Player Matchup

Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
blackclover1243-
Ra
Level 84
God Stats
5W - 2L
1,486 SR
Queue Stats
226W - 224L
1,448 Elo+
Party 2
Izanami
Izanami
marcobarrera48
Izanami
Level 65
God Stats
2W - 1L
1,693 SR
Queue Stats
91W - 94L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
notcheuwan
Ao Kuang
Level 96
God Stats
2W - 5L
1,505 SR
Queue Stats
485W - 455L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
xswagx512
Hun Batz
Level 85
God Stats
15W - 11L
1,479 SR
Queue Stats
272W - 272L
1,590 Elo+
Party 2
Team Averages
Level 82
1,533 SR
1,513 Elo+

VS

Team Averages
Level 108
1,554 SR
1,507 Elo+
Awilix
Awilix
Demiise43
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,613 Elo+
Solo
Nu Wa
Nu Wa
LOH-D
Nu Wa
Level 127
God Stats
42W - 26L
1,704 SR
Queue Stats
150W - 148L
1,518 Elo+
Party 1
Mulan
Mulan
SosaDoesIt
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,448 Elo+
Solo
Chernobog
Chernobog
kenegaro
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 406L
1,499 Elo+
Party 1
Charon
Charon
trkstr1632
Charon
Level 163
God Stats
21W - 19L
1,566 SR
Queue Stats
329W - 331L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 0 / 1
5,494
549
2,245
6,380
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,830
583
1,358
5,150
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,891
489
4,420
5,730
1,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
notcheuwan
Ao Kuang
12
4 / 0 / 0
7,010
701
3,522
4,621
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
xswagx512
Hun Batz
11
4 / 2 / 4
6,606
661
6,396
9,079
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Demiise43
Awilix
8
2 / 5 / 0
5,084
508
4,064
9,799
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
LOH-D
Nu Wa
9
0 / 1 / 3
5,553
555
5,374
4,036
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
3
0 / 1 / 0
3,766
377
511
2,342
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
kenegaro
Chernobog
8
0 / 1 / 0
4,532
453
2,841
5,044
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
trkstr1632
Charon
8
1 / 1 / 0
5,211
521
4,454
7,133
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
L
Awilix
Demiise43
Awilix
2
5
0
0.4
L
Nu Wa
LOH-D
Nu Wa
0
1
3
1.5
L
Mulan
0
1
0
0
W
0
1
1
0.5
L
Chernobog
kenegaro
Chernobog
0
1
0
0
W
0
0
1
0.5
W
Ao Kuang
notcheuwan
Ao Kuang
4
0
0
4
L
Charon
trkstr1632
Charon
1
1
0
1
W
Hun Batz
xswagx512
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
17,244
30,960
Taken
28,354
14,104
Mitigated
11,450
7,762
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,245
446
0
1,452
6,380
3,940
57
2,031
4,274
0
16,884
L
Awilix
Demiise43
Awilix
4,064
1,967
0
549
9,799
2,722
0
962
8,755
0
25,336
L
Nu Wa
LOH-D
Nu Wa
5,374
1,425
0
1,948
4,036
1,399
22
2,412
1,536
42,315
0
L
Mulan
511
46
0
793
2,342
729
0
970
1,202
0
6,690
W
1,358
0
84
1,951
5,150
1,790
546
2,927
2,223
46,083
0
L
Chernobog
kenegaro
Chernobog
2,841
1,437
0
2,188
5,044
1,535
528
0
5,035
0
30,019
W
4,420
3,552
0
2,248
5,730
1,800
266
2,364
3,366
0
38,318
W
Ao Kuang
notcheuwan
Ao Kuang
3,522
330
0
1,527
4,621
3,174
353
966
3,655
37,512
196
L
Charon
trkstr1632
Charon
4,454
1,033
142
2,685
7,133
5,065
192
0
6,912
22,999
0
W
Hun Batz
xswagx512
Hun Batz
6,396
3,007
0
500
9,079
3,400
0
1,487
7,572
0
49,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
24,146
343
Minions Killed
202
0
Camps Cleared
0
1,001,149
Distance Traveled
751,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,494
549
31
3
0
222,529
0
L
Awilix
5,084
508
40
4
0
197,355
0
L
Nu Wa
5,553
555
65
7
0
182,448
0
L
Mulan
3,766
377
11
1
0
49,475
0
W
Ra
5,830
583
100
10
0
194,599
0
L
Chernobog
4,532
453
55
6
0
158,041
2
W
Izanami
4,891
489
65
7
0
180,600
0
W
Ao Kuang
7,010
701
71
7
0
188,278
0
L
Charon
5,211
521
31
3
0
164,262
0
W
Hun Batz
6,606
661
76
8
0
215,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role