Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver II
Cachorroveio306
Cliodhna
Silver II
Level 108
God Stats
0W - 1L
1,341 SR
Queue Stats
65W - 65L
1,130 MMR
Solo
Xbalanque
Xbalanque
Silver I
IPiriguete
Xbalanque
Silver I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 215L
1,094 MMR
Party 1
Janus
Janus
Silver I
JohnDeOliveira
Janus
Silver I
Level 143
God Stats
11W - 17L
1,508 SR
Queue Stats
141W - 164L
1,184 MMR
Party 1
Geb
Geb
Silver IV
sergio vedita
Geb
Silver IV
Level 108
God Stats
12W - 13L
1,403 SR
Queue Stats
30W - 59L
1,059 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,450 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,513 SR
1,235 MMR
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
DangoTV
Ymir
Silver I
Level 144
God Stats
4W - 4L
1,484 SR
Queue Stats
597W - 598L
1,117 MMR
Solo
Sylvanus
Sylvanus
Gold II
Fofoviski
Sylvanus
Gold II
Level 150
God Stats
39W - 44L
1,510 SR
Queue Stats
116W - 117L
1,505 MMR
Party 2
Mercury
Mercury
Silver I
LuisOEspalhaLixo
Mercury
Silver I
Level 156
God Stats
58W - 42L
1,578 SR
Queue Stats
308W - 299L
1,120 MMR
Party 2
Ullr
Ullr
Silver II
xDanielPainX
Ullr
Silver II
Level 156
God Stats
78W - 84L
1,493 SR
Queue Stats
186W - 193L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 0
4,304
538
2,528
5,848
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
5
0 / 1 / 0
3,724
466
883
4,814
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
IPiriguete
Xbalanque
7
1 / 3 / 0
4,024
503
4,302
7,148
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,458
557
2,903
4,025
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,507
438
1,902
5,429
3,123
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
He BoKaliAthenaRavana

VS

Bans
SobekSerqetThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 1
4,981
623
2,643
4,032
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
DangoTV
Ymir
7
0 / 1 / 3
4,630
579
1,240
6,549
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Fofoviski
Sylvanus
9
2 / 0 / 0
5,274
659
3,594
6,435
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 0 / 1
5,202
650
4,874
4,689
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 0 / 2
4,483
560
4,440
4,520
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
L
Cliodhna
0
1
0
0
W
Ymir
DangoTV
Ymir
0
1
3
1.5
W
Sylvanus
Fofoviski
Sylvanus
2
0
0
2
L
Xbalanque
IPiriguete
Xbalanque
1
3
0
0.33
L
0
2
0
0
W
4
0
1
4.5
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,518
Damage
16,791
27,264
Taken
26,225
10,572
Mitigated
12,487
9,557
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,528
681
0
1,460
5,848
2,440
0
2,890
2,958
27,441
0
W
Morgan Le Fay
 
Morgan Le Fay
2,643
251
0
1,370
4,032
1,307
0
1,766
2,050
28,280
0
L
Cliodhna
883
106
0
2,368
4,814
1,366
0
651
4,159
0
16,570
W
Ymir
DangoTV
Ymir
1,240
192
0
2,297
6,549
3,630
0
1,164
5,371
16,286
0
W
Sylvanus
Fofoviski
Sylvanus
3,594
1,342
84
3,011
6,435
4,636
0
2,372
4,040
24,456
7,602
L
Xbalanque
IPiriguete
Xbalanque
4,302
2,242
0
3,143
7,148
2,445
0
998
6,030
0
21,492
L
2,903
0
0
1,000
4,025
1,198
0
2,222
1,597
27,719
0
W
4,874
3,475
0
668
4,689
1,459
0
990
3,643
0
35,850
L
1,902
273
66
1,520
5,429
3,123
0
269
5,160
11,669
0
W
4,440
1,840
0
1,240
4,520
1,455
0
753
3,743
0
21,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,017
Gold Earned
24,570
191
Minions Killed
232
0
Camps Cleared
0
740,914
Distance Traveled
790,742
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,304
538
52
7
0
151,330
2
W
Morgan Le Fay
4,981
623
46
6
0
150,519
4
L
Cliodhna
3,724
466
31
4
0
126,720
0
W
Ymir
4,630
579
23
3
0
133,996
2
W
Sylvanus
5,274
659
55
7
0
157,827
2
L
Xbalanque
4,024
503
39
5
0
143,900
0
L
Janus
4,458
557
56
7
0
161,278
1
W
Mercury
5,202
650
69
9
0
202,289
0
L
Geb
3,507
438
13
2
0
157,686
0
W
Ullr
4,483
560
39
5
0
146,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role