Player Matchup

Pele
Pele
G2PILLWILL
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Loki
Loki
HoovmungusSus
Loki
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
JKbk2022
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1
Mercury
Mercury
SirGo0se
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 38L
1,643 Elo+
Party 1
Agni
Agni
Zugliebhaber69
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,441 Elo+

VS

Team Averages
Level 101
1,521 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Korduk
Athena
Level 94
God Stats
23W - 16L
1,586 SR
Queue Stats
66W - 57L
1,599 Elo+
Solo
Hou Yi
Hou Yi
yorunyan
Hou Yi
Level 117
God Stats
10W - 9L
1,519 SR
Queue Stats
210W - 221L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 17 / 1
7,080
1,180
6,808
21,221
6,791
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 10 / 1
7,461
1,244
7,579
13,671
5,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
JKbk2022
Bakasura
12
0 / 10 / 1
6,726
1,121
1,649
13,443
6,244
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
SirGo0se
Mercury
12
0 / 11 / 0
6,441
1,074
2,915
13,104
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 15 / 0
7,243
1,207
5,583
16,931
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

430

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
20 / 0 / 32
11,226
1,871
18,927
5,723
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
16
13 / 1 / 24
10,219
1,703
8,575
4,212
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
 
Serqet
15
15 / 1 / 30
9,193
1,532
15,203
4,290
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Korduk
Athena
16
5 / 0 / 47
10,257
1,710
9,501
6,091
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
yorunyan
Hou Yi
15
6 / 1 / 36
8,808
1,468
11,479
5,840
2,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
228
3
Kills
59
63
Deaths
3
3
Assists
169
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
20
0
32
36
W
Discordia
 
Discordia
13
1
24
25
W
Serqet
 
Serqet
15
1
30
30
L
1
17
1
0.09
L
1
10
1
0.15
L
Bakasura
JKbk2022
Bakasura
0
10
1
0.05
W
Athena
Korduk
Athena
5
0
47
28.5
L
Mercury
SirGo0se
Mercury
0
11
0
0
L
1
15
0
0.07
W
Hou Yi
yorunyan
Hou Yi
6
1
36
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
63,685
78,370
Taken
26,156
27,137
Mitigated
17,671
740
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,927
2,314
420
964
5,723
2,788
0
1,033
4,387
25,526
0
W
Discordia
 
Discordia
8,575
1,676
0
0
4,212
1,980
0
718
3,402
23,401
0
W
Serqet
 
Serqet
15,203
8,449
0
89
4,290
2,580
0
1,263
2,935
0
16,854
L
6,808
2,399
0
280
21,221
6,791
0
10,863
10,068
0
12,268
L
7,579
2,024
0
0
13,671
5,514
0
5,554
8,025
0
18,197
L
Bakasura
JKbk2022
Bakasura
1,649
896
0
234
13,443
6,244
0
8,506
4,599
0
2,596
W
Athena
Korduk
Athena
9,501
3,863
0
1,078
6,091
7,409
0
1,454
4,421
15,764
0
L
Mercury
SirGo0se
Mercury
2,915
1,742
0
117
13,104
4,120
0
6,917
6,032
0
3,588
L
5,583
641
0
109
16,931
4,468
0
5,176
8,688
10,600
0
W
Hou Yi
yorunyan
Hou Yi
11,479
5,971
0
701
5,840
2,914
0
1,199
4,571
0
18,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
49,703
48
Minions Killed
105
0
Camps Cleared
1
618,325
Distance Traveled
597,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,226
1,871
24
4
0
121,908
0
W
Discordia
10,219
1,703
49
8
0
122,106
0
W
Serqet
9,193
1,532
9
2
0
117,453
0
L
Pele
7,080
1,180
7
1
0
133,945
0
L
Loki
7,461
1,244
19
3
0
118,917
0
L
Bakasura
6,726
1,121
8
1
0
137,219
0
W
Athena
10,257
1,710
12
2
0
135,776
0
L
Mercury
6,441
1,074
1
0
0
105,721
0
L
Agni
7,243
1,207
13
2
0
122,523
0
W
Hou Yi
8,808
1,468
11
2
1
100,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role