Player Matchup

Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
Cond33
Zeus
Silver III
Level 98
God Stats
38W - 26L
1,529 SR
Queue Stats
131W - 152L
788 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Harionago
Zhong Kui
Silver III
Level 127
God Stats
72W - 43L
1,579 SR
Queue Stats
200W - 216L
829 MMR
Solo
Horus
Horus
Bronze I
ThorfinKarlsefnj
Horus
Bronze I
Level 108
God Stats
16W - 17L
1,474 SR
Queue Stats
184W - 226L
536 MMR
Solo
Nemesis
Nemesis
Silver V
V_a_N-G_o_G
Nemesis
Silver V
Level 154
God Stats
4W - 4L
1,263 SR
Queue Stats
217W - 235L
543 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,469 SR
839 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,609 SR
630 MMR
Fenrir
Fenrir
Bronze I
Nico3254
Fenrir
Bronze I
Level 59
God Stats
1W - 1L
1,394 SR
Queue Stats
316W - 332L
281 MMR
Party 1
Athena
Athena
Silver IV
TheLastSentinel
Athena
Silver IV
Level 157
God Stats
2W - 2L
1,800 SR
Queue Stats
133W - 168L
704 MMR
Solo
Artemis
Artemis
Silver V
andreas_hoybye
Artemis
Silver V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 190L
635 MMR
Party 1
Poseidon
Poseidon
Silver IV
dekoroked
Poseidon
Silver IV
Level 144
God Stats
8W - 9L
1,740 SR
Queue Stats
295W - 333L
840 MMR
Solo
Arachne
Arachne
Silver V
pirri1999
Arachne
Silver V
Level 128
God Stats
14W - 10L
1,611 SR
Queue Stats
225W - 258L
691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 2
7,377
527
2,962
4,501
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
Cond33
Zeus
13
3 / 0 / 3
7,601
543
7,308
5,389
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Harionago
Zhong Kui
13
7 / 0 / 1
8,353
597
10,096
9,102
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 0 / 3
7,760
554
4,826
9,272
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nemesis
V_a_N-G_o_G
Nemesis
14
1 / 1 / 2
8,104
579
2,596
10,011
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangNu WaAphrodite

VS

Bans
HachimanThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nico3254
Fenrir
10
0 / 4 / 1
5,910
422
3,305
12,246
8,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 0
5,376
384
1,594
4,901
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
6,545
468
4,586
6,664
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
dekoroked
Poseidon
6
0 / 5 / 0
5,150
368
2,849
5,504
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
pirri1999
Arachne
11
1 / 3 / 0
6,438
460
3,688
13,011
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
W
Zeus
Cond33
Zeus
3
0
3
4.5
W
Zhong Kui
Harionago
Zhong Kui
7
0
1
7.5
L
Fenrir
Nico3254
Fenrir
0
4
1
0.13
L
0
1
0
0
W
3
0
3
4.5
W
Nemesis
V_a_N-G_o_G
Nemesis
1
1
2
2
L
0
1
0
0
L
Poseidon
dekoroked
Poseidon
0
5
0
0
L
Arachne
pirri1999
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
16,022
38,275
Taken
42,326
23,600
Mitigated
19,394
18,854
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,962
1,428
0
1,560
4,501
2,147
2,521
282
4,219
0
55,688
W
Zeus
Cond33
Zeus
7,308
1,052
0
2,365
5,389
1,802
50
2,212
3,177
54,112
0
W
Zhong Kui
Harionago
Zhong Kui
10,096
1,364
0
5,075
9,102
9,210
3,064
228
8,874
52,351
0
L
Fenrir
Nico3254
Fenrir
3,305
601
0
3,409
12,246
8,021
0
5,152
6,468
0
25,536
L
1,594
702
0
1,698
4,901
2,960
0
693
4,198
14,703
0
W
4,826
1,946
2,674
5,291
9,272
6,807
498
1,495
7,777
31
15,447
W
Nemesis
V_a_N-G_o_G
Nemesis
2,596
703
0
1,889
10,011
3,634
0
276
9,735
0
72,976
L
4,586
1,395
0
2,324
6,664
1,986
0
435
6,184
0
46,602
L
Poseidon
dekoroked
Poseidon
2,849
572
0
870
5,504
1,606
0
3,509
1,760
24,410
0
L
Arachne
pirri1999
Arachne
3,688
2,459
0
3,148
13,011
4,821
0
6,356
6,261
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
29,419
431
Minions Killed
270
0
Camps Cleared
0
1,302,194
Distance Traveled
1,050,588
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,377
527
111
8
0
225,541
3
W
Zeus
7,601
543
114
8
0
259,703
0
W
Zhong Kui
8,353
597
70
5
0
247,968
4
L
Fenrir
5,910
422
50
4
0
238,720
2
L
Athena
5,376
384
29
2
0
146,680
2
W
Horus
7,760
554
18
1
0
246,115
4
W
Nemesis
8,104
579
118
8
0
322,867
0
L
Artemis
6,545
468
89
6
0
245,500
1
L
Poseidon
5,150
368
36
3
0
109,920
0
L
Arachne
6,438
460
66
5
0
309,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role