Player Matchup

Sylvanus
Sylvanus
SHADOW_C3PO
Sylvanus
Level 79
God Stats
38W - 31L
1,580 SR
Queue Stats
92W - 97L
1,461 Elo+
Party 1
Artemis
Artemis
Tiagocolim
Artemis
Level 65
God Stats
0W - 3L
1,287 SR
Queue Stats
66W - 66L
1,509 Elo+
Party 3
Chang'e
Chang'e
dark27warriors09
Chang'e
Level 83
God Stats
16W - 12L
1,534 SR
Queue Stats
105W - 104L
1,446 Elo+
Party 1
Shiva
Shiva
guilhermefrf08
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
snakejxd
Ne Zha
Level 142
God Stats
7W - 8L
1,397 SR
Queue Stats
191W - 194L
1,456 Elo+
Solo
Team Averages
Level 75
1,460 SR
1,474 Elo+

VS

Team Averages
Level 75
1,475 SR
1,428 Elo+
Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Guvenoren
Chronos
Level 78
God Stats
6W - 4L
1,395 SR
Queue Stats
15W - 13L
1,465 Elo+
Solo
Zeus
Zeus
SkL_Dracs
Zeus
Level 91
God Stats
1W - 1L
1,236 SR
Queue Stats
98W - 98L
1,432 Elo+
Party 2
Skadi
Skadi
SkL_LuNaiRe
Skadi
Level 32
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 2
Bellona
Bellona
SkL_ReSvaL
Bellona
Level 108
God Stats
9W - 6L
1,543 SR
Queue Stats
114W - 105L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SHADOW_C3PO
Sylvanus
12
0 / 3 / 6
8,148
407
4,894
19,347
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Tiagocolim
Artemis
12
3 / 4 / 1
7,816
391
8,929
15,698
7,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 4
8,198
410
14,153
22,369
10,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
6,651
333
241
4,760
1,982
Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ne Zha
snakejxd
Ne Zha
15
6 / 6 / 3
9,101
455
13,971
24,375
12,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 2
9,868
493
9,288
15,449
19,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Guvenoren
Chronos
16
5 / 0 / 6
9,766
488
15,692
11,247
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
14
0 / 5 / 6
8,929
446
15,050
11,978
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 6
8,533
427
6,879
12,336
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SkL_ReSvaL
Bellona
18
11 / 1 / 5
11,315
566
23,015
18,614
12,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
23
24
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
2
7
W
Chronos
Guvenoren
Chronos
5
0
6
8
L
Sylvanus
SHADOW_C3PO
Sylvanus
0
3
6
1
W
Zeus
0
5
6
0.6
W
1
5
6
0.8
W
Bellona
SkL_ReSvaL
Bellona
11
1
5
13.5
L
Artemis
Tiagocolim
Artemis
3
4
1
0.88
L
2
7
4
0.57
L
1
4
0
0.25
L
Ne Zha
snakejxd
Ne Zha
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
69,924
86,549
Taken
69,624
56,603
Mitigated
42,869
28,191
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,288
1,500
0
1,339
15,449
19,054
910
2,892
12,557
0
52,811
W
Chronos
Guvenoren
Chronos
15,692
7,503
0
3,816
11,247
3,700
1,085
3,122
8,125
63,950
0
L
Sylvanus
SHADOW_C3PO
Sylvanus
4,894
1,382
1,985
4,364
19,347
24,385
0
10,247
9,068
26,992
0
W
Zeus
15,050
2,279
150
1,546
11,978
3,633
1,323
5,372
6,606
62,609
0
W
6,879
1,877
0
999
12,336
3,812
441
3,552
8,784
0
48,798
W
Bellona
SkL_ReSvaL
Bellona
23,015
8,202
0
1,887
18,614
12,670
0
4,179
14,435
0
121,310
L
Artemis
Tiagocolim
Artemis
8,929
3,445
0
3,861
15,698
7,229
0
4,675
11,023
0
41,877
L
14,153
1,155
2,242
9,862
22,369
10,672
0
10,824
11,545
65,193
0
L
241
180
0
2
4,760
1,982
0
0
4,760
0
2,774
L
Ne Zha
snakejxd
Ne Zha
13,971
2,165
0
5,875
24,375
12,335
0
4,996
19,379
0
77,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
48,411
291
Minions Killed
483
0
Camps Cleared
0
1,540,071
Distance Traveled
2,004,839
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,868
493
69
3
0
398,610
0
W
Chronos
9,766
488
119
6
0
409,023
3
L
Sylvanus
8,148
407
36
2
0
325,915
0
W
Zeus
8,929
446
89
4
0
358,120
0
W
Skadi
8,533
427
80
4
0
366,396
4
W
Bellona
11,315
566
126
6
0
472,690
0
L
Artemis
7,816
391
66
3
0
323,166
0
L
Chang'e
8,198
410
91
5
0
365,117
3
L
Shiva
6,651
333
2
0
0
110,735
0
L
Ne Zha
9,101
455
96
5
0
415,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role