Player Matchup

Ix Chel
Ix Chel
Kab00000m
Ix Chel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,196 Elo+
Party 1
Charybdis
Charybdis
christos6979
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,196 Elo+
Party 1
Achilles
Achilles
elliibo
Achilles
Level 104
God Stats
0W - 2L
1,308 SR
Queue Stats
16W - 20L
1,436 Elo+
Party 3
Ishtar
Ishtar
galitsios
Ishtar
Level 152
God Stats
7W - 4L
1,500 SR
Queue Stats
140W - 150L
1,411 Elo+
Party 1
Shiva
Shiva
thimuss
Shiva
Level 88
God Stats
0W - 2L
1,234 SR
Queue Stats
30W - 29L
1,467 Elo+
Party 3
Team Averages
Level 103
1,408 SR
1,341 Elo+

VS

Team Averages
Level 95
1,366 SR
1,476 Elo+
He Bo
He Bo
Allarga
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Paulberke
Xbalanque
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 80L
1,538 Elo+
Party 2
Scylla
Scylla
Primarji
Scylla
Level 122
God Stats
8W - 7L
1,252 SR
Queue Stats
431W - 426L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Yveriya
Baron Samedi
Level 120
God Stats
3W - 4L
1,302 SR
Queue Stats
186W - 212L
1,455 Elo+
Solo
Apollo
Apollo
Zelrog
Apollo
Level 123
God Stats
4W - 3L
1,274 SR
Queue Stats
148W - 140L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Kab00000m
Ix Chel
18
4 / 5 / 7
10,820
636
11,056
12,580
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
christos6979
Charybdis
20
2 / 6 / 10
10,907
642
12,509
18,211
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
elliibo
Achilles
20
5 / 4 / 7
11,457
674
11,616
18,101
23,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
galitsios
Ishtar
20
4 / 7 / 9
11,410
671
21,060
20,874
10,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
thimuss
Shiva
5
0 / 0 / 0
7,277
428
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Allarga
He Bo
16
1 / 7 / 8
10,650
626
6,258
15,744
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Paulberke
Xbalanque
20
2 / 0 / 16
12,235
720
13,130
11,517
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Primarji
Scylla
20
5 / 3 / 14
13,178
775
15,687
10,534
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Yveriya
Baron Samedi
18
4 / 4 / 7
11,547
679
12,779
15,199
11,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apollo
Zelrog
Apollo
20
10 / 3 / 7
14,042
826
15,882
14,351
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
15
Kills
22
22
Deaths
17
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
He Bo
Allarga
He Bo
1
7
8
0.71
L
Ix Chel
Kab00000m
Ix Chel
4
5
7
1.5
W
Xbalanque
Paulberke
Xbalanque
2
0
16
10
W
Scylla
Primarji
Scylla
5
3
14
4
W
Baron Samedi
Yveriya
Baron Samedi
4
4
7
1.88
W
Apollo
Zelrog
Apollo
10
3
7
4.5
L
Charybdis
christos6979
Charybdis
2
6
10
1.17
L
Achilles
elliibo
Achilles
5
4
7
2.13
L
Ishtar
galitsios
Ishtar
4
7
9
1.21
L
Shiva
thimuss
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,241
Damage
63,736
69,766
Taken
67,345
48,980
Mitigated
37,948
20,070
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Allarga
He Bo
6,258
708
0
250
15,744
6,960
483
2,201
13,105
18,490
0
L
Ix Chel
Kab00000m
Ix Chel
11,056
735
2,765
2,804
12,580
5,860
0
5,749
6,684
32,778
0
W
Xbalanque
Paulberke
Xbalanque
13,130
6,052
591
2,700
11,517
6,318
2,943
2,431
8,773
0
31,340
W
Scylla
Primarji
Scylla
15,687
618
2,264
1,514
10,534
4,947
1,339
2,408
8,017
46,721
0
W
Baron Samedi
Yveriya
Baron Samedi
12,779
631
4,536
5,032
15,199
11,294
819
1,263
13,683
25,457
0
W
Apollo
Zelrog
Apollo
15,882
9,740
2,471
5,306
14,351
8,429
5,079
2,819
11,148
0
41,797
L
Charybdis
christos6979
Charybdis
12,509
3,740
985
3,172
18,211
8,555
524
10,343
7,720
0
33,384
L
Achilles
elliibo
Achilles
11,616
1,056
836
3,762
18,101
23,696
78
5,630
12,471
0
29,550
L
Ishtar
galitsios
Ishtar
21,060
10,416
846
4,900
20,874
10,869
0
12,776
8,042
0
39,627
L
Shiva
thimuss
Shiva
0
0
0
0
0
0
0
0
0
0
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
61,652
158
Minions Killed
211
0
Camps Cleared
0
1,121,935
Distance Traveled
1,524,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,650
626
21
1
0
262,929
0
L
Ix Chel
10,820
636
21
1
0
229,444
0
W
Xbalanque
12,235
720
33
2
0
324,930
0
W
Scylla
13,178
775
69
4
0
316,367
0
W
Baron Samedi
11,547
679
44
3
0
293,551
0
W
Apollo
14,042
826
44
3
0
326,928
0
L
Charybdis
10,907
642
68
4
0
300,046
0
L
Achilles
11,457
674
23
1
0
293,702
0
L
Ishtar
11,410
671
45
3
0
268,997
0
L
Shiva
7,277
428
1
0
0
29,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role