Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BOZOdaRIddLEr88
Kuzenbo
Level 154
God Stats
1W - 2L
1,491 SR
Queue Stats
192W - 196L
1,454 Elo+
Solo
Skadi
Skadi
GodsWarmEmbrace
Skadi
Level 57
God Stats
8W - 5L
1,340 SR
Queue Stats
248W - 230L
1,481 Elo+
Solo
Anubis
Anubis
IWargul
Anubis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 273L
1,521 Elo+
Solo
Arachne
Arachne
SupaFlyGuyXZ
Arachne
Level 109
God Stats
30W - 23L
1,602 SR
Queue Stats
941W - 845L
1,454 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,482 Elo+

VS

Team Averages
Level 107
1,445 SR
1,573 Elo+
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Luna-1001001
Ra
Level 55
God Stats
0W - 1L
1,225 SR
Queue Stats
3W - 4L
1,701 Elo+
Solo
Anhur
Anhur
Rarg0r
Anhur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 1
Nox
Nox
fracmenter
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 0 / 3
5,664
566
5,303
6,730
4,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 0
5,857
586
2,722
7,756
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 0 / 5
5,967
597
3,641
3,650
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
IWargul
Anubis
11
2 / 0 / 0
6,668
667
3,408
3,249
1,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SupaFlyGuyXZ
Arachne
10
2 / 0 / 3
5,952
595
2,687
8,378
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 0
4,951
495
1,686
6,689
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
 
Xing Tian
9
0 / 2 / 0
4,945
495
1,129
8,377
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 0
4,601
460
1,107
5,689
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Rarg0r
Anhur
8
0 / 3 / 0
4,593
459
2,511
6,290
1,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
5,858
586
5,760
5,671
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
3
5.5
L
Bellona
 
Bellona
0
1
0
0
L
Xing Tian
 
Xing Tian
0
2
0
0
W
1
0
0
1
W
3
0
5
5.5
W
Anubis
IWargul
Anubis
2
0
0
2
L
0
5
0
0
L
Anhur
Rarg0r
Anhur
0
3
0
0
W
Arachne
SupaFlyGuyXZ
Arachne
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
12,193
29,763
Taken
32,716
17,205
Mitigated
14,549
13,140
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,303
702
0
5,179
6,730
4,469
0
789
5,830
0
19,707
L
Bellona
 
Bellona
1,686
279
0
2,051
6,689
5,526
0
2,058
4,536
0
23,786
L
Xing Tian
 
Xing Tian
1,129
66
0
2,764
8,377
3,476
0
1,403
6,974
32,270
0
W
2,722
866
0
2,375
7,756
7,436
82
4,777
2,580
31,672
0
W
3,641
1,227
0
622
3,650
1,044
183
621
3,029
0
37,951
W
Anubis
IWargul
Anubis
3,408
285
0
2,168
3,249
1,448
934
421
2,663
57,395
0
L
1,107
169
224
456
5,689
1,425
52
0
5,504
18,045
0
L
Anhur
Rarg0r
Anhur
2,511
1,120
0
1,573
6,290
1,696
20
0
6,290
0
27,457
W
Arachne
SupaFlyGuyXZ
Arachne
2,687
1,984
0
2,796
8,378
2,808
0
963
7,141
0
37,087
L
5,760
718
0
1,625
5,671
2,426
0
2,570
2,935
46,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
24,948
321
Minions Killed
276
0
Camps Cleared
0
1,033,448
Distance Traveled
954,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,664
566
10
1
0
220,883
2
L
Bellona
4,951
495
51
5
0
196,494
2
L
Xing Tian
4,945
495
55
6
0
219,859
0
W
Kuzenbo
5,857
586
72
7
0
194,892
0
W
Skadi
5,967
597
62
6
0
186,483
0
W
Anubis
6,668
667
110
11
0
192,343
1
L
Ra
4,601
460
39
4
0
174,591
0
L
Anhur
4,593
459
42
4
0
184,085
0
W
Arachne
5,952
595
67
7
0
238,847
0
L
Nox
5,858
586
89
9
0
179,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role