Level 108
God Stats
9W - 5L
1,607 SR
Queue Stats
49W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FreeThumbs
Merlin
13
0 / 4 / 6
7,745
456
12,299
9,739
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Nierly__
Apollo
16
6 / 3 / 5
10,150
597
9,118
17,582
7,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
2 / 4 / 5
7,561
445
5,846
15,758
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 6 / 4
8,563
504
9,364
18,605
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
a-mayes-ing27
Jormungandr
14
3 / 6 / 0
8,465
498
10,192
21,660
14,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
9,200
541
18,161
12,876
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Iceman10182
Ratatoskr
14
2 / 2 / 5
8,390
494
6,020
11,644
4,282
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
14
2 / 3 / 7
8,555
503
10,398
12,053
4,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WillRam
Lancelot
17
12 / 0 / 4
10,727
631
17,931
16,297
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 10
8,183
481
11,213
16,742
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
15
Kills
23
23
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
FreeThumbs
Merlin
0
4
6
0.75
W
5
8
5
0.94
W
Ratatoskr
Iceman10182
Ratatoskr
2
2
5
2.25
W
Eset
2
3
7
1.83
L
Apollo
Nierly__
Apollo
6
3
5
2.83
L
Mulan
2
4
5
1.13
L
4
6
4
1
W
Lancelot
WillRam
Lancelot
12
0
4
14
L
Jormungandr
a-mayes-ing27
Jormungandr
3
6
0
0.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
63,723
83,344
Taken
69,612
46,311
Mitigated
39,395
17,972
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FreeThumbs
Merlin
12,299
311
0
1,539
9,739
3,506
0
4,156
5,583
58,039
0
W
18,161
1,984
0
250
12,876
3,932
318
1,995
10,881
61,831
0
W
Ratatoskr
Iceman10182
Ratatoskr
6,020
725
0
346
11,644
4,282
0
2,751
8,893
0
65,782
W
Eset
10,398
519
266
4,696
12,053
4,360
874
6,220
5,818
65,974
0
L
Apollo
Nierly__
Apollo
9,118
5,163
0
8,512
17,582
7,691
42
9,342
8,212
0
94,914
L
Mulan
5,846
517
0
2,061
15,758
14,105
0
8,116
7,542
0
19,378
L
9,364
2,510
0
3,325
18,605
6,810
0
4,142
14,265
0
70,470
W
Lancelot
WillRam
Lancelot
17,931
5,344
0
6,029
16,297
11,198
56
5,915
10,382
657
74,568
L
Jormungandr
a-mayes-ing27
Jormungandr
10,192
3,197
70
2,465
21,660
14,199
225
4,601
17,059
57,664
0
W
11,213
3,549
0
5,529
16,742
15,623
7
5,620
10,838
2,287
30,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
45,055
464
Minions Killed
389
0
Camps Cleared
0
1,534,060
Distance Traveled
1,695,419
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,745
456
104
6
0
302,034
2
W
He Bo
9,200
541
76
4
0
300,692
3
W
Ratatoskr
8,390
494
94
6
0
355,737
0
W
Eset
8,555
503
93
5
0
308,133
0
L
Apollo
10,150
597
139
8
0
283,099
3
L
Mulan
7,561
445
31
2
0
306,867
5
L
Pele
8,563
504
100
6
0
345,160
2
W
Lancelot
10,727
631
104
6
0
384,789
0
L
Jormungandr
8,465
498
90
5
0
296,900
1
W
Surtr
8,183
481
22
1
0
346,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role