Player Matchup

Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum II
I 12 Inch I
Hercules
Platinum II
Level 146
God Stats
23W - 26L
1,546 SR
Queue Stats
679W - 642L
1,973 MMR
Party 2
He Bo
He Bo
Diamond V
KrazEKarl
He Bo
Diamond V
Level 157
God Stats
10W - 3L
1,776 SR
Queue Stats
48W - 34L
2,093 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
MattGuy
Xbalanque
Diamond IV
Level 174
God Stats
5W - 1L
1,819 SR
Queue Stats
112W - 79L
2,113 MMR
Party 1
Thor
Thor
Masters
SxTremeNg
Thor
Masters
Level 66
God Stats
6W - 5L
1,655 SR
Queue Stats
134W - 111L
2,082 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,659 SR
1,952 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,581 SR
1,968 MMR
Zhong Kui
Zhong Kui
Diamond V
 
Zhong Kui
Diamond V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
AlanKH
Ratatoskr
Platinum II
Level 109
God Stats
1W - 2L
1,759 SR
Queue Stats
41W - 24L
2,110 MMR
Solo
Rama
Rama
Diamond II
JustRunItDown
Rama
Diamond II
Level 129
God Stats
11W - 6L
1,562 SR
Queue Stats
255W - 205L
2,108 MMR
Solo
Geb
Geb
Diamond V
Lil_Rich77
Geb
Diamond V
Level 122
God Stats
6W - 9L
1,427 SR
Queue Stats
405W - 399L
2,011 MMR
Solo
Janus
Janus
Diamond V
ROPSELL
Janus
Diamond V
Level 186
God Stats
10W - 8L
1,655 SR
Queue Stats
457W - 448L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 0 / 5
10,428
695
8,190
8,659
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
I 12 Inch I
Hercules
14
2 / 2 / 8
8,979
599
6,390
18,256
15,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
KrazEKarl
He Bo
16
10 / 2 / 6
10,129
675
14,784
10,076
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MattGuy
Xbalanque
15
5 / 3 / 13
9,908
661
17,123
15,935
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
1 / 1 / 5
9,643
643
10,404
19,540
15,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
MartichorasRavanaHorus

VS

Bans
KaliSun WukongGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 0
8,792
586
15,292
18,616
16,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
AlanKH
Ratatoskr
13
2 / 5 / 4
7,957
530
8,529
15,839
6,460
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 4
8,554
570
7,366
17,278
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 1
6,347
423
2,846
11,834
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ROPSELL
Janus
13
4 / 5 / 1
8,229
549
9,804
11,879
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
8
8
Deaths
23
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
5
7.5
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
L
Ratatoskr
AlanKH
Ratatoskr
2
5
4
0.8
W
Hercules
I 12 Inch I
Hercules
2
2
8
3
L
1
6
4
0.5
W
He Bo
KrazEKarl
He Bo
10
2
6
6.5
L
0
4
1
0.13
W
Xbalanque
MattGuy
Xbalanque
5
3
13
3.83
L
Janus
ROPSELL
Janus
4
5
1
0.9
W
Thor
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,891
Damage
43,837
72,466
Taken
75,446
44,041
Mitigated
41,351
27,354
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,190
4,026
796
4,706
8,659
4,021
3,615
2,223
6,277
104,419
0
L
Zhong Kui
 
Zhong Kui
15,292
2,488
0
11,712
18,616
16,745
0
2,131
16,485
84,148
0
L
Ratatoskr
AlanKH
Ratatoskr
8,529
1,776
0
493
15,839
6,460
0
5,881
9,934
0
65,491
W
Hercules
I 12 Inch I
Hercules
6,390
1,425
2,199
6,275
18,256
15,274
272
6,285
11,674
0
26,353
L
7,366
6,619
0
5,099
17,278
6,473
252
4,187
13,091
0
76,574
W
He Bo
KrazEKarl
He Bo
14,784
629
0
2,657
10,076
3,904
385
4,353
5,423
69,160
161
L
2,846
86
1,052
1,540
11,834
7,382
0
5,425
6,409
8,800
0
W
Xbalanque
MattGuy
Xbalanque
17,123
9,140
0
5,783
15,935
5,580
1,269
2,873
12,934
0
81,744
L
Janus
ROPSELL
Janus
9,804
621
0
1,922
11,879
4,291
0
5,586
6,268
55,887
0
W
Thor
10,404
2,600
0
4,938
19,540
15,262
0
12,807
6,653
137
78,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
39,879
530
Minions Killed
480
0
Camps Cleared
0
1,610,899
Distance Traveled
1,581,557
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,428
695
150
10
0
291,100
1
L
Zhong Kui
8,792
586
140
9
0
285,163
0
L
Ratatoskr
7,957
530
96
6
0
362,058
3
W
Hercules
8,979
599
24
2
0
323,894
0
L
Rama
8,554
570
129
9
0
286,397
2
W
He Bo
10,129
675
103
7
0
398,172
0
L
Geb
6,347
423
11
1
0
321,276
2
W
Xbalanque
9,908
661
113
8
0
308,869
3
L
Janus
8,229
549
104
7
0
326,663
2
W
Thor
9,643
643
140
9
0
288,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role