Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
GiuseppeQc
Baba Yaga
Level 144
God Stats
8W - 3L
1,684 SR
Queue Stats
255W - 274L
1,389 Elo+
Party 3
King Arthur
King Arthur
Kqrnage
King Arthur
Level 89
God Stats
1W - 2L
1,327 SR
Queue Stats
83W - 99L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
MaitrePiment
Danzaburou
Level 118
God Stats
17W - 21L
1,414 SR
Queue Stats
167W - 172L
1,383 Elo+
Party 3
Sobek
Sobek
Marck87 Amon
Sobek
Level 153
God Stats
6W - 6L
1,559 SR
Queue Stats
174W - 202L
1,421 Elo+
Party 3
Team Averages
Level 130
1,497 SR
1,426 Elo+

VS

Team Averages
Level 98
1,489 SR
1,420 Elo+
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AverageGod16
Thoth
Level 92
God Stats
20W - 24L
1,445 SR
Queue Stats
812W - 793L
1,372 Elo+
Solo
Skadi
Skadi
CustosRex
Skadi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 211L
1,492 Elo+
Party 1
Surtr
Surtr
SpankYoMonkey
Surtr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 2 / 1
6,567
547
3,325
8,598
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
GiuseppeQc
Baba Yaga
10
1 / 0 / 5
6,372
531
11,843
4,740
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Kqrnage
King Arthur
12
4 / 1 / 1
7,612
634
5,192
9,371
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MaitrePiment
Danzaburou
12
2 / 1 / 2
7,403
617
5,247
7,683
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 5
7,035
586
5,256
11,320
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 2
5,424
452
5,237
10,589
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
 
Artio
9
0 / 4 / 1
5,420
452
3,240
13,070
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 1 / 0
4,229
352
936
2,341
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
CustosRex
Skadi
12
2 / 2 / 0
6,814
568
8,530
9,080
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,453
454
5,033
11,450
6,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
1
2.75
L
Arachne
 
Arachne
1
3
2
0.67
L
Artio
 
Artio
0
4
1
0.13
L
0
1
0
0
L
Skadi
CustosRex
Skadi
2
2
0
1
W
Baba Yaga
GiuseppeQc
Baba Yaga
1
0
5
3.5
W
King Arthur
Kqrnage
King Arthur
4
1
1
4.5
W
Danzaburou
MaitrePiment
Danzaburou
2
1
2
3
W
3
1
5
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
22,976
41,712
Taken
46,530
22,858
Mitigated
24,684
14,836
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,325
297
0
2,943
8,598
3,116
42
896
7,568
0
23,518
L
Arachne
 
Arachne
5,237
3,355
0
1,598
10,589
4,349
0
4,247
6,160
0
25,400
L
Artio
 
Artio
3,240
288
523
2,873
13,070
10,031
0
6,515
6,372
14,866
0
L
936
112
0
875
2,341
598
0
1,180
1,161
5,928
0
L
Skadi
CustosRex
Skadi
8,530
4,199
0
2,227
9,080
3,302
0
1,820
7,224
0
57,895
W
Baba Yaga
GiuseppeQc
Baba Yaga
11,843
1,974
0
1,694
4,740
1,768
306
628
3,956
48,212
0
W
King Arthur
Kqrnage
King Arthur
5,192
804
0
2,271
9,371
5,166
543
377
8,930
0
54,160
W
Danzaburou
MaitrePiment
Danzaburou
5,247
2,170
0
3,432
7,683
3,191
945
667
6,980
0
51,191
W
5,256
636
0
4,496
11,320
9,617
132
1,512
9,544
21,724
0
L
5,033
2,026
0
1,895
11,450
6,404
0
3,483
7,919
317
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
27,340
330
Minions Killed
231
0
Camps Cleared
0
1,149,499
Distance Traveled
965,826
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,567
547
34
3
0
256,610
0
L
Arachne
5,424
452
45
4
0
232,204
0
L
Artio
5,420
452
20
2
0
251,154
2
L
Thoth
4,229
352
12
1
0
53,334
0
L
Skadi
6,814
568
106
9
0
212,119
2
W
Baba Yaga
6,372
531
85
7
0
200,420
0
W
King Arthur
7,612
634
82
7
0
239,418
0
W
Danzaburou
7,403
617
102
9
0
211,664
0
W
Sobek
7,035
586
27
2
0
241,387
2
L
Surtr
5,453
454
48
4
0
217,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role