Player Matchup

Yu Huang
Yu Huang
Bbf234
Yu Huang
Level 99
God Stats
9W - 6L
1,549 SR
Queue Stats
381W - 481L
1,359 Elo+
Solo
Mercury
Mercury
MRTRUE_KNOWLEDGE
Mercury
Level 149
God Stats
2W - 4L
1,358 SR
Queue Stats
382W - 375L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Quarxs
Morgan Le Fay
Level 161
God Stats
12W - 3L
1,897 SR
Queue Stats
1,161W - 1,188L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
wessamalhtaitani
Kuzenbo
Level 153
God Stats
12W - 3L
1,895 SR
Queue Stats
204W - 211L
1,417 Elo+
Solo
Cerberus
Cerberus
Игорьёня
Cerberus
Level 109
God Stats
3W - 0L
1,692 SR
Queue Stats
153W - 188L
1,437 Elo+
Solo
Team Averages
Level 134
1,678 SR
1,445 Elo+

VS

Team Averages
Level 93
1,412 SR
1,462 Elo+
Rama
Rama
 
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ButterBirne21
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 378L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
bresser999
Amaterasu
Level 111
God Stats
0W - 3L
1,307 SR
Queue Stats
84W - 62L
1,557 Elo+
Solo
Ganesha
Ganesha
changer91
Ganesha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 309L
1,375 Elo+
Party 1
Camazotz
Camazotz
zuhausbeiderman
Camazotz
Level 76
God Stats
0W - 2L
1,254 SR
Queue Stats
148W - 130L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bbf234
Yu Huang
12
1 / 2 / 4
7,204
1,029
3,142
5,024
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 4
7,208
1,030
2,739
5,931
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Quarxs
Morgan Le Fay
14
2 / 2 / 5
7,853
1,122
7,551
5,610
3,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 6
8,430
1,204
4,159
9,164
13,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 5
7,217
1,031
3,328
8,620
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 2 / 1
7,815
1,116
5,981
6,214
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
4,985
712
1,772
2,641
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
bresser999
Amaterasu
15
5 / 5 / 4
7,559
1,080
6,431
11,032
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
changer91
Ganesha
8
0 / 1 / 0
5,140
734
412
2,736
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
5
0 / 1 / 0
4,832
690
623
1,165
389
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
11
Kills
10
12
Deaths
11
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
2
1
2.75
W
Yu Huang
Bbf234
Yu Huang
1
2
4
1.5
L
0
2
0
0
W
4
3
4
2
W
Morgan Le Fay
Quarxs
Morgan Le Fay
2
2
5
2.25
L
Amaterasu
bresser999
Amaterasu
5
5
4
1.4
L
Ganesha
changer91
Ganesha
0
1
0
0
W
2
2
6
2.5
L
Camazotz
0
1
0
0
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
15,219
34,349
Taken
23,788
30,192
Mitigated
14,213
7,479
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,981
4,427
0
1,000
6,214
2,811
0
5,114
1,100
0
18,564
W
Yu Huang
Bbf234
Yu Huang
3,142
533
420
932
5,024
2,119
704
84
4,802
11,438
0
L
1,772
167
0
43
2,641
1,092
0
2,111
530
0
2,682
W
2,739
2,066
207
637
5,931
2,763
1,266
91
5,747
0
6,696
W
Morgan Le Fay
Quarxs
Morgan Le Fay
7,551
945
1,424
707
5,610
3,056
1,443
0
5,447
20,232
0
L
Amaterasu
bresser999
Amaterasu
6,431
1,754
210
1,591
11,032
7,967
0
8,019
2,981
0
11,464
L
Ganesha
changer91
Ganesha
412
189
0
420
2,736
1,954
0
2,066
670
2,492
0
W
4,159
1,019
487
1,362
9,164
13,914
636
346
8,699
10,981
0
L
Camazotz
623
59
0
26
1,165
389
0
870
295
0
623
W
3,328
258
0
1,303
8,620
8,340
746
0
8,499
5,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
30,331
84
Minions Killed
44
0
Camps Cleared
0
681,985
Distance Traveled
362,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,815
1,116
28
4
0
119,442
0
W
Yu Huang
7,204
1,029
19
3
0
119,047
0
L
Mulan
4,985
712
4
1
0
31,257
0
W
Mercury
7,208
1,030
5
1
0
136,037
0
W
Morgan Le Fay
7,853
1,122
34
5
0
132,423
0
L
Amaterasu
7,559
1,080
10
1
0
127,806
0
L
Ganesha
5,140
734
2
0
0
57,281
0
W
Kuzenbo
8,430
1,204
13
2
0
158,268
0
L
Camazotz
4,832
690
0
0
0
26,890
0
W
Cerberus
7,217
1,031
13
2
0
136,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role