Player Matchup

Kumbhakarna
Kumbhakarna
KINGsGAMB1T
Kumbhakarna
Level 69
God Stats
1W - 2L
1,471 SR
Queue Stats
42W - 45L
1,489 Elo+
Solo
Anubis
Anubis
Kazumiboi
Anubis
Level 164
God Stats
5W - 6L
1,602 SR
Queue Stats
330W - 348L
1,526 Elo+
Solo
Arachne
Arachne
TriPPY DreamSzZ
Arachne
Level 156
God Stats
54W - 43L
1,564 SR
Queue Stats
512W - 501L
1,434 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 125
God Stats
58W - 54L
1,565 SR
Queue Stats
257W - 233L
1,473 Elo+
Solo
Hades
Hades
sexycortana
Hades
Level 104
God Stats
19W - 16L
1,485 SR
Queue Stats
135W - 132L
1,511 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,487 Elo+

VS

Team Averages
Level 104
1,591 SR
1,537 Elo+
Bastet
Bastet
AstroworldJones
Bastet
Level 106
God Stats
7W - 7L
1,594 SR
Queue Stats
582W - 548L
1,549 Elo+
Solo
Charon
Charon
Nobody_Close
Charon
Level 122
God Stats
6W - 1L
1,698 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SippinActaviss
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,543 Elo+
Solo
Bacchus
Bacchus
mrgoob1209
Bacchus
Level 97
God Stats
9W - 6L
1,481 SR
Queue Stats
185W - 165L
1,556 Elo+
Party 1
Charybdis
Charybdis
spumaliscious
Charybdis
Level 89
God Stats
12W - 3L
1,681 SR
Queue Stats
124W - 130L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KINGsGAMB1T
Kumbhakarna
15
0 / 7 / 6
9,466
451
4,527
21,665
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Kazumiboi
Anubis
19
8 / 7 / 3
11,976
570
24,568
18,307
9,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
6,176
294
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
javierelias2004
Danzaburou
17
2 / 8 / 0
10,457
498
14,161
21,141
8,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 1 / 1
9,877
470
10,231
14,571
9,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
12,127
577
12,410
21,506
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
18
1 / 2 / 4
11,791
561
6,291
14,853
10,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SippinActaviss
Morgan Le Fay
16
3 / 5 / 5
10,313
491
11,044
15,014
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mrgoob1209
Bacchus
16
3 / 2 / 11
11,232
535
9,019
21,526
26,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
spumaliscious
Charybdis
18
11 / 2 / 4
12,737
607
21,140
18,422
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
14
Kills
23
23
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Kumbhakarna
KINGsGAMB1T
Kumbhakarna
0
7
6
0.43
L
Anubis
Kazumiboi
Anubis
8
7
3
1.36
W
Charon
1
2
4
1.5
W
Morgan Le Fay
SippinActaviss
Morgan Le Fay
3
5
5
1.1
L
0
0
0
0
L
Danzaburou
javierelias2004
Danzaburou
2
8
0
0.25
W
Bacchus
mrgoob1209
Bacchus
3
2
11
4.25
L
4
1
1
4.5
W
Charybdis
spumaliscious
Charybdis
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,487
Damage
59,904
75,684
Taken
91,321
49,231
Mitigated
59,136
19,988
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,410
4,148
0
9,020
21,506
8,851
50
7,601
13,585
0
98,741
L
Kumbhakarna
KINGsGAMB1T
Kumbhakarna
4,527
1,073
0
2,246
21,665
21,967
160
6,998
14,427
32,106
0
L
Anubis
Kazumiboi
Anubis
24,568
507
0
5,417
18,307
9,636
0
8,082
9,975
106,253
0
W
Charon
6,291
833
0
1,328
14,853
10,761
2,085
5,325
9,362
83,617
0
W
Morgan Le Fay
SippinActaviss
Morgan Le Fay
11,044
976
0
1,317
15,014
5,102
927
11,367
3,019
66,911
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
javierelias2004
Danzaburou
14,161
7,784
0
5,028
21,141
8,241
895
4,171
16,875
0
98,677
W
Bacchus
mrgoob1209
Bacchus
9,019
1,242
0
2,439
21,526
26,817
36
8,370
12,644
28,606
0
L
10,231
1,004
275
7,022
14,571
9,387
0
6,414
7,912
66,916
0
W
Charybdis
spumaliscious
Charybdis
21,140
11,864
0
9,072
18,422
7,605
2,358
6,069
12,145
0
101,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
58,200
462
Minions Killed
486
0
Camps Cleared
0
1,582,129
Distance Traveled
2,042,589
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,127
577
111
5
0
476,641
0
L
Kumbhakarna
9,466
451
43
2
0
430,535
11
L
Anubis
11,976
570
159
8
0
382,666
2
W
Charon
11,791
561
146
7
0
380,941
2
W
Morgan Le Fay
10,313
491
71
3
0
387,239
5
L
Arachne
6,176
294
0
0
0
5,629
0
L
Danzaburou
10,457
498
150
7
0
350,245
0
W
Bacchus
11,232
535
23
1
0
423,859
4
L
Hades
9,877
470
110
5
0
413,054
0
W
Charybdis
12,737
607
135
6
0
373,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role