Player Matchup

Apollo
Apollo
DrakonDude12
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,611 Elo+
Party 1
Shiva
Shiva
MyTherapisd
Shiva
Level 69
God Stats
1W - 0L
1,726 SR
Queue Stats
14W - 12L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
raj7375
Zhong Kui
Level 124
God Stats
2W - 0L
1,794 SR
Queue Stats
21W - 7L
1,641 Elo+
Party 1
Team Averages
Level 94
1,673 SR
1,584 Elo+

VS

Team Averages
Level 79
1,500 SR
1,399 Elo+
Hercules
Hercules
Theherbivore84
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 199L
1,538 Elo+
Solo
Eset
Eset
topflooreads_-
Eset
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,317 Elo+
Party 2
Ullr
Ullr
xPrinceVampx
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 1 / 8
7,808
781
4,298
5,494
2,203
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 11
7,837
784
4,835
6,490
5,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
raj7375
Zhong Kui
13
10 / 0 / 1
9,534
953
11,235
8,215
7,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 2 / 1
6,379
638
2,505
8,389
6,830
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
6,692
669
7,001
6,477
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,641
664
2,008
8,531
3,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
8
5
W
0
0
11
5.5
L
Hercules
0
2
1
0.25
W
Zhong Kui
raj7375
Zhong Kui
10
0
1
10.5
L
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
11,514
20,199
Taken
23,397
14,596
Mitigated
12,751
6,585
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,298
2,490
0
500
5,494
2,203
1,800
2,713
2,781
0
30,230
W
4,835
953
1,020
1,452
6,490
5,250
126
2,567
3,923
0
14,194
L
Hercules
2,505
774
0
3,170
8,389
6,830
0
3,896
4,433
0
12,013
W
Zhong Kui
raj7375
Zhong Kui
11,235
2,194
0
3,613
8,215
7,143
836
2,220
5,995
44,713
0
L
7,001
962
138
351
6,477
2,803
0
3,636
2,813
22,590
0
L
2,008
950
0
1,034
8,531
3,118
0
3,941
4,590
0
18,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
19,712
139
Minions Killed
73
0
Camps Cleared
0
579,844
Distance Traveled
489,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,808
781
35
4
0
190,636
0
W
Shiva
7,837
784
16
2
0
205,921
0
L
Hercules
6,379
638
22
2
0
158,670
0
W
Zhong Kui
9,534
953
88
9
0
183,287
0
L
Eset
6,692
669
28
3
0
160,981
0
L
Ullr
6,641
664
23
2
0
170,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role