Player Matchup

Ishtar
Ishtar
A0EGAMER
Ishtar
Level 158
God Stats
1W - 2L
1,409 SR
Queue Stats
93W - 113L
1,491 Elo+
Party 1
Janus
Janus
Gaiju
Janus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,486 Elo+
Party 1
Chaac
Chaac
ILikeBeer13
Chaac
Level 85
God Stats
2W - 2L
1,853 SR
Queue Stats
338W - 235L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
ManderBird
Ne Zha
Level 105
God Stats
32W - 15L
1,761 SR
Queue Stats
516W - 340L
1,648 Elo+
Party 2
Charon
Charon
Vonramula
Charon
Level 126
God Stats
3W - 2L
1,410 SR
Queue Stats
34W - 52L
1,380 Elo+
Solo
Team Averages
Level 120
1,587 SR
1,521 Elo+

VS

Team Averages
Level 153
1,474 SR
1,526 Elo+
Raijin
Raijin
ChaoticAmoeba
Raijin
Level 124
God Stats
3W - 6L
1,303 SR
Queue Stats
484W - 462L
1,530 Elo+
Solo
Ra
Ra
Draxler86
Ra
Level 176
God Stats
3W - 5L
1,791 SR
Queue Stats
239W - 233L
1,527 Elo+
Solo
Odin
Odin
Waaazaaa
Odin
Level 208
God Stats
1W - 2L
1,500 SR
Queue Stats
494W - 494L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Xygnus27
Jing Wei
Level 148
God Stats
1W - 3L
1,526 SR
Queue Stats
31W - 38L
1,519 Elo+
Solo
Charon
Charon
Zieve
Charon
Level 107
God Stats
0W - 3L
1,247 SR
Queue Stats
35W - 24L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
A0EGAMER
Ishtar
10
0 / 0 / 4
4,704
941
2,079
2,850
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Gaiju
Janus
10
1 / 0 / 3
4,800
960
2,732
1,952
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 1
5,247
1,049
5,035
4,166
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
ManderBird
Ne Zha
9
1 / 0 / 2
4,520
904
1,920
2,051
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
Vonramula
Charon
9
1 / 0 / 4
4,416
883
1,739
2,799
1,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
3,872
774
1,607
4,463
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 0
3,847
769
693
2,729
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
9
0 / 0 / 0
3,975
795
854
3,092
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Xygnus27
Jing Wei
6
0 / 2 / 0
3,643
729
1,466
2,181
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Zieve
Charon
8
0 / 0 / 0
4,071
814
2,122
3,265
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
A0EGAMER
Ishtar
0
0
4
2
L
0
3
0
0
L
0
3
0
0
W
Janus
Gaiju
Janus
1
0
3
2.5
W
5
0
1
5.5
W
Ne Zha
ManderBird
Ne Zha
1
0
2
2
W
Charon
Vonramula
Charon
1
0
4
3
L
Odin
0
0
0
0
L
Jing Wei
Xygnus27
Jing Wei
0
2
0
0
L
Charon
Zieve
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,505
Damage
6,742
13,818
Taken
15,730
6,111
Mitigated
5,961
4,179
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
A0EGAMER
Ishtar
2,079
1,654
0
1,330
2,850
1,042
980
186
2,664
0
14,973
L
1,607
317
0
150
4,463
1,346
0
1,724
2,554
6,275
0
L
693
275
84
76
2,729
842
0
1,025
1,621
5,054
0
W
Janus
Gaiju
Janus
2,732
308
0
500
1,952
615
903
632
1,257
15,928
0
W
5,035
1,511
0
1,363
4,166
1,892
179
1,709
2,315
0
13,125
W
Ne Zha
ManderBird
Ne Zha
1,920
360
0
542
2,051
779
0
1,110
941
0
10,215
W
Charon
Vonramula
Charon
1,739
294
36
408
2,799
1,783
526
906
1,855
5,202
0
L
Odin
854
251
0
844
3,092
1,514
0
680
2,333
0
5,659
L
Jing Wei
Xygnus27
Jing Wei
1,466
1,152
0
248
2,181
561
0
251
1,885
0
1,744
L
Charon
Zieve
Charon
2,122
408
0
180
3,265
1,698
0
395
2,835
6,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
19,408
125
Minions Killed
50
0
Camps Cleared
0
524,129
Distance Traveled
383,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,704
941
27
5
0
98,145
0
L
Raijin
3,872
774
15
3
0
81,550
0
L
Ra
3,847
769
10
2
0
49,101
0
W
Janus
4,800
960
41
8
0
100,811
0
W
Chaac
5,247
1,049
26
5
0
122,157
0
W
Ne Zha
4,520
904
23
5
0
105,782
0
W
Charon
4,416
883
8
2
0
97,234
0
L
Odin
3,975
795
11
2
0
108,543
0
L
Jing Wei
3,643
729
1
0
0
36,859
0
L
Charon
4,071
814
13
3
0
107,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role