Player Matchup

Vulcan
Vulcan
Gold I
BullyDefense
Vulcan
Gold I
Level 128
God Stats
1W - 2L
1,525 SR
Queue Stats
144W - 146L
1,653 MMR
Party 1
Neith
Neith
Gold II
NikoMastaKilla
Neith
Gold II
Level 105
God Stats
3W - 6L
1,475 SR
Queue Stats
127W - 134L
1,627 MMR
Solo
Thor
Thor
Gold II
SirDripward
Thor
Gold II
Level 118
God Stats
9W - 7L
1,620 SR
Queue Stats
184W - 175L
1,585 MMR
Party 1
Cerberus
Cerberus
Gold II
coldsunny
Cerberus
Gold II
Level 117
God Stats
8W - 3L
1,840 SR
Queue Stats
97W - 90L
1,621 MMR
Solo
Ravana
Ravana
Gold I
molokopcashj
Ravana
Gold I
Level 160
God Stats
14W - 12L
1,570 SR
Queue Stats
449W - 446L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,606 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,725 SR
1,594 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
ChewyManRox
Pele
Gold V
Level 106
God Stats
7W - 4L
1,785 SR
Queue Stats
20W - 18L
1,630 MMR
Solo
Hachiman
Hachiman
Gold V
MoomiVirtue
Hachiman
Gold V
Level 127
God Stats
3W - 1L
1,843 SR
Queue Stats
14W - 7L
1,613 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
askin31
Sun Wukong
Gold I
Level 80
God Stats
11W - 1L
1,965 SR
Queue Stats
34W - 32L
1,624 MMR
Solo
Ra
Ra
Gold II
vicen_deziayt
Ra
Gold II
Level 129
God Stats
3W - 0L
1,534 SR
Queue Stats
163W - 146L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 3 / 0
7,042
503
5,009
5,792
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,776
413
5,375
9,174
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
7,399
529
4,444
9,835
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
coldsunny
Cerberus
9
0 / 1 / 1
6,212
444
2,984
14,497
8,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
12
0 / 5 / 1
6,843
489
7,530
10,382
7,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesHe BoJanusKing Arthur

VS

Bans
Ao KuangThanatosAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 5
7,799
557
5,659
8,587
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 2
9,433
674
7,139
10,644
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MoomiVirtue
Hachiman
13
2 / 1 / 0
8,131
581
6,499
9,539
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
askin31
Sun Wukong
14
3 / 2 / 2
9,032
645
7,230
11,962
8,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 4
8,253
590
6,517
5,129
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Vulcan
1
3
0
0.33
W
5
0
2
6
W
Hachiman
MoomiVirtue
Hachiman
2
1
0
2
L
0
4
1
0.13
L
2
2
0
1
W
Sun Wukong
askin31
Sun Wukong
3
2
2
2
L
Cerberus
coldsunny
Cerberus
0
1
1
0.5
L
Ravana
0
5
1
0.1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
33,044
49,680
Taken
45,861
25,386
Mitigated
26,911
11,085
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,659
849
0
3,469
8,587
8,320
171
2,956
5,631
20,147
0
L
Vulcan
5,009
1,241
0
943
5,792
1,979
0
1,958
3,781
59,566
0
W
7,139
1,298
0
4,509
10,644
4,517
1,433
1,039
9,605
0
103,747
W
Hachiman
MoomiVirtue
Hachiman
6,499
3,921
0
5,582
9,539
3,235
1,911
1,241
8,298
0
63,354
L
5,375
1,901
0
1,120
9,174
3,340
0
1,170
8,004
0
34,661
L
4,444
478
0
593
9,835
3,866
0
2,621
7,177
0
59,881
W
Sun Wukong
askin31
Sun Wukong
7,230
2,993
0
3,187
11,962
8,880
1,290
844
11,118
0
63,680
L
Cerberus
coldsunny
Cerberus
2,984
192
1,075
4,501
14,497
8,690
0
5,739
8,687
22,242
0
L
Ravana
7,530
1,946
0
2,853
10,382
7,511
0
579
9,803
630
51,385
W
6,517
487
1,576
2,791
5,129
1,959
810
2,648
2,481
70,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
42,648
381
Minions Killed
515
0
Camps Cleared
0
1,299,391
Distance Traveled
1,437,554
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,799
557
25
2
0
304,714
3
L
Vulcan
7,042
503
116
8
0
277,426
0
W
Pele
9,433
674
136
10
0
318,154
2
W
Hachiman
8,131
581
107
8
0
251,933
2
L
Neith
5,776
413
60
4
0
192,469
0
L
Thor
7,399
529
102
7
0
298,825
0
W
Sun Wukong
9,032
645
117
8
0
268,886
0
L
Cerberus
6,212
444
28
2
0
265,158
2
L
Ravana
6,843
489
75
5
0
265,513
0
W
Ra
8,253
590
130
9
0
293,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role