Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HashTagGia
Mercury
Level 16
God Stats
3W - 3L
1,511 SR
Queue Stats
4W - 6L
1,058 Elo+
Party 2
Tiamat
Tiamat
NDEXE
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,430 Elo+
Party 2
Team Averages
Level 52
1,504 SR
1,329 Elo+

VS

Team Averages
Level 57
1,448 SR
1,342 Elo+
Bacchus
Bacchus
WhiskeyNcola
Bacchus
Level 23
God Stats
46W - 41L
1,477 SR
Queue Stats
65W - 78L
1,280 Elo+
Party 1
Loki
Loki
xITheWolfBlackIx
Loki
Level 48
God Stats
10W - 6L
1,460 SR
Queue Stats
13W - 7L
1,448 Elo+
Solo
Charon
Charon
xXIcanBoss
Charon
Level 100
God Stats
17W - 17L
1,406 SR
Queue Stats
173W - 180L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 8 / 6
11,537
607
10,976
13,878
7,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
HashTagGia
Mercury
17
5 / 2 / 3
13,804
727
10,464
11,094
5,517
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
NDEXE
Tiamat
15
3 / 5 / 4
12,923
680
16,897
16,072
9,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WhiskeyNcola
Bacchus
16
2 / 2 / 9
13,380
704
9,302
17,024
26,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 3 / 2
15,837
834
11,012
15,759
5,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
xXIcanBoss
Charon
16
3 / 3 / 8
13,449
708
14,819
15,239
12,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
15
15
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
8
6
0.38
L
Mercury
HashTagGia
Mercury
5
2
3
3.25
L
Tiamat
NDEXE
Tiamat
3
5
4
1
W
Bacchus
WhiskeyNcola
Bacchus
2
2
9
3.25
W
10
3
2
3.67
W
Charon
xXIcanBoss
Charon
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
35,133
41,044
Taken
48,022
23,297
Mitigated
44,729
7,845
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,976
1,021
0
3,009
13,878
7,809
0
9,301
4,577
37,752
0
L
Mercury
HashTagGia
Mercury
10,464
5,519
0
410
11,094
5,517
0
6,457
4,502
0
42,874
L
Tiamat
NDEXE
Tiamat
16,897
1,932
0
4,426
16,072
9,971
0
8,692
7,305
56,866
0
W
Bacchus
WhiskeyNcola
Bacchus
9,302
1,112
315
1,704
17,024
26,188
0
10,044
6,713
21,147
0
W
11,012
4,651
0
711
15,759
5,611
1,128
10,278
5,457
0
68,831
W
Charon
xXIcanBoss
Charon
14,819
1,626
0
0
15,239
12,930
478
7,565
7,505
54,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
42,666
179
Minions Killed
189
0
Camps Cleared
0
930,379
Distance Traveled
973,029
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,537
607
53
3
0
199,836
0
L
Mercury
13,804
727
60
3
0
416,971
0
L
Tiamat
12,923
680
66
3
0
313,572
0
W
Bacchus
13,380
704
19
1
0
342,753
0
W
Loki
15,837
834
103
5
0
307,285
0
W
Charon
13,449
708
67
4
0
322,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role