Player Matchup

Tyr
Tyr
BenZDarklord
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JuiceMan Peat
Ah Muzen Cab
Level 95
God Stats
0W - 1L
1,489 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
LvMoxxie
Nu Wa
Level 107
God Stats
0W - 1L
1,669 SR
Queue Stats
7W - 15L
1,344 Elo+
Party 1
Geb
Geb
SoON-Of-DarK2
Geb
Level 161
God Stats
0W - 1L
1,614 SR
Queue Stats
34W - 45L
1,514 Elo+
Solo
Nemesis
Nemesis
YmirsBreath
Nemesis
Level 232
God Stats
6W - 16L
1,363 SR
Queue Stats
316W - 547L
1,295 Elo+
Party 1
Team Averages
Level 148
1,527 SR
1,400 Elo+

VS

Team Averages
Level 104
1,652 SR
1,445 Elo+
Sylvanus
Sylvanus
Izkraken
Sylvanus
Level 85
God Stats
1W - 0L
1,728 SR
Queue Stats
10W - 10L
1,562 Elo+
Party 2
Izanami
Izanami
Jufep
Izanami
Level 96
God Stats
2W - 1L
1,537 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WrittenShelf2
Cu Chulainn
Level 127
God Stats
1W - 0L
1,866 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 3
Hades
Hades
Wuilnait
Hades
Level 113
God Stats
1W - 1L
1,627 SR
Queue Stats
3W - 3L
1,378 Elo+
Party 3
Hun Batz
Hun Batz
mrblood38
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,644
478
6,107
18,937
18,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JuiceMan Peat
Ah Muzen Cab
13
1 / 3 / 4
7,736
484
6,870
11,826
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LvMoxxie
Nu Wa
13
6 / 4 / 2
8,356
522
15,618
9,668
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
8,116
507
11,183
17,528
16,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
YmirsBreath
Nemesis
16
2 / 1 / 3
8,898
556
7,225
12,345
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Izkraken
Sylvanus
13
2 / 0 / 7
8,554
535
6,289
12,390
9,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Jufep
Izanami
12
1 / 6 / 3
7,978
499
6,370
12,927
5,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
WrittenShelf2
Cu Chulainn
14
5 / 1 / 2
9,082
568
14,461
14,510
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Wuilnait
Hades
15
5 / 2 / 6
8,856
554
9,255
15,597
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
mrblood38
Hun Batz
14
2 / 3 / 10
8,304
519
7,573
14,407
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
15
15
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Sylvanus
Izkraken
Sylvanus
2
0
7
5.5
W
Izanami
Jufep
Izanami
1
6
3
0.42
L
Ah Muzen Cab
JuiceMan Peat
Ah Muzen Cab
1
3
4
1
L
Nu Wa
LvMoxxie
Nu Wa
6
4
2
1.75
L
3
4
3
1.13
W
Cu Chulainn
WrittenShelf2
Cu Chulainn
5
1
2
6
W
Hades
Wuilnait
Hades
5
2
6
4
L
Nemesis
YmirsBreath
Nemesis
2
1
3
3.5
W
Hun Batz
mrblood38
Hun Batz
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
43,948
70,304
Taken
69,831
50,321
Mitigated
39,118
10,541
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
1,131
0
5,590
18,937
18,760
880
1,536
17,401
940
53,861
W
Sylvanus
Izkraken
Sylvanus
6,289
2,232
4,509
5,898
12,390
9,674
0
5,032
7,358
19,005
0
W
Izanami
Jufep
Izanami
6,370
5,084
0
1,972
12,927
5,430
1,235
3,890
9,037
0
65,768
L
Ah Muzen Cab
JuiceMan Peat
Ah Muzen Cab
6,870
2,774
0
0
11,826
5,013
65
2,015
9,811
0
56,225
L
Nu Wa
LvMoxxie
Nu Wa
15,618
5,154
271
866
9,668
4,229
873
4,877
4,791
49,062
0
L
11,183
1,737
0
2,138
17,528
16,861
0
6,430
11,098
38,332
0
W
Cu Chulainn
WrittenShelf2
Cu Chulainn
14,461
2,741
0
918
14,510
10,688
364
4,982
9,528
2,419
65,977
W
Hades
Wuilnait
Hades
9,255
907
1,304
7,217
15,597
7,339
0
8,222
7,375
70,526
0
L
Nemesis
YmirsBreath
Nemesis
7,225
4,229
0
1,676
12,345
5,458
57
1,980
10,365
0
96,964
W
Hun Batz
mrblood38
Hun Batz
7,573
2,699
0
810
14,407
5,987
0
5,272
9,135
0
60,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
42,774
434
Minions Killed
470
0
Camps Cleared
0
1,490,487
Distance Traveled
1,558,343
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,644
478
100
6
0
298,230
0
W
Sylvanus
8,554
535
32
2
0
311,744
4
W
Izanami
7,978
499
136
9
0
259,043
0
L
Ah Muzen Cab
7,736
484
97
6
0
253,182
0
L
Nu Wa
8,356
522
74
5
0
253,692
1
L
Geb
8,116
507
28
2
0
324,286
1
W
Cu Chulainn
9,082
568
101
6
0
318,840
0
W
Hades
8,856
554
110
7
0
320,416
0
L
Nemesis
8,898
556
135
8
0
361,097
0
W
Hun Batz
8,304
519
91
6
0
348,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role