Player Matchup

Morgan Le Fay
Morgan Le Fay
OG Swizz1
Morgan Le Fay
Level 144
God Stats
2W - 1L
1,565 SR
Queue Stats
112W - 143L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
SadBannedBoy
Sun Wukong
Level 43
God Stats
4W - 0L
1,908 SR
Queue Stats
99W - 102L
1,524 Elo+
Party 3
Janus
Janus
TriggaTrea
Janus
Level 101
God Stats
5W - 5L
1,444 SR
Queue Stats
97W - 98L
1,458 Elo+
Party 3
Neith
Neith
faTHOR03
Neith
Level 32
God Stats
144W - 199L
1,392 SR
Queue Stats
144W - 200L
1,331 Elo+
Party 4
Hercules
Hercules
magnawhales
Hercules
Level 104
God Stats
4W - 6L
1,453 SR
Queue Stats
158W - 201L
1,341 Elo+
Party 4
Team Averages
Level 85
1,552 SR
1,411 Elo+

VS

Team Averages
Level 69
1,552 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AeronShade
Charon
Level 68
God Stats
4W - 2L
1,824 SR
Queue Stats
18W - 14L
1,530 Elo+
Party 1
Mulan
Mulan
MeMo EstuvoAqui
Mulan
Level 126
God Stats
10W - 18L
1,490 SR
Queue Stats
44W - 55L
1,411 Elo+
Solo
Kukulkan
Kukulkan
SykoShadeSlayer
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
strictgrub7721
Nu Wa
Level 113
God Stats
18W - 15L
1,445 SR
Queue Stats
42W - 44L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OG Swizz1
Morgan Le Fay
13
2 / 0 / 2
6,639
948
6,369
2,604
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
SadBannedBoy
Sun Wukong
11
1 / 0 / 5
5,854
836
5,679
6,362
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
2 / 2 / 3
5,869
838
5,608
3,919
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
faTHOR03
Neith
12
4 / 0 / 2
6,135
876
2,560
4,330
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
magnawhales
Hercules
10
1 / 0 / 3
5,621
803
2,379
7,730
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 2
5,374
768
3,547
5,386
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
AeronShade
Charon
11
1 / 3 / 1
5,553
793
4,118
8,287
5,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
5,229
747
5,288
7,456
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
10
1 / 5 / 0
5,361
766
1,697
6,263
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 1
4,762
680
1,978
576
144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
2
2
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Charon
AeronShade
Charon
1
3
1
0.5
L
0
1
2
1
W
Morgan Le Fay
OG Swizz1
Morgan Le Fay
2
0
2
3
W
Sun Wukong
SadBannedBoy
Sun Wukong
1
0
5
3.5
L
Kukulkan
1
5
0
0.2
W
Janus
2
2
3
1.75
W
Neith
faTHOR03
Neith
4
0
2
5
W
Hercules
magnawhales
Hercules
1
0
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
16,628
24,945
Taken
27,968
13,472
Mitigated
15,936
5,314
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,547
1,467
0
703
5,386
2,029
216
2,016
3,134
0
17,442
L
Charon
AeronShade
Charon
4,118
911
0
272
8,287
5,905
198
3,148
4,812
10,455
0
L
5,288
554
0
1,725
7,456
5,522
0
2,880
4,420
0
14,517
W
Morgan Le Fay
OG Swizz1
Morgan Le Fay
6,369
159
0
125
2,604
965
921
823
1,592
28,434
0
W
Sun Wukong
SadBannedBoy
Sun Wukong
5,679
1,549
0
2,346
6,362
3,619
0
965
5,171
0
18,320
L
Kukulkan
1,697
271
0
270
6,263
2,336
62
3,343
2,764
9,124
0
W
Janus
5,608
633
0
390
3,919
1,363
126
1,391
2,361
17,306
0
W
Neith
faTHOR03
Neith
2,560
762
0
739
4,330
1,685
1,497
1,859
2,424
0
13,494
W
Hercules
magnawhales
Hercules
2,379
341
0
1,714
7,730
5,840
152
2,762
4,899
0
10,338
L
1,978
638
0
0
576
144
0
45
491
3,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
26,279
158
Minions Killed
97
0
Camps Cleared
0
753,960
Distance Traveled
576,192
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,374
768
35
5
0
128,468
0
L
Charon
5,553
793
15
2
0
153,580
2
L
Mulan
5,229
747
21
3
0
145,386
0
W
Morgan Le Fay
6,639
948
61
9
0
153,848
0
W
Sun Wukong
5,854
836
27
4
0
171,593
0
L
Kukulkan
5,361
766
18
3
0
104,472
0
W
Janus
5,869
838
39
6
0
144,953
0
W
Neith
6,135
876
15
2
0
146,937
0
W
Hercules
5,621
803
16
2
0
136,629
0
L
Nu Wa
4,762
680
8
1
0
44,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role