Player Matchup

Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
EvellynJanel
Bakasura
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,469 Elo+
Party 2
Lancelot
Lancelot
Ledoo-_-
Lancelot
Level 109
God Stats
8W - 5L
1,930 SR
Queue Stats
192W - 170L
1,514 Elo+
Solo
Izanami
Izanami
SrJeeJ
Izanami
Level 17
God Stats
1W - 2L
1,399 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 2
Athena
Athena
lBejeweled
Athena
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 2
Team Averages
Level 71
1,629 SR
1,491 Elo+

VS

Team Averages
Level 47
1,436 SR
1,500 Elo+
Hachiman
Hachiman
Acajor
Hachiman
Level 64
God Stats
9W - 3L
1,417 SR
Queue Stats
19W - 10L
1,489 Elo+
Party 3
Susano
Susano
Rigs207
Susano
Level 60
God Stats
14W - 18L
1,477 SR
Queue Stats
269W - 288L
1,484 Elo+
Party 1
Chang'e
Chang'e
dyslexiee
Chang'e
Level 41
God Stats
74W - 87L
1,485 SR
Queue Stats
361W - 365L
1,435 Elo+
Party 1
Hades
Hades
iceborb
Hades
Level 44
God Stats
1W - 5L
1,297 SR
Queue Stats
121W - 91L
1,629 Elo+
Party 1
Janus
Janus
locobird17
Janus
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
17W - 9L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 5 / 2
7,465
498
5,520
11,481
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
EvellynJanel
Bakasura
12
3 / 4 / 3
7,644
510
7,466
16,009
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Ledoo-_-
Lancelot
13
4 / 2 / 2
8,076
538
12,014
15,702
9,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SrJeeJ
Izanami
12
1 / 4 / 1
7,012
467
4,498
9,237
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
lBejeweled
Athena
11
1 / 3 / 3
6,906
460
4,216
13,579
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Acajor
Hachiman
13
1 / 2 / 5
7,849
523
7,789
8,387
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Rigs207
Susano
13
1 / 3 / 4
7,625
508
5,218
11,881
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
dyslexiee
Chang'e
13
1 / 5 / 1
7,679
512
6,735
16,714
10,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
iceborb
Hades
13
5 / 0 / 8
8,183
546
9,461
13,567
11,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
13
9 / 2 / 2
8,964
598
10,179
7,246
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
12
Kills
17
18
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
5
2
0.8
W
Hachiman
Acajor
Hachiman
1
2
5
1.75
L
Bakasura
EvellynJanel
Bakasura
3
4
3
1.13
L
Lancelot
Ledoo-_-
Lancelot
4
2
2
2.5
W
Susano
Rigs207
Susano
1
3
4
1
L
Izanami
SrJeeJ
Izanami
1
4
1
0.38
W
Chang'e
dyslexiee
Chang'e
1
5
1
0.3
W
Hades
iceborb
Hades
5
0
8
9
L
Athena
lBejeweled
Athena
1
3
3
0.83
W
Janus
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
39,382
66,008
Taken
57,795
38,393
Mitigated
31,358
16,920
Healing
24,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,520
597
0
500
11,481
6,178
731
5,692
5,789
44,450
0
W
Hachiman
Acajor
Hachiman
7,789
4,968
0
4,143
8,387
2,801
479
1,340
6,891
0
49,518
L
Bakasura
EvellynJanel
Bakasura
7,466
5,166
0
5,924
16,009
6,905
50
3,866
12,055
0
34,048
L
Lancelot
Ledoo-_-
Lancelot
12,014
3,532
0
6,178
15,702
9,859
0
7,495
8,051
0
61,574
W
Susano
Rigs207
Susano
5,218
1,099
0
5,520
11,881
4,585
0
1,629
9,992
0
64,926
L
Izanami
SrJeeJ
Izanami
4,498
2,500
0
2,182
9,237
3,523
958
3,391
5,846
0
54,671
W
Chang'e
dyslexiee
Chang'e
6,735
1,129
0
7,154
16,714
10,225
0
775
15,185
48,856
432
W
Hades
iceborb
Hades
9,461
1,256
537
6,355
13,567
11,052
0
2,255
10,720
51,632
433
L
Athena
lBejeweled
Athena
4,216
1,269
0
2,136
13,579
11,928
0
4,957
8,622
24,302
0
W
Janus
10,179
1,231
0
707
7,246
2,695
268
3,856
3,000
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
40,300
359
Minions Killed
447
0
Camps Cleared
0
1,492,736
Distance Traveled
1,462,160
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,465
498
66
4
0
260,841
6
W
Hachiman
7,849
523
100
7
0
265,733
0
L
Bakasura
7,644
510
74
5
0
321,297
0
L
Lancelot
8,076
538
88
6
0
324,949
3
W
Susano
7,625
508
98
7
0
338,763
0
L
Izanami
7,012
467
94
6
0
253,843
0
W
Chang'e
7,679
512
75
5
0
264,042
0
W
Hades
8,183
546
78
5
0
298,417
4
L
Athena
6,906
460
37
2
0
331,806
7
W
Janus
8,964
598
96
6
0
295,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role