Player Matchup

Geb
Geb
ChthonicOmen
Geb
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
Element62
Cabrakan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 1
Atlas
Atlas
SpawnOfOutis
Atlas
Level 104
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 1
Team Averages
Level 54
1,574 SR
1,497 Elo+

VS

Team Averages
Level 48
1,509 SR
1,394 Elo+
Anhur
Anhur
Cman5050
Anhur
Level 63
God Stats
4W - 10L
1,284 SR
Queue Stats
149W - 136L
1,461 Elo+
Party 2
Chaac
Chaac
Nodaj
Chaac
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 132L
1,405 Elo+
Party 2
Scylla
Scylla
Remire__
Scylla
Level 34
God Stats
4W - 6L
1,743 SR
Queue Stats
64W - 87L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 17
11,690
779
11,407
20,118
20,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Element62
Cabrakan
15
10 / 3 / 10
12,634
842
13,505
18,291
19,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 3 / 13
12,721
848
19,469
19,851
23,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cman5050
Anhur
13
1 / 10 / 1
10,357
690
8,808
19,242
7,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Nodaj
Chaac
14
2 / 4 / 5
11,237
749
13,823
19,258
22,747
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Remire__
Scylla
15
5 / 7 / 2
12,395
826
15,454
11,831
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
21
Kills
8
8
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
Anhur
Cman5050
Anhur
1
10
1
0.15
W
Cabrakan
Element62
Cabrakan
10
3
10
5
L
Chaac
Nodaj
Chaac
2
4
5
1.13
L
Scylla
Remire__
Scylla
5
7
2
0.86
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
38,085
58,260
Taken
50,331
64,363
Mitigated
35,504
6,531
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,407
1,742
820
1,865
20,118
20,818
224
3,812
16,306
25,095
0
L
Anhur
Cman5050
Anhur
8,808
5,398
0
2,404
19,242
7,885
0
16,494
2,748
0
36,915
W
Cabrakan
Element62
Cabrakan
13,505
2,227
0
2,008
18,291
19,638
721
6,733
11,518
37,298
0
L
Chaac
Nodaj
Chaac
13,823
2,534
0
6,341
19,258
22,747
0
15,399
3,859
0
32,757
L
Scylla
Remire__
Scylla
15,454
3,037
0
250
11,831
4,872
0
10,218
1,471
60,068
0
W
19,469
7,452
727
1,111
19,851
23,907
83
5,147
14,614
45,902
2,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
33,989
80
Minions Killed
159
0
Camps Cleared
0
820,542
Distance Traveled
746,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,690
779
13
1
0
304,834
0
L
Anhur
10,357
690
57
4
0
241,917
0
W
Cabrakan
12,634
842
31
2
0
249,041
0
L
Chaac
11,237
749
23
2
0
276,785
0
L
Scylla
12,395
826
79
5
0
228,233
0
W
Atlas
12,721
848
36
2
0
266,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role