Player Matchup

Charon
Charon
 
Charon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dåmi
Medusa
Level 108
God Stats
11W - 10L
1,192 SR
Queue Stats
11W - 11L
1,284 Elo+
Party 1
Poseidon
Poseidon
Dùds
Poseidon
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
Storiedmarcus
Sun Wukong
Level 141
God Stats
2W - 1L
1,522 SR
Queue Stats
152W - 158L
1,517 Elo+
Solo
Skadi
Skadi
veitals
Skadi
Level 154
God Stats
1W - 0L
1,322 SR
Queue Stats
66W - 76L
1,223 Elo+
Solo
Team Averages
Level 126
1,407 SR
1,362 Elo+

VS

Team Averages
Level 126
1,536 SR
1,531 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Corben23
Charon
Level 148
God Stats
3W - 3L
1,744 SR
Queue Stats
51W - 31L
1,643 Elo+
Solo
Fenrir
Fenrir
SnazzyGuns
Fenrir
Level 129
God Stats
9W - 7L
1,434 SR
Queue Stats
658W - 705L
1,540 Elo+
Solo
Raijin
Raijin
l CCMB l
Raijin
Level 108
God Stats
37W - 35L
1,500 SR
Queue Stats
714W - 749L
1,538 Elo+
Solo
Rama
Rama
nuroplast
Rama
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 167L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 5
6,043
1,209
3,962
4,901
3,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Dåmi
Medusa
10
1 / 0 / 2
5,698
1,140
2,510
2,061
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Dùds
Poseidon
11
1 / 1 / 6
6,369
1,274
7,054
4,356
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Storiedmarcus
Sun Wukong
10
3 / 0 / 3
6,383
1,277
5,708
4,643
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
veitals
Skadi
11
1 / 1 / 3
6,480
1,296
1,877
3,491
1,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 3
5,626
1,125
3,087
4,606
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Corben23
Charon
11
0 / 0 / 3
6,187
1,237
4,194
4,414
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
SnazzyGuns
Fenrir
10
0 / 2 / 1
5,285
1,057
1,395
4,171
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
l CCMB l
Raijin
10
0 / 1 / 1
5,419
1,084
4,423
3,860
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
3 / 2 / 0
6,511
1,302
3,907
5,702
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
8
Kills
3
3
Deaths
8
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
5
4.5
L
Poseidon
 
Poseidon
0
3
3
0.5
L
Charon
Corben23
Charon
0
0
3
1.5
W
Medusa
Dåmi
Medusa
1
0
2
2
W
Poseidon
Dùds
Poseidon
1
1
6
4
L
Fenrir
SnazzyGuns
Fenrir
0
2
1
0.25
W
Sun Wukong
Storiedmarcus
Sun Wukong
3
0
3
4.5
L
Raijin
l CCMB l
Raijin
0
1
1
0.5
L
Rama
3
2
0
1.5
W
Skadi
veitals
Skadi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
17,006
19,452
Taken
22,753
10,098
Mitigated
11,600
2,740
Healing
1,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,962
123
0
698
4,901
3,435
0
1,576
3,325
9,883
0
L
Poseidon
 
Poseidon
3,087
284
0
120
4,606
1,669
0
2,893
1,631
15,755
0
L
Charon
Corben23
Charon
4,194
1,047
0
679
4,414
3,927
0
2,095
2,202
9,095
0
W
Medusa
Dåmi
Medusa
2,510
1,028
0
122
2,061
828
0
1,185
876
0
5,706
W
Poseidon
Dùds
Poseidon
7,054
1,859
0
883
4,356
1,634
0
3,742
614
19,756
0
L
Fenrir
SnazzyGuns
Fenrir
1,395
138
0
200
4,171
2,365
0
1,670
2,426
0
3,965
W
Sun Wukong
Storiedmarcus
Sun Wukong
5,708
1,543
0
769
4,643
2,793
0
3,051
1,592
0
15,122
L
Raijin
l CCMB l
Raijin
4,423
335
0
0
3,860
1,366
0
1,519
2,303
10,574
0
L
Rama
3,907
3,191
0
639
5,702
2,273
0
2,524
3,089
0
16,140
W
Skadi
veitals
Skadi
1,877
505
0
268
3,491
1,408
0
2,199
1,292
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
29,028
105
Minions Killed
95
7
Camps Cleared
3
532,432
Distance Traveled
445,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,043
1,209
10
2
1
107,731
0
L
Poseidon
5,626
1,125
44
9
1
101,575
0
L
Charon
6,187
1,237
9
2
1
95,950
0
W
Medusa
5,698
1,140
16
3
0
119,391
0
W
Poseidon
6,369
1,274
40
8
0
102,813
0
L
Fenrir
5,285
1,057
1
0
0
66,924
0
W
Sun Wukong
6,383
1,277
18
4
2
108,402
0
L
Raijin
5,419
1,084
14
3
0
96,722
0
L
Rama
6,511
1,302
27
5
1
84,626
0
W
Skadi
6,480
1,296
21
4
4
94,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role