Player Matchup

Awilix
Awilix
Boomkiller117
Awilix
Level 105
God Stats
4W - 1L
1,582 SR
Queue Stats
63W - 51L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Eаjak
Kuzenbo
Level 75
God Stats
5W - 4L
1,591 SR
Queue Stats
144W - 126L
1,564 Elo+
Solo
Artemis
Artemis
G_FlazeBlade
Artemis
Level 96
God Stats
6W - 2L
1,697 SR
Queue Stats
93W - 83L
1,474 Elo+
Party 1
Achilles
Achilles
ImRadda
Achilles
Level 70
God Stats
5W - 2L
1,680 SR
Queue Stats
225W - 239L
1,532 Elo+
Solo
Tiamat
Tiamat
Vaduroth
Tiamat
Level 109
God Stats
32W - 28L
1,629 SR
Queue Stats
301W - 279L
1,540 Elo+
Solo
Team Averages
Level 91
1,636 SR
1,521 Elo+

VS

Team Averages
Level 78
1,497 SR
1,396 Elo+
Cupid
Cupid
NicZon
Cupid
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,362 Elo+
Party 2
Eset
Eset
Swamp997
Eset
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 182L
1,610 Elo+
Solo
Ix Chel
Ix Chel
Wikachi
Ix Chel
Level 63
God Stats
3W - 3L
1,725 SR
Queue Stats
19W - 19L
1,309 Elo+
Party 2
Mulan
Mulan
nodask0
Mulan
Level 37
God Stats
2W - 6L
1,304 SR
Queue Stats
7W - 11L
1,215 Elo+
Party 2
Atlas
Atlas
zero56
Atlas
Level 125
God Stats
2W - 2L
1,458 SR
Queue Stats
308W - 294L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,641
553
3,000
6,864
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Eаjak
Kuzenbo
9
2 / 2 / 1
5,929
494
4,827
9,781
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
G_FlazeBlade
Artemis
10
1 / 1 / 0
5,816
485
5,605
7,559
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ImRadda
Achilles
14
3 / 0 / 1
8,031
669
8,827
12,068
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Vaduroth
Tiamat
10
0 / 2 / 1
5,883
490
4,871
6,552
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NicZon
Cupid
11
1 / 0 / 0
6,815
568
6,078
8,475
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
2
0 / 4 / 0
4,046
337
528
2,464
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Wikachi
Ix Chel
13
4 / 1 / 1
7,307
609
5,739
8,462
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
nodask0
Mulan
12
1 / 3 / 2
6,775
565
6,489
11,429
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
zero56
Atlas
8
0 / 1 / 5
6,085
507
3,860
11,273
7,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Kuzenbo
Eаjak
Kuzenbo
2
2
1
1.25
W
Artemis
G_FlazeBlade
Artemis
1
1
0
1
W
Achilles
ImRadda
Achilles
3
0
1
3.5
L
Cupid
NicZon
Cupid
1
0
0
1
L
Eset
0
4
0
0
W
Tiamat
Vaduroth
Tiamat
0
2
1
0.25
L
Ix Chel
Wikachi
Ix Chel
4
1
1
4.5
L
Mulan
nodask0
Mulan
1
3
2
0.67
L
Atlas
zero56
Atlas
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
22,694
42,824
Taken
42,103
28,414
Mitigated
20,416
11,543
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,000
564
0
500
6,864
2,596
149
1,175
5,689
0
44,330
W
Kuzenbo
Eаjak
Kuzenbo
4,827
1,978
0
2,099
9,781
8,829
0
4,472
5,283
23,492
0
W
Artemis
G_FlazeBlade
Artemis
5,605
2,230
0
2,558
7,559
2,672
0
431
7,128
0
38,577
W
Achilles
ImRadda
Achilles
8,827
1,378
0
4,283
12,068
10,284
0
818
10,920
465
60,189
L
Cupid
NicZon
Cupid
6,078
3,838
474
3,618
8,475
3,190
148
641
7,834
0
51,522
L
Eset
528
34
0
0
2,464
493
0
593
1,871
681
0
W
Tiamat
Vaduroth
Tiamat
4,871
374
0
2,103
6,552
4,033
0
3,254
3,298
42,671
0
L
Ix Chel
Wikachi
Ix Chel
5,739
858
810
2,599
8,462
3,264
0
4,469
3,993
62,965
0
L
Mulan
nodask0
Mulan
6,489
874
0
3,900
11,429
6,189
0
108
11,181
0
46,615
L
Atlas
zero56
Atlas
3,860
1,233
1,479
2,344
11,273
7,280
0
4,187
6,888
17,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
31,028
343
Minions Killed
325
0
Camps Cleared
0
1,226,188
Distance Traveled
1,001,290
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,641
553
81
7
0
282,891
0
W
Kuzenbo
5,929
494
25
2
0
249,317
2
W
Artemis
5,816
485
64
5
0
211,082
2
W
Achilles
8,031
669
103
9
0
269,008
3
L
Cupid
6,815
568
97
8
0
231,024
1
L
Eset
4,046
337
1
0
0
80,396
0
W
Tiamat
5,883
490
70
6
0
213,890
2
L
Ix Chel
7,307
609
112
9
0
232,522
0
L
Mulan
6,775
565
101
8
0
214,817
0
L
Atlas
6,085
507
14
1
0
242,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role