Player Matchup

King Arthur
King Arthur
BOBERTALDO
King Arthur
Level 103
God Stats
8W - 10L
1,425 SR
Queue Stats
105W - 94L
1,498 Elo+
Party 2
Anubis
Anubis
kaiser360
Anubis
Level 156
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 3L
1,363 Elo+
Solo
Mulan
Mulan
pololomaster3000
Mulan
Level 48
God Stats
2W - 0L
1,656 SR
Queue Stats
62W - 63L
1,504 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,455 Elo+

VS

Team Averages
Level 89
1,502 SR
1,488 Elo+
Medusa
Medusa
ChilledMatt
Medusa
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 36L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
FeudalPlatypus
Sun Wukong
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Gucciki
Nu Wa
Level 69
God Stats
13W - 14L
1,736 SR
Queue Stats
216W - 206L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOBERTALDO
King Arthur
15
6 / 1 / 8
12,250
766
11,158
18,755
20,489
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
kaiser360
Anubis
17
8 / 1 / 8
13,667
854
20,669
15,434
8,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 13
12,262
766
12,608
18,068
23,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 7 / 1
11,059
691
9,258
14,238
4,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
FeudalPlatypus
Sun Wukong
13
1 / 4 / 2
10,349
647
12,238
20,281
13,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Gucciki
Nu Wa
13
0 / 6 / 3
10,198
637
17,261
13,690
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOBERTALDO
King Arthur
6
1
8
10
L
Medusa
2
7
1
0.36
L
Sun Wukong
FeudalPlatypus
Sun Wukong
1
4
2
0.5
L
Nu Wa
Gucciki
Nu Wa
0
6
3
0.25
W
Anubis
kaiser360
Anubis
8
1
8
12
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,435
Damage
38,757
52,257
Taken
48,209
52,684
Mitigated
23,003
17,198
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOBERTALDO
King Arthur
11,158
1,390
0
2,473
18,755
20,489
0
6,881
11,804
2,322
38,363
L
Medusa
9,258
3,176
0
0
14,238
4,536
0
6,204
8,034
0
36,790
L
Sun Wukong
FeudalPlatypus
Sun Wukong
12,238
1,983
0
3,495
20,281
13,845
0
10,276
9,256
0
33,299
L
Nu Wa
Gucciki
Nu Wa
17,261
4,256
60
883
13,690
4,622
0
5,937
7,594
49,700
0
W
Anubis
kaiser360
Anubis
20,669
1,291
0
10,549
15,434
8,981
2,058
5,486
9,788
104,257
0
W
12,608
974
0
4,176
18,068
23,214
170
6,349
11,225
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
31,606
217
Minions Killed
155
0
Camps Cleared
0
849,410
Distance Traveled
812,762
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,250
766
36
2
0
288,306
1
L
Medusa
11,059
691
40
3
0
257,539
6
L
Sun Wukong
10,349
647
48
3
0
284,149
3
L
Nu Wa
10,198
637
67
4
0
271,074
0
W
Anubis
13,667
854
134
8
0
264,611
3
W
Mulan
12,262
766
47
3
0
296,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role