Player Matchup

Yemoja
Yemoja
A Decent Dude
Yemoja
Level 49
God Stats
6W - 2L
1,568 SR
Queue Stats
432W - 463L
1,514 Elo+
Party 3
Bakasura
Bakasura
Im Buv
Bakasura
Level 45
God Stats
37W - 29L
1,585 SR
Queue Stats
279W - 287L
1,465 Elo+
Party 3
Ishtar
Ishtar
JohnKelly10493
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 119L
1,536 Elo+
Party 2
Anubis
Anubis
Rockmon9
Anubis
Level 42
God Stats
5W - 3L
1,690 SR
Queue Stats
43W - 35L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
ZaddyMilkers137
Ratatoskr
Level 41
God Stats
6W - 5L
1,429 SR
Queue Stats
291W - 278L
1,450 Elo+
Solo
Team Averages
Level 53
1,554 SR
1,503 Elo+

VS

Team Averages
Level 71
1,650 SR
1,495 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Chunchunmaru557
Ares
Level 106
God Stats
5W - 1L
1,512 SR
Queue Stats
185W - 172L
1,489 Elo+
Party 1
Pele
Pele
OakFINgers
Pele
Level 29
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Ov Twork
Anubis
Level 48
God Stats
6W - 7L
1,837 SR
Queue Stats
433W - 413L
1,546 Elo+
Solo
Arachne
Arachne
Skqrp
Arachne
Level 47
God Stats
8W - 16L
1,526 SR
Queue Stats
163W - 166L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,340
556
2,199
6,616
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Im Buv
Bakasura
15
5 / 2 / 8
9,480
632
10,954
14,680
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 2
8,514
568
10,416
12,545
5,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Rockmon9
Anubis
13
4 / 3 / 4
8,238
549
13,336
12,157
5,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ZaddyMilkers137
Ratatoskr
17
5 / 0 / 5
10,813
721
10,855
13,790
16,094
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 4 / 2
7,537
502
9,072
11,946
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 4 / 2
6,603
440
5,408
14,486
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
7,519
501
4,693
11,140
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ov Twork
Anubis
12
0 / 4 / 3
7,613
508
5,757
9,255
3,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Skqrp
Arachne
12
6 / 4 / 0
7,758
517
7,976
16,092
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
8
8
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
2
0.25
W
1
0
8
5
L
2
4
2
0.75
W
Bakasura
Im Buv
Bakasura
5
2
8
4.5
W
4
3
2
1.67
L
0
3
1
0.17
L
Anubis
Ov Twork
Anubis
0
4
3
0.38
W
Anubis
Rockmon9
Anubis
4
3
4
2
L
Arachne
Skqrp
Arachne
6
4
0
1.5
W
Ratatoskr
ZaddyMilkers137
Ratatoskr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
32,906
59,788
Taken
62,919
37,778
Mitigated
29,731
22,354
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,072
2,388
156
861
11,946
3,958
0
986
10,770
0
62,622
W
2,199
910
4,085
2,220
6,616
3,928
174
845
5,586
22,678
0
L
5,408
166
0
1,540
14,486
11,780
0
3,523
10,128
21,541
0
W
Bakasura
Im Buv
Bakasura
10,954
8,321
0
3,492
14,680
6,460
1,006
2,939
11,741
0
85,760
W
10,416
5,065
0
3,893
12,545
5,548
650
1,706
10,839
0
60,833
L
4,693
847
0
2,185
11,140
5,274
196
745
10,121
0
59,311
L
Anubis
Ov Twork
Anubis
5,757
145
0
2,681
9,255
3,597
509
4,979
3,996
55,963
0
W
Anubis
Rockmon9
Anubis
13,336
168
0
5,385
12,157
5,748
26
5,172
6,913
52,998
0
L
Arachne
Skqrp
Arachne
7,976
6,039
0
3,674
16,092
5,122
0
6,218
9,170
0
52,131
W
Ratatoskr
ZaddyMilkers137
Ratatoskr
10,855
2,442
0
3,279
13,790
16,094
722
874
12,916
1,568
91,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
37,030
509
Minions Killed
392
0
Camps Cleared
0
1,598,555
Distance Traveled
1,406,815
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,537
502
104
7
0
281,091
3
W
Yemoja
8,340
556
34
2
0
319,853
3
L
Ares
6,603
440
22
1
0
262,867
0
W
Bakasura
9,480
632
150
10
0
376,788
0
W
Ishtar
8,514
568
97
6
0
285,495
0
L
Pele
7,519
501
98
7
0
332,881
0
L
Anubis
7,613
508
104
7
0
224,525
1
W
Anubis
8,238
549
81
5
0
285,068
2
L
Arachne
7,758
517
64
4
0
305,451
0
W
Ratatoskr
10,813
721
147
10
0
331,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role