Player Matchup

Atlas
Atlas
AirmailPuma
Atlas
Level 108
God Stats
2W - 2L
1,846 SR
Queue Stats
173W - 171L
1,511 Elo+
Solo
Agni
Agni
Olorun2829
Agni
Level 109
God Stats
0W - 2L
1,497 SR
Queue Stats
60W - 57L
1,498 Elo+
Solo
Rama
Rama
Rose_0715
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,339 Elo+
Solo
Terra
Terra
TheMightyWatson
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,744 Elo+
Solo
Ullr
Ullr
firewind4
Ullr
Level 98
God Stats
0W - 3L
1,277 SR
Queue Stats
21W - 29L
1,447 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,508 Elo+

VS

Team Averages
Level 90
1,513 SR
1,404 Elo+
Ares
Ares
FuhhQueue
Ares
Level 105
God Stats
2W - 0L
1,756 SR
Queue Stats
125W - 123L
1,372 Elo+
Solo
Janus
Janus
K666ti
Janus
Level 131
God Stats
9W - 6L
1,469 SR
Queue Stats
549W - 569L
1,423 Elo+
Party 1
Discordia
Discordia
MsMiraculous555
Discordia
Level 45
God Stats
2W - 1L
1,313 SR
Queue Stats
81W - 95L
1,420 Elo+
Party 1
Terra
Terra
Regulate009
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 206L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
juan_dragon666
Tsukuyomi
Level 123
God Stats
2W - 1L
1,529 SR
Queue Stats
61W - 62L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,455
922
6,599
10,331
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 5 / 1
6,466
924
6,333
7,875
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
12
1 / 2 / 1
5,952
850
1,677
5,301
2,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 5
6,349
907
3,924
8,126
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
6
1 / 1 / 0
5,018
717
1,112
2,377
844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 6
7,148
1,021
3,526
8,380
8,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
K666ti
Janus
13
3 / 1 / 5
7,078
1,011
9,094
5,688
3,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
MsMiraculous555
Discordia
13
4 / 3 / 6
7,299
1,043
5,629
5,295
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 7
6,174
882
2,950
6,526
6,386
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
juan_dragon666
Tsukuyomi
12
4 / 3 / 5
7,070
1,010
8,154
6,968
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
13
13
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ares
2
1
6
5
W
Janus
K666ti
Janus
3
1
5
5.5
W
Discordia
MsMiraculous555
Discordia
4
3
6
2.33
L
3
5
1
0.7
W
0
1
7
3.5
L
Rama
1
2
1
0.75
L
0
2
5
1.25
L
Ullr
1
1
0
1
W
Tsukuyomi
juan_dragon666
Tsukuyomi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
29,353
34,010
Taken
32,857
23,196
Mitigated
24,254
10,628
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,599
1,613
1,427
2,749
10,331
11,256
0
6,865
3,466
11,460
0
W
Ares
3,526
0
388
1,688
8,380
8,396
407
3,750
4,270
4,798
0
W
Janus
K666ti
Janus
9,094
1,231
809
1,416
5,688
3,449
1,309
3,719
1,602
22,128
0
W
Discordia
MsMiraculous555
Discordia
5,629
611
264
305
5,295
2,595
706
3,046
2,073
8,691
0
L
6,333
98
221
660
7,875
2,913
0
5,240
2,430
12,810
0
W
2,950
346
2,259
2,386
6,526
6,386
635
3,894
2,436
4,338
0
L
Rama
1,677
1,399
0
1,084
5,301
2,011
0
3,058
2,187
0
9,143
L
3,924
363
1,861
1,930
8,126
6,172
0
4,502
3,624
7,955
0
L
Ullr
1,112
558
109
587
2,377
844
0
1,555
822
0
1,173
W
Tsukuyomi
juan_dragon666
Tsukuyomi
8,154
1,657
712
1,163
6,968
3,428
51
1,503
5,402
0
17,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
34,769
55
Minions Killed
58
0
Camps Cleared
0
544,823
Distance Traveled
666,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,455
922
12
2
0
119,051
0
W
Ares
7,148
1,021
3
0
0
140,000
0
W
Janus
7,078
1,011
31
4
0
115,283
0
W
Discordia
7,299
1,043
8
1
0
131,505
0
L
Agni
6,466
924
17
2
0
102,781
0
W
Terra
6,174
882
2
0
0
134,646
0
L
Rama
5,952
850
24
3
0
111,363
0
L
Terra
6,349
907
2
0
0
153,910
0
L
Ullr
5,018
717
0
0
0
57,718
0
W
Tsukuyomi
7,070
1,010
14
2
0
145,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role