Player Matchup

Horus
Horus
CitizenErased
Horus
Level 49
God Stats
1W - 3L
1,445 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
Dankracken
Kukulkan
Level 13
God Stats
46W - 57L
1,480 SR
Queue Stats
46W - 57L
1,430 Elo+
Solo
Ares
Ares
Italianman26
Ares
Level 11
God Stats
6W - 7L
1,500 SR
Queue Stats
23W - 29L
1,345 Elo+
Party 1
Ishtar
Ishtar
MELITU
Ishtar
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 3
Vulcan
Vulcan
xXTestTicklesXx
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,298 Elo+
Party 1
Team Averages
Level 19
1,485 SR
1,450 Elo+

VS

Team Averages
Level 49
1,479 SR
1,456 Elo+
Hachiman
Hachiman
BiggsTheBig
Hachiman
Level 141
God Stats
3W - 3L
1,306 SR
Queue Stats
56W - 64L
1,476 Elo+
Party 2
Loki
Loki
HoldMyNuggs
Loki
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 19L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vesselkiln
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,503 SR
Queue Stats
33W - 41L
1,363 Elo+
Solo
Danzaburou
Danzaburou
phantom_sound112
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,425 Elo+
Solo
Charon
Charon
sniperXIG
Charon
Level 12
God Stats
2W - 1L
1,586 SR
Queue Stats
15W - 21L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,156
716
4,470
14,222
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Dankracken
Kukulkan
13
0 / 1 / 1
7,075
708
5,320
6,138
2,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 0
6,967
697
2,514
12,334
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ishtar
MELITU
Ishtar
12
0 / 4 / 1
6,505
651
4,269
7,665
3,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 0
7,048
705
5,566
6,668
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiggsTheBig
Hachiman
16
5 / 0 / 4
8,746
875
12,193
7,685
2,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 5
8,506
851
5,013
6,873
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Vesselkiln
Morgan Le Fay
15
1 / 0 / 7
8,096
810
7,457
5,017
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
phantom_sound112
Danzaburou
14
2 / 0 / 4
7,903
790
7,397
6,820
2,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
sniperXIG
Charon
14
2 / 0 / 8
8,305
831
7,250
10,264
10,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
16
16
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BiggsTheBig
Hachiman
5
0
4
7
L
0
2
1
0.25
L
Kukulkan
Dankracken
Kukulkan
0
1
1
0.5
W
6
1
5
8.5
L
0
5
0
0
L
Ishtar
MELITU
Ishtar
0
4
1
0.13
W
Morgan Le Fay
Vesselkiln
Morgan Le Fay
1
0
7
4.5
W
Danzaburou
phantom_sound112
Danzaburou
2
0
4
4
W
Charon
sniperXIG
Charon
2
0
8
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
39,310
47,027
Taken
36,659
32,330
Mitigated
20,779
6,570
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BiggsTheBig
Hachiman
12,193
6,957
0
3,190
7,685
2,920
4,055
3,482
4,091
0
36,093
L
4,470
1,970
887
4,662
14,222
13,007
0
5,530
8,600
0
9,895
L
Kukulkan
Dankracken
Kukulkan
5,320
596
0
0
6,138
2,773
0
1,063
5,075
31,215
0
W
5,013
1,302
0
450
6,873
2,897
0
2,007
4,866
0
26,504
L
2,514
209
0
354
12,334
10,642
0
3,046
9,288
13,100
0
L
Ishtar
MELITU
Ishtar
4,269
2,546
0
667
7,665
3,106
0
3,515
4,150
0
13,676
W
Morgan Le Fay
Vesselkiln
Morgan Le Fay
7,457
707
0
963
5,017
2,193
66
1,840
3,129
30,862
0
W
Danzaburou
phantom_sound112
Danzaburou
7,397
2,821
0
3,733
6,820
2,697
212
2,728
4,092
0
33,339
W
Charon
sniperXIG
Charon
7,250
1,352
0
1,861
10,264
10,072
493
3,216
6,848
19,102
0
L
5,566
1,932
0
0
6,668
2,802
0
1,623
4,965
20,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
41,556
141
Minions Killed
240
0
Camps Cleared
0
977,148
Distance Traveled
1,097,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,746
875
70
7
0
213,968
0
L
Horus
7,156
716
17
2
0
213,274
0
L
Kukulkan
7,075
708
49
5
0
223,293
0
W
Loki
8,506
851
32
3
0
225,220
3
L
Ares
6,967
697
18
2
0
158,610
0
L
Ishtar
6,505
651
25
3
0
181,638
0
W
Morgan Le Fay
8,096
810
63
6
0
233,893
0
W
Danzaburou
7,903
790
49
5
0
215,866
1
W
Charon
8,305
831
26
3
0
208,902
0
L
Vulcan
7,048
705
32
3
0
200,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role