Player Matchup

Aphrodite
Aphrodite
Alpine8808
Aphrodite
Level 23
God Stats
21W - 14L
1,500 SR
Queue Stats
135W - 128L
1,341 Elo+
Party 1
Bakasura
Bakasura
OnlyPlayMid
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,806 Elo+
Party 1
Skadi
Skadi
iiJoelle
Skadi
Level 125
God Stats
13W - 3L
1,678 SR
Queue Stats
146W - 138L
1,341 Elo+
Party 1
Hades
Hades
roman_by_2005
Hades
Level 157
God Stats
10W - 11L
1,349 SR
Queue Stats
230W - 218L
1,430 Elo+
Party 4
Loki
Loki
romanby2005
Loki
Level 22
God Stats
6W - 3L
1,700 SR
Queue Stats
17W - 14L
1,480 Elo+
Party 4
Team Averages
Level 69
1,545 SR
1,480 Elo+

VS

Team Averages
Level 38
1,536 SR
1,393 Elo+
Nemesis
Nemesis
Acajor
Nemesis
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 10L
1,530 Elo+
Party 3
Ra
Ra
BeluIa
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
PureTB
Baron Samedi
Level 44
God Stats
14W - 10L
1,501 SR
Queue Stats
302W - 258L
1,469 Elo+
Solo
Izanami
Izanami
Wirke
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,251 Elo+
Party 2
Guan Yu
Guan Yu
locobird17
Guan Yu
Level 28
God Stats
1W - 1L
1,681 SR
Queue Stats
17W - 9L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alpine8808
Aphrodite
12
2 / 1 / 7
7,315
563
5,552
10,369
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
OnlyPlayMid
Bakasura
13
2 / 1 / 4
7,676
590
8,389
14,639
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
iiJoelle
Skadi
12
5 / 0 / 3
7,303
562
9,677
7,401
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 2
6,658
512
2,809
7,204
2,709
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 0
8,055
620
3,017
7,901
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acajor
Nemesis
9
0 / 3 / 0
5,616
432
4,402
11,910
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
11
1 / 3 / 0
6,070
467
6,142
8,357
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PureTB
Baron Samedi
11
0 / 1 / 0
6,234
480
4,580
5,800
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wirke
Izanami
8
0 / 4 / 0
5,184
399
3,210
10,566
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
locobird17
Guan Yu
12
3 / 3 / 0
6,803
523
5,963
8,411
9,377
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
4
4
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acajor
Nemesis
0
3
0
0
W
Aphrodite
Alpine8808
Aphrodite
2
1
7
5.5
L
Ra
1
3
0
0.33
W
Bakasura
OnlyPlayMid
Bakasura
2
1
4
4
L
Baron Samedi
PureTB
Baron Samedi
0
1
0
0
L
Izanami
Wirke
Izanami
0
4
0
0
W
Skadi
iiJoelle
Skadi
5
0
3
6.5
L
Guan Yu
locobird17
Guan Yu
3
3
0
1
W
0
0
2
1
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
24,297
47,514
Taken
45,044
20,995
Mitigated
21,982
18,468
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acajor
Nemesis
4,402
2,001
0
845
11,910
4,038
0
1,170
10,550
0
44,570
W
Aphrodite
Alpine8808
Aphrodite
5,552
1,071
2,767
4,947
10,369
7,623
538
3,271
6,709
28,036
773
L
Ra
6,142
464
192
4,416
8,357
3,049
0
1,473
6,659
42,209
0
W
Bakasura
OnlyPlayMid
Bakasura
8,389
6,489
0
6,327
14,639
6,153
3
3,319
11,191
0
59,149
L
Baron Samedi
PureTB
Baron Samedi
4,580
362
48
1,321
5,800
2,232
0
2,075
3,352
45,225
0
L
Izanami
Wirke
Izanami
3,210
2,348
0
3,235
10,566
3,286
0
2,244
7,972
0
26,672
W
Skadi
iiJoelle
Skadi
9,677
3,908
0
358
7,401
2,631
1,165
1,321
5,852
0
54,929
L
Guan Yu
locobird17
Guan Yu
5,963
468
0
1,277
8,411
9,377
0
633
7,694
0
36,985
W
2,809
132
40
3,529
7,204
2,709
0
1,795
5,409
41,101
0
W
3,017
667
0
500
7,901
1,879
0
497
7,404
0
52,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
29,907
420
Minions Killed
306
0
Camps Cleared
0
1,343,605
Distance Traveled
1,246,080
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,616
432
62
5
0
295,844
0
W
Aphrodite
7,315
563
45
3
0
249,155
1
L
Ra
6,070
467
85
7
0
230,612
0
W
Bakasura
7,676
590
122
9
0
297,414
1
L
Baron Samedi
6,234
480
67
5
0
220,975
0
L
Izanami
5,184
399
37
3
0
246,224
0
W
Skadi
7,303
562
84
6
0
256,786
4
L
Guan Yu
6,803
523
55
4
0
252,425
0
W
Hades
6,658
512
74
6
0
257,496
1
W
Loki
8,055
620
95
7
0
282,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role