Player Matchup

Ao Kuang
Ao Kuang
I Xudz I
Ao Kuang
Level 104
God Stats
3W - 4L
1,769 SR
Queue Stats
572W - 503L
1,524 Elo+
Party 3
Izanami
Izanami
Jufep
Izanami
Level 96
God Stats
2W - 1L
1,562 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 2
Poseidon
Poseidon
KAGGIBOI
Poseidon
Level 129
God Stats
29W - 27L
1,580 SR
Queue Stats
525W - 467L
1,537 Elo+
Party 3
King Arthur
King Arthur
WrittenShelf2
King Arthur
Level 127
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 2
Cthulhu
Cthulhu
Wuilnait
Cthulhu
Level 113
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 2
Team Averages
Level 114
1,585 SR
1,581 Elo+

VS

Team Averages
Level 118
1,642 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
InanisWrath
Cthulhu
Level 154
God Stats
3W - 3L
1,593 SR
Queue Stats
102W - 102L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
RevengerKO
Tsukuyomi
Level 129
God Stats
20W - 7L
1,795 SR
Queue Stats
250W - 244L
1,569 Elo+
Party 1
Horus
Horus
SolidSoul
Horus
Level 29
God Stats
11W - 10L
1,728 SR
Queue Stats
70W - 75L
1,491 Elo+
Party 1
Hera
Hera
thicccestaphro
Hera
Level 125
God Stats
15W - 11L
1,595 SR
Queue Stats
192W - 196L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I Xudz I
Ao Kuang
12
2 / 6 / 2
7,977
469
8,490
17,281
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jufep
Izanami
14
0 / 4 / 1
8,524
501
3,655
13,934
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
KAGGIBOI
Poseidon
16
1 / 6 / 3
9,288
546
10,735
10,214
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
WrittenShelf2
King Arthur
12
3 / 7 / 1
7,951
468
8,880
22,185
18,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Wuilnait
Cthulhu
12
2 / 5 / 4
8,208
483
7,243
19,780
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 0 / 4
10,003
588
13,419
12,044
4,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
InanisWrath
Cthulhu
15
3 / 0 / 7
9,717
572
12,269
14,203
13,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RevengerKO
Tsukuyomi
17
13 / 3 / 5
11,307
665
19,659
16,016
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
SolidSoul
Horus
14
2 / 3 / 9
9,138
538
8,417
20,549
16,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 2 / 7
9,569
563
11,221
7,496
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
28
28
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
4
8
L
Ao Kuang
I Xudz I
Ao Kuang
2
6
2
0.5
W
Cthulhu
InanisWrath
Cthulhu
3
0
7
6.5
L
Izanami
Jufep
Izanami
0
4
1
0.13
L
Poseidon
KAGGIBOI
Poseidon
1
6
3
0.42
W
Tsukuyomi
RevengerKO
Tsukuyomi
13
3
5
5.17
W
Horus
SolidSoul
Horus
2
3
9
2.17
L
King Arthur
WrittenShelf2
King Arthur
3
7
1
0.5
L
Cthulhu
Wuilnait
Cthulhu
2
5
4
0.8
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
64,985
83,394
Taken
70,308
44,573
Mitigated
46,546
11,921
Healing
23,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,419
8,514
0
5,667
12,044
4,834
3,954
4,449
7,500
0
89,968
L
Ao Kuang
I Xudz I
Ao Kuang
8,490
2,505
0
1,858
17,281
6,536
0
5,171
12,110
46,516
0
W
Cthulhu
InanisWrath
Cthulhu
12,269
895
286
2,616
14,203
13,138
504
4,469
9,562
65,309
1,409
L
Izanami
Jufep
Izanami
3,655
2,237
0
3,190
13,934
3,945
2,194
575
13,359
0
75,481
L
Poseidon
KAGGIBOI
Poseidon
10,735
792
0
1,149
10,214
3,443
0
3,665
6,549
88,003
0
W
Tsukuyomi
RevengerKO
Tsukuyomi
19,659
4,586
0
3,026
16,016
7,656
532
5,639
10,377
0
97,747
W
Horus
SolidSoul
Horus
8,417
3,287
2,661
6,692
20,549
16,941
110
9,735
10,506
0
20,548
L
King Arthur
WrittenShelf2
King Arthur
8,880
1,479
0
1,160
22,185
18,739
0
6,825
15,360
0
42,249
L
Cthulhu
Wuilnait
Cthulhu
7,243
823
1,027
3,537
19,780
11,910
0
6,005
13,775
38,101
0
W
11,221
2,933
0
2,852
7,496
3,977
72
3,327
4,043
78,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
49,734
475
Minions Killed
488
0
Camps Cleared
0
1,696,441
Distance Traveled
1,852,815
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,003
588
127
7
0
342,529
2
L
Ao Kuang
7,977
469
66
4
0
339,835
1
W
Cthulhu
9,717
572
109
6
0
373,290
0
L
Izanami
8,524
501
149
9
0
306,960
0
L
Poseidon
9,288
546
164
10
0
332,475
0
W
Tsukuyomi
11,307
665
108
6
0
407,394
1
W
Horus
9,138
538
30
2
0
368,616
4
L
King Arthur
7,951
468
50
3
0
336,433
0
L
Cthulhu
8,208
483
46
3
0
380,738
2
W
Hera
9,569
563
114
7
0
360,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role