Player Matchup

Cthulhu
Cthulhu
Busterwolf302
Cthulhu
Level 147
God Stats
3W - 0L
1,820 SR
Queue Stats
48W - 46L
1,489 Elo+
Party 2
Anubis
Anubis
Hish715
Anubis
Level 86
God Stats
4W - 4L
1,436 SR
Queue Stats
41W - 42L
1,481 Elo+
Party 2
Anhur
Anhur
LuisMMH97
Anhur
Level 106
God Stats
1W - 0L
1,736 SR
Queue Stats
10W - 9L
1,501 Elo+
Party 1
Loki
Loki
RafaSCH15
Loki
Level 23
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
UnamedPerson11
Sylvanus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 101L
1,474 Elo+
Party 2
Team Averages
Level 98
1,557 SR
1,446 Elo+

VS

Team Averages
Level 74
1,422 SR
1,413 Elo+
Atlas
Atlas
Bolillo_boi
Atlas
Level 81
God Stats
13W - 15L
1,428 SR
Queue Stats
59W - 98L
1,354 Elo+
Party 3
Nox
Nox
ElementTap
Nox
Level 86
God Stats
1W - 2L
1,326 SR
Queue Stats
56W - 78L
1,404 Elo+
Party 3
Hercules
Hercules
RageQuiter_1234-
Hercules
Level 29
God Stats
14W - 30L
1,423 SR
Queue Stats
48W - 75L
1,337 Elo+
Party 3
Artemis
Artemis
SleepySloth1234
Artemis
Level 123
God Stats
0W - 2L
1,283 SR
Queue Stats
183W - 162L
1,551 Elo+
Solo
Thor
Thor
robskrrrrt
Thor
Level 49
God Stats
15W - 22L
1,648 SR
Queue Stats
31W - 55L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 2 / 2
5,326
592
5,046
9,596
4,046
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Hish715
Anubis
10
0 / 0 / 0
5,728
636
1,503
1,537
727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
LuisMMH97
Anhur
9
2 / 0 / 1
5,211
579
3,203
5,610
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
10
4 / 0 / 1
6,107
679
3,366
3,782
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
0 / 1 / 3
5,167
574
2,450
7,406
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,359
484
5,872
6,400
2,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
4,611
512
969
3,679
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,235
582
5,191
7,582
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

4
0 / 1 / 0
3,647
405
343
1,541
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 1
4,775
531
1,872
6,874
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cthulhu
1
2
2
1
L
0
1
0
0
W
Anubis
Hish715
Anubis
0
0
0
0
W
Anhur
LuisMMH97
Anhur
2
0
1
2.5
W
Loki
4
0
1
4.5
L
2
2
0
1
L
0
1
0
0
W
Sylvanus
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
14,247
27,931
Taken
26,076
12,181
Mitigated
10,823
13,984
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,872
2,025
0
1,612
6,400
2,504
0
2,080
4,320
23,489
0
W
Cthulhu
5,046
525
41
3,797
9,596
4,046
36
0
9,085
30,103
0
L
969
248
0
1,040
3,679
1,269
0
1,191
2,488
29,874
0
W
Anubis
Hish715
Anubis
1,503
208
0
1,150
1,537
727
539
558
979
42,320
0
W
Anhur
LuisMMH97
Anhur
3,203
1,116
0
1,920
5,610
2,005
56
3,385
2,225
0
27,319
W
Loki
3,366
1,181
0
2,561
3,782
1,212
0
63
3,719
0
26,903
L
5,191
1,999
0
2,574
7,582
4,544
0
4,468
3,114
0
32,121
L
343
57
0
90
1,541
259
0
338
1,203
0
3,150
W
Sylvanus
2,450
661
679
3,836
7,406
4,191
0
2,835
4,571
16,533
0
L
1,872
502
0
2,919
6,874
2,247
0
922
5,952
0
28,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
22,627
266
Minions Killed
183
0
Camps Cleared
0
876,595
Distance Traveled
782,147
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,359
484
17
2
0
198,570
3
W
Cthulhu
5,326
592
55
6
0
187,564
0
L
Nox
4,611
512
51
6
0
170,860
0
W
Anubis
5,728
636
81
9
0
153,043
3
W
Anhur
5,211
579
54
6
0
159,750
0
W
Loki
6,107
679
55
6
0
219,377
5
L
Hercules
5,235
582
43
5
0
169,602
0
L
Artemis
3,647
405
9
1
0
64,494
0
W
Sylvanus
5,167
574
21
2
0
156,861
5
L
Thor
4,775
531
63
7
0
178,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role