Player Matchup

Mercury
Mercury
HayaBuza-49
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,410 Elo+
Party 1
Skadi
Skadi
Im_Hikarii
Skadi
Level 66
God Stats
9W - 17L
1,405 SR
Queue Stats
520W - 562L
1,402 Elo+
Party 1
Scylla
Scylla
TarTine-alexi
Scylla
Level 156
God Stats
46W - 52L
1,470 SR
Queue Stats
602W - 676L
1,392 Elo+
Party 1
Bacchus
Bacchus
darkbee2411
Bacchus
Level 159
God Stats
8W - 10L
1,584 SR
Queue Stats
356W - 433L
1,412 Elo+
Party 1
Achilles
Achilles
lm_Kagee
Achilles
Level 64
God Stats
9W - 11L
1,465 SR
Queue Stats
146W - 177L
1,412 Elo+
Party 1
Team Averages
Level 118
1,485 SR
1,406 Elo+

VS

Team Averages
Level 120
1,498 SR
1,440 Elo+
Hou Yi
Hou Yi
ChArLeS__VaInE
Hou Yi
Level 108
God Stats
3W - 1L
1,703 SR
Queue Stats
83W - 81L
1,495 Elo+
Solo
Agni
Agni
Hok1
Agni
Level 122
God Stats
2W - 1L
1,296 SR
Queue Stats
20W - 24L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
kingo579
Baba Yaga
Level 109
God Stats
3W - 1L
1,762 SR
Queue Stats
137W - 152L
1,441 Elo+
Solo
Loki
Loki
megaddw
Loki
Level 115
God Stats
6W - 9L
1,358 SR
Queue Stats
116W - 106L
1,377 Elo+
Solo
Cabrakan
Cabrakan
xxpadixx3
Cabrakan
Level 147
God Stats
1W - 2L
1,371 SR
Queue Stats
435W - 445L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HayaBuza-49
Mercury
16
5 / 3 / 2
9,736
541
8,131
16,112
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
12
1 / 7 / 0
7,391
411
10,682
13,936
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
9,120
507
8,288
9,946
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
darkbee2411
Bacchus
11
0 / 4 / 5
7,830
435
11,811
19,316
21,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
lm_Kagee
Achilles
16
1 / 2 / 1
9,309
517
7,449
17,517
15,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,713
484
10,619
12,552
5,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Hok1
Agni
16
3 / 2 / 11
9,939
552
14,996
13,345
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
kingo579
Baba Yaga
16
5 / 3 / 4
9,898
550
9,563
14,315
8,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
megaddw
Loki
16
7 / 1 / 6
9,986
555
13,253
11,889
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
xxpadixx3
Cabrakan
13
1 / 3 / 12
8,216
456
7,041
17,812
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
20
20
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Mercury
HayaBuza-49
Mercury
5
3
2
2
W
Agni
Hok1
Agni
3
2
11
4.25
L
Skadi
1
7
0
0.14
L
2
4
3
0.88
L
Bacchus
darkbee2411
Bacchus
0
4
5
0.63
W
Baba Yaga
kingo579
Baba Yaga
5
3
4
2.33
L
Achilles
lm_Kagee
Achilles
1
2
1
0.75
W
Loki
megaddw
Loki
7
1
6
10
W
Cabrakan
xxpadixx3
Cabrakan
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
55,472
76,827
Taken
69,913
54,201
Mitigated
47,349
13,741
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,619
5,173
0
4,647
12,552
5,251
1,140
4,798
7,652
0
63,569
L
Mercury
HayaBuza-49
Mercury
8,131
3,575
0
2,823
16,112
7,125
0
4,765
11,087
0
84,886
W
Agni
Hok1
Agni
14,996
1,001
462
2,529
13,345
6,009
281
5,024
8,165
82,330
0
L
Skadi
10,682
4,498
0
975
13,936
5,593
654
6,682
6,855
0
54,607
L
8,288
1,105
0
999
9,946
4,334
394
5,101
4,617
71,429
0
L
Bacchus
darkbee2411
Bacchus
11,811
1,329
391
4,851
19,316
21,959
0
7,170
11,516
28,999
0
W
Baba Yaga
kingo579
Baba Yaga
9,563
813
140
2,234
14,315
8,904
0
1,112
13,132
62,121
0
L
Achilles
lm_Kagee
Achilles
7,449
921
0
3,702
17,517
15,190
0
6,398
11,006
0
59,700
W
Loki
megaddw
Loki
13,253
4,060
0
4,406
11,889
5,050
165
1,564
10,304
0
70,857
W
Cabrakan
xxpadixx3
Cabrakan
7,041
1,172
0
2,935
17,812
22,135
45
7,042
10,302
21,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
46,752
458
Minions Killed
429
0
Camps Cleared
0
1,777,445
Distance Traveled
1,801,622
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,713
484
87
5
0
323,092
0
L
Mercury
9,736
541
112
6
0
408,491
0
W
Agni
9,939
552
150
8
0
362,671
2
L
Skadi
7,391
411
74
4
0
292,980
0
L
Scylla
9,120
507
134
7
0
327,866
1
L
Bacchus
7,830
435
23
1
0
377,824
4
W
Baba Yaga
9,898
550
94
5
0
372,289
0
L
Achilles
9,309
517
115
6
0
370,284
0
W
Loki
9,986
555
82
5
0
426,343
2
W
Cabrakan
8,216
456
16
1
0
317,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role