Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ApTiller
Charon
Level 109
God Stats
2W - 3L
1,745 SR
Queue Stats
146W - 165L
1,549 Elo+
Party 2
Persephone
Persephone
magicmav220
Persephone
Level 127
God Stats
3W - 5L
1,430 SR
Queue Stats
155W - 169L
1,555 Elo+
Party 2
Odin
Odin
mnkDwef
Odin
Level 117
God Stats
12W - 12L
1,351 SR
Queue Stats
120W - 109L
1,480 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,517 Elo+

VS

Team Averages
Level 119
1,618 SR
1,521 Elo+
Ishtar
Ishtar
 
Ishtar
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Colonious
Maui
Level 128
God Stats
2W - 0L
1,783 SR
Queue Stats
257W - 232L
1,581 Elo+
Party 1
Bellona
Bellona
EgyptianDaVinci
Bellona
Level 144
God Stats
4W - 7L
1,447 SR
Queue Stats
229W - 225L
1,511 Elo+
Solo
Shiva
Shiva
Ren_tpl
Shiva
Level 114
God Stats
3W - 0L
1,897 SR
Queue Stats
180W - 156L
1,515 Elo+
Solo
Anubis
Anubis
lolpwnsu
Anubis
Level 87
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 1
3,192
638
2,229
2,753
779
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
 
Raijin
3
0 / 3 / 0
2,773
555
591
3,242
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
ApTiller
Charon
6
2 / 0 / 0
3,646
729
1,685
2,430
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
magicmav220
Persephone
6
0 / 1 / 1
3,730
746
479
1,942
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
mnkDwef
Odin
6
0 / 0 / 0
3,634
727
1,806
2,670
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
3 / 1 / 0
3,664
733
2,226
3,300
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
6
0 / 0 / 4
3,718
744
1,394
3,210
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,533
707
1,151
4,017
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
Ren_tpl
Shiva
6
2 / 0 / 1
3,844
769
1,154
3,917
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
lolpwnsu
Anubis
6
0 / 1 / 1
3,506
701
459
1,844
801
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Raijin
 
Raijin
0
3
0
0
W
Ishtar
 
Ishtar
3
1
0
3
L
Charon
ApTiller
Charon
2
0
0
2
W
Maui
0
0
4
2
W
0
0
0
0
W
Shiva
Ren_tpl
Shiva
2
0
1
2.5
W
Anubis
lolpwnsu
Anubis
0
1
1
0.5
L
Persephone
magicmav220
Persephone
0
1
1
0.5
L
Odin
mnkDwef
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,790
Damage
6,384
13,037
Taken
16,288
4,268
Mitigated
7,709
2,909
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,229
1,039
0
834
2,753
779
0
803
1,914
0
14,696
L
Raijin
 
Raijin
591
225
0
170
3,242
1,056
0
645
2,597
3,202
0
W
Ishtar
 
Ishtar
2,226
1,846
0
1,712
3,300
1,035
0
638
2,602
0
17,523
L
Charon
ApTiller
Charon
1,685
717
0
434
2,430
907
0
0
2,430
12,712
0
W
Maui
1,394
673
0
1,692
3,210
1,865
0
456
2,754
10,641
0
W
1,151
783
0
2,338
4,017
2,746
0
268
3,749
0
17,652
W
Shiva
Ren_tpl
Shiva
1,154
532
0
1,806
3,917
1,262
0
783
3,114
0
15,796
W
Anubis
lolpwnsu
Anubis
459
231
0
592
1,844
801
0
660
1,172
19,833
0
L
Persephone
magicmav220
Persephone
479
202
0
721
1,942
349
0
459
1,466
17,813
0
L
Odin
mnkDwef
Odin
1,806
621
0
750
2,670
1,177
0
0
2,670
0
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,975
Gold Earned
18,265
133
Minions Killed
157
0
Camps Cleared
0
439,586
Distance Traveled
510,076
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,192
638
22
4
0
85,686
0
L
Raijin
2,773
555
3
1
0
50,177
0
W
Ishtar
3,664
733
25
5
0
84,743
0
L
Charon
3,646
729
22
4
0
111,360
1
W
Maui
3,718
744
18
4
0
112,996
2
W
Bellona
3,533
707
38
8
0
99,501
0
W
Shiva
3,844
769
36
7
0
112,165
0
W
Anubis
3,506
701
40
8
0
100,671
1
L
Persephone
3,730
746
49
10
0
96,454
0
L
Odin
3,634
727
37
7
0
95,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role