Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EXTRA_TOXIC_FANG
Thor
Level 154
God Stats
2W - 6L
1,221 SR
Queue Stats
421W - 410L
1,496 Elo+
Solo
Martichoras
Martichoras
NIKEBOY_30
Martichoras
Level 105
God Stats
6W - 4L
1,415 SR
Queue Stats
109W - 111L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Shredder88x
Danzaburou
Level 159
God Stats
4W - 6L
1,543 SR
Queue Stats
105W - 89L
1,548 Elo+
Solo
Chaac
Chaac
kenegaro
Chaac
Level 156
God Stats
4W - 1L
1,665 SR
Queue Stats
396W - 406L
1,479 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,476 Elo+

VS

Team Averages
Level 101
1,511 SR
1,388 Elo+
Arachne
Arachne
DoubleDLogan
Arachne
Level 69
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 1
Sol
Sol
PwD Joy Boy
Sol
Level 145
God Stats
4W - 4L
1,474 SR
Queue Stats
180W - 263L
1,435 Elo+
Party 1
Chaac
Chaac
PwD jhit
Chaac
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Urameshi12
Danzaburou
Level 128
God Stats
3W - 2L
1,725 SR
Queue Stats
120W - 187L
1,430 Elo+
Party 1
Charon
Charon
ryanexpress34
Charon
Level 119
God Stats
20W - 15L
1,549 SR
Queue Stats
517W - 484L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,313
531
2,626
6,046
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 0
5,933
593
5,361
7,074
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
NIKEBOY_30
Martichoras
9
1 / 2 / 0
5,051
505
5,510
6,563
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Shredder88x
Danzaburou
8
0 / 2 / 2
5,749
575
5,331
8,453
5,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
kenegaro
Chaac
9
0 / 1 / 0
5,154
515
3,162
6,251
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoubleDLogan
Arachne
10
4 / 0 / 3
6,266
627
6,058
8,517
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 0
6,610
661
4,440
6,409
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
PwD jhit
Chaac
9
0 / 1 / 0
5,441
544
3,090
6,576
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Urameshi12
Danzaburou
9
2 / 1 / 0
5,323
532
4,723
6,151
2,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
5,780
578
3,697
10,854
7,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Arachne
DoubleDLogan
Arachne
4
0
3
5.5
L
3
1
0
3
L
Martichoras
NIKEBOY_30
Martichoras
1
2
0
0.5
W
2
1
0
2
W
Chaac
PwD jhit
Chaac
0
1
0
0
L
Danzaburou
Shredder88x
Danzaburou
0
2
2
0.5
W
Danzaburou
Urameshi12
Danzaburou
2
1
0
2
L
Chaac
kenegaro
Chaac
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,990
Damage
22,008
34,387
Taken
38,507
16,607
Mitigated
17,237
8,914
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,626
306
126
821
6,046
2,122
0
3,160
2,886
39,925
0
W
Arachne
DoubleDLogan
Arachne
6,058
4,447
0
2,506
8,517
3,013
6
1,091
7,334
0
36,603
L
5,361
1,558
0
1,438
7,074
2,595
0
1,215
5,843
0
37,750
L
Martichoras
NIKEBOY_30
Martichoras
5,510
2,020
222
1,487
6,563
2,782
0
933
5,630
0
34,652
W
4,440
1,750
0
3,300
6,409
2,048
983
1,293
4,902
48,762
0
W
Chaac
PwD jhit
Chaac
3,090
988
0
2,426
6,576
2,959
0
0
6,576
0
30,830
L
Danzaburou
Shredder88x
Danzaburou
5,331
1,719
0
2,594
8,453
5,930
0
2,897
5,556
0
26,532
W
Danzaburou
Urameshi12
Danzaburou
4,723
1,722
0
2,632
6,151
2,086
642
0
6,151
0
31,353
L
Chaac
kenegaro
Chaac
3,162
770
0
2,226
6,251
3,178
0
0
6,251
0
28,003
W
3,697
589
118
3,266
10,854
7,131
0
0
10,854
24,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
29,420
292
Minions Killed
273
0
Camps Cleared
0
863,946
Distance Traveled
1,020,218
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,313
531
74
7
0
185,691
0
W
Arachne
6,266
627
64
6
0
240,587
0
L
Thor
5,933
593
64
6
0
212,239
0
L
Martichoras
5,051
505
65
7
0
150,726
3
W
Sol
6,610
661
75
8
0
178,990
2
W
Chaac
5,441
544
53
5
0
209,399
0
L
Danzaburou
5,749
575
29
3
0
177,348
1
W
Danzaburou
5,323
532
51
5
0
192,756
0
L
Chaac
5,154
515
60
6
0
137,942
1
W
Charon
5,780
578
30
3
0
198,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role