Player Matchup

Zhong Kui
Zhong Kui
Expulsionss
Zhong Kui
Level 122
God Stats
6W - 1L
1,855 SR
Queue Stats
120W - 94L
1,536 Elo+
Party 1
Chaac
Chaac
Jit2Crud
Chaac
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 159L
1,462 Elo+
Solo
Jormungandr
Jormungandr
KidCodi25
Jormungandr
Level 145
God Stats
13W - 7L
1,682 SR
Queue Stats
471W - 467L
1,524 Elo+
Party 1
Ra
Ra
Savagemaniak
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
chokemetildeath
Erlang Shen
Level 128
God Stats
3W - 0L
1,303 SR
Queue Stats
105W - 103L
1,481 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,513 Elo+

VS

Team Averages
Level 110
1,474 SR
1,576 Elo+
Thanatos
Thanatos
Akaza_HakaiSatsu
Thanatos
Level 117
God Stats
0W - 2L
1,293 SR
Queue Stats
496W - 469L
1,552 Elo+
Solo
Freya
Freya
Jhuuuuniper
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Yas11
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,825 Elo+
Solo
Nox
Nox
djwesley99
Nox
Level 146
God Stats
2W - 2L
1,313 SR
Queue Stats
458W - 455L
1,472 Elo+
Solo
Danzaburou
Danzaburou
furry999
Danzaburou
Level 139
God Stats
5W - 5L
1,766 SR
Queue Stats
465W - 458L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Expulsionss
Zhong Kui
16
7 / 2 / 10
9,563
956
11,863
11,672
13,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Jit2Crud
Chaac
15
6 / 2 / 12
9,152
915
9,783
16,306
19,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
KidCodi25
Jormungandr
16
4 / 1 / 14
9,273
927
11,534
10,702
9,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 16
9,084
908
8,069
5,743
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
chokemetildeath
Erlang Shen
15
3 / 3 / 15
9,554
955
9,313
16,966
18,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,503
750
6,349
10,737
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 3
6,559
656
7,667
8,145
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Yas11
Guan Yu
15
3 / 4 / 5
8,959
896
3,806
14,719
12,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 3 / 7
7,444
744
7,081
10,011
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
furry999
Danzaburou
14
3 / 7 / 2
8,467
847
10,000
13,604
6,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
22
Kills
8
9
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Zhong Kui
Expulsionss
Zhong Kui
7
2
10
6
L
0
3
3
0.5
W
Chaac
Jit2Crud
Chaac
6
2
12
6
W
Jormungandr
KidCodi25
Jormungandr
4
1
14
11
W
2
1
16
10
L
Guan Yu
Yas11
Guan Yu
3
4
5
1.38
W
Erlang Shen
chokemetildeath
Erlang Shen
3
3
15
3.5
L
0
3
7
1.17
L
Danzaburou
furry999
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
34,903
61,389
Taken
57,216
62,940
Mitigated
32,322
25,935
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
932
508
3,089
10,737
4,963
23
4,097
6,289
0
8,609
W
Zhong Kui
Expulsionss
Zhong Kui
11,863
1,574
730
2,521
11,672
13,030
2,178
2,809
8,751
24,753
0
L
7,667
1,836
383
1,032
8,145
3,537
141
5,029
3,016
11,694
0
W
Chaac
Jit2Crud
Chaac
9,783
261
1,196
5,670
16,306
19,564
892
3,433
12,797
0
16,756
W
Jormungandr
KidCodi25
Jormungandr
11,534
1,003
819
1,047
10,702
9,283
296
3,162
7,230
22,730
0
W
8,069
503
5,706
1,607
5,743
2,604
2,280
1,023
4,484
22,993
0
L
Guan Yu
Yas11
Guan Yu
3,806
392
5,822
4,660
14,719
12,643
0
7,692
6,160
0
9,485
W
Erlang Shen
chokemetildeath
Erlang Shen
9,313
3,666
2,996
3,643
16,966
18,459
1,888
4,113
12,705
0
14,844
L
7,081
376
577
1,538
10,011
4,429
51
6,850
2,775
18,858
0
L
Danzaburou
furry999
Danzaburou
10,000
2,298
218
989
13,604
6,750
253
5,779
7,448
0
23,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
38,932
146
Minions Killed
82
0
Camps Cleared
0
953,218
Distance Traveled
863,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,503
750
8
1
0
164,322
0
W
Zhong Kui
9,563
956
36
4
0
165,703
0
L
Freya
6,559
656
12
1
0
155,597
0
W
Chaac
9,152
915
17
2
0
217,572
0
W
Jormungandr
9,273
927
42
4
0
207,699
0
W
Ra
9,084
908
37
4
0
176,691
0
L
Guan Yu
8,959
896
9
1
0
211,272
0
W
Erlang Shen
9,554
955
14
1
0
185,553
0
L
Nox
7,444
744
30
3
0
193,044
0
L
Danzaburou
8,467
847
23
2
0
139,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role