Player Matchup

Discordia
Discordia
AIeXandeR96
Discordia
Level 59
God Stats
12W - 14L
1,428 SR
Queue Stats
106W - 102L
1,444 Elo+
Solo
Thanatos
Thanatos
Alpengringo
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,498 Elo+
Party 1
Charon
Charon
aragonesloco
Charon
Level 61
God Stats
3W - 6L
1,552 SR
Queue Stats
155W - 157L
1,543 Elo+
Party 4
Chernobog
Chernobog
gabrielrohi
Chernobog
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
xKarniix
Amaterasu
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 121L
1,483 Elo+
Party 1
Team Averages
Level 41
1,496 SR
1,494 Elo+

VS

Team Averages
Level 54
1,389 SR
1,375 Elo+
Anubis
Anubis
JK_ViRdiX
Anubis
Level 62
God Stats
3W - 2L
1,430 SR
Queue Stats
35W - 30L
1,449 Elo+
Party 2
Medusa
Medusa
MrAitorYt
Medusa
Level 44
God Stats
6W - 2L
1,465 SR
Queue Stats
85W - 108L
1,310 Elo+
Party 3
Da Ji
Da Ji
ZeroYuna
Da Ji
Level 69
God Stats
10W - 16L
1,491 SR
Queue Stats
321W - 295L
1,464 Elo+
Solo
Persephone
Persephone
fatfatrus
Persephone
Level 68
God Stats
2W - 1L
1,234 SR
Queue Stats
99W - 89L
1,488 Elo+
Party 2
Bacchus
Bacchus
joseeluu01
Bacchus
Level 28
God Stats
1W - 2L
1,326 SR
Queue Stats
32W - 64L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AIeXandeR96
Discordia
15
2 / 9 / 1
8,458
445
13,259
15,091
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Alpengringo
Thanatos
15
6 / 7 / 1
9,853
519
9,283
20,640
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
13
1 / 2 / 3
8,574
451
10,931
16,645
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
gabrielrohi
Chernobog
12
0 / 4 / 3
6,670
351
4,813
12,368
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
xKarniix
Amaterasu
17
2 / 3 / 2
9,563
503
3,949
20,798
15,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JK_ViRdiX
Anubis
18
7 / 3 / 6
11,900
626
14,727
15,477
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
MrAitorYt
Medusa
14
0 / 3 / 4
8,027
422
10,761
11,967
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ZeroYuna
Da Ji
19
13 / 2 / 3
11,667
614
17,193
17,582
9,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
fatfatrus
Persephone
17
2 / 4 / 2
11,250
592
13,992
11,565
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
joseeluu01
Bacchus
14
2 / 1 / 5
9,193
484
6,551
13,194
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
24
25
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
AIeXandeR96
Discordia
2
9
1
0.28
L
Thanatos
Alpengringo
Thanatos
6
7
1
0.93
W
Anubis
JK_ViRdiX
Anubis
7
3
6
3.33
W
Medusa
MrAitorYt
Medusa
0
3
4
0.67
W
Da Ji
ZeroYuna
Da Ji
13
2
3
7.25
L
Charon
1
2
3
1.25
W
Persephone
fatfatrus
Persephone
2
4
2
0.75
L
Chernobog
gabrielrohi
Chernobog
0
4
3
0.38
W
Bacchus
joseeluu01
Bacchus
2
1
5
4.5
L
Amaterasu
xKarniix
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
63,224
85,542
Taken
69,785
46,689
Mitigated
41,410
23,079
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AIeXandeR96
Discordia
13,259
545
0
1,200
15,091
4,135
0
5,749
9,342
65,504
0
L
Thanatos
Alpengringo
Thanatos
9,283
2,423
0
7,771
20,640
7,032
0
7,154
13,274
0
68,157
W
Anubis
JK_ViRdiX
Anubis
14,727
1,307
0
9,317
15,477
7,241
1,622
8,247
7,230
93,310
0
W
Medusa
MrAitorYt
Medusa
10,761
4,170
0
2,010
11,967
5,334
1,825
5,525
6,442
0
71,479
W
Da Ji
ZeroYuna
Da Ji
17,193
3,913
0
8,726
17,582
9,102
60
2,445
15,137
0
102,923
L
Charon
10,931
2,017
0
5,279
16,645
15,277
0
5,450
11,134
40,249
0
W
Persephone
fatfatrus
Persephone
13,992
1,474
0
2,237
11,565
4,024
384
2,274
9,260
97,151
0
L
Chernobog
gabrielrohi
Chernobog
4,813
3,308
0
2,265
12,368
4,594
0
3,349
8,971
0
28,437
W
Bacchus
joseeluu01
Bacchus
6,551
765
0
4,227
13,194
15,709
624
5,965
7,229
19,914
0
L
Amaterasu
xKarniix
Amaterasu
3,949
1,001
0
6,564
20,798
15,651
0
13,520
7,278
0
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
52,037
384
Minions Killed
574
0
Camps Cleared
0
1,652,435
Distance Traveled
1,794,562
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,458
445
92
5
0
347,771
1
L
Thanatos
9,853
519
99
5
0
357,224
0
W
Anubis
11,900
626
166
9
0
320,075
0
W
Medusa
8,027
422
96
5
0
333,680
0
W
Da Ji
11,667
614
141
7
0
397,226
0
L
Charon
8,574
451
38
2
0
336,623
3
W
Persephone
11,250
592
146
8
0
335,624
0
L
Chernobog
6,670
351
58
3
0
287,786
0
W
Bacchus
9,193
484
25
1
0
407,957
0
L
Amaterasu
9,563
503
97
5
0
323,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role