Player Matchup

Gilgamesh
Gilgamesh
Cariblu3
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,577 Elo+
Solo
Hercules
Hercules
CoachTyler73
Hercules
Level 67
God Stats
4W - 2L
1,498 SR
Queue Stats
121W - 107L
1,489 Elo+
Party 1
Scylla
Scylla
IsrVelDelgado
Scylla
Level 125
God Stats
5W - 6L
1,429 SR
Queue Stats
668W - 648L
1,519 Elo+
Party 1
Zeus
Zeus
roscoe 695609
Zeus
Level 29
God Stats
3W - 0L
1,537 SR
Queue Stats
133W - 120L
1,468 Elo+
Party 1
Shiva
Shiva
xXEdxioXx
Shiva
Level 108
God Stats
2W - 5L
1,286 SR
Queue Stats
262W - 190L
1,591 Elo+
Solo
Team Averages
Level 71
1,450 SR
1,529 Elo+

VS

Team Averages
Level 109
1,484 SR
1,486 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GMunnny
Da Ji
Level 159
God Stats
2W - 2L
1,629 SR
Queue Stats
186W - 190L
1,488 Elo+
Party 2
Fenrir
Fenrir
HarryToads
Fenrir
Level 125
God Stats
0W - 2L
1,352 SR
Queue Stats
62W - 60L
1,489 Elo+
Party 2
Skadi
Skadi
R_N_G_is_O_P
Skadi
Level 75
God Stats
2W - 2L
1,496 SR
Queue Stats
242W - 257L
1,490 Elo+
Solo
Nemesis
Nemesis
tretheking99
Nemesis
Level 99
God Stats
2W - 3L
1,442 SR
Queue Stats
117W - 113L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cariblu3
Gilgamesh
16
5 / 2 / 13
8,996
900
10,045
11,789
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
CoachTyler73
Hercules
16
3 / 3 / 12
8,401
840
8,348
9,926
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 2 / 15
9,189
919
11,363
8,167
3,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 11
7,958
796
6,412
6,319
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
xXEdxioXx
Shiva
16
7 / 2 / 7
8,933
893
11,089
13,423
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 5 / 6
6,539
654
8,971
10,813
9,028
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
GMunnny
Da Ji
14
2 / 4 / 5
7,368
737
8,890
9,735
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
HarryToads
Fenrir
15
3 / 2 / 6
7,690
769
2,930
8,960
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 6
7,761
776
6,900
10,896
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
tretheking99
Nemesis
15
3 / 5 / 6
8,126
813
8,603
11,236
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
21
Kills
11
12
Deaths
21
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
6
0.6
W
Gilgamesh
Cariblu3
Gilgamesh
5
2
13
5.75
W
Hercules
CoachTyler73
Hercules
3
3
12
3
L
Da Ji
GMunnny
Da Ji
2
4
5
1.13
L
Fenrir
HarryToads
Fenrir
3
2
6
3
W
5
2
15
6.25
L
3
5
6
1.2
W
1
3
11
2.17
L
Nemesis
tretheking99
Nemesis
3
5
6
1.2
W
Shiva
xXEdxioXx
Shiva
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
36,294
49,624
Taken
51,640
39,050
Mitigated
34,140
14,915
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,971
116
754
937
10,813
9,028
0
3,743
6,234
14,135
0
W
Gilgamesh
Cariblu3
Gilgamesh
10,045
2,639
561
1,972
11,789
9,982
306
1,897
9,303
0
23,554
W
Hercules
CoachTyler73
Hercules
8,348
1,470
418
2,315
9,926
9,676
389
1,793
7,521
0
11,392
L
Da Ji
GMunnny
Da Ji
8,890
1,025
766
1,034
9,735
5,042
0
2,968
5,910
0
13,334
L
Fenrir
HarryToads
Fenrir
2,930
514
0
777
8,960
7,039
0
4,012
4,292
0
5,938
W
11,363
1,027
1,198
1,286
8,167
3,342
662
1,269
6,435
20,959
0
L
6,900
1,553
731
2,321
10,896
4,729
20
3,530
6,529
0
20,833
W
6,412
925
699
771
6,319
2,099
0
1,535
4,395
17,631
0
L
Nemesis
tretheking99
Nemesis
8,603
1,411
0
1,817
11,236
8,302
0
3,287
6,882
0
17,844
W
Shiva
xXEdxioXx
Shiva
11,089
1,203
2,438
3,257
13,423
13,951
406
1,928
10,652
328
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
37,484
113
Minions Killed
74
0
Camps Cleared
0
1,079,230
Distance Traveled
956,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,539
654
4
0
0
172,463
0
W
Gilgamesh
8,996
900
26
3
0
237,304
0
W
Hercules
8,401
840
9
1
0
213,710
0
L
Da Ji
7,368
737
16
2
0
189,644
0
L
Fenrir
7,690
769
9
1
0
225,781
0
W
Scylla
9,189
919
32
3
0
216,049
0
L
Skadi
7,761
776
33
3
0
162,905
0
W
Zeus
7,958
796
29
3
0
187,494
0
L
Nemesis
8,126
813
12
1
0
206,148
0
W
Shiva
8,933
893
17
2
0
224,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role