Player Matchup

Cthulhu
Cthulhu
Taddy_Shmurda
Cthulhu
Level 43
God Stats
2W - 3L
1,609 SR
Queue Stats
11W - 10L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
houston150
Tsukuyomi
Level 27
God Stats
7W - 2L
1,774 SR
Queue Stats
40W - 29L
1,466 Elo+
Party 1
Thoth
Thoth
rockdropper
Thoth
Level 48
God Stats
2W - 2L
1,508 SR
Queue Stats
113W - 90L
1,488 Elo+
Party 1
Team Averages
Level 39
1,630 SR
1,446 Elo+

VS

Team Averages
Level 78
1,461 SR
1,439 Elo+
Danzaburou
Danzaburou
IItzDaunting
Danzaburou
Level 47
God Stats
2W - 2L
1,349 SR
Queue Stats
12W - 8L
1,434 Elo+
Party 2
Hercules
Hercules
YoYourMa
Hercules
Level 130
God Stats
3W - 3L
1,341 SR
Queue Stats
12W - 11L
1,403 Elo+
Party 2
Janus
Janus
monsterfoot01
Janus
Level 57
God Stats
3W - 6L
1,693 SR
Queue Stats
193W - 183L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 4 / 2
8,310
693
6,796
13,238
13,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
houston150
Tsukuyomi
12
2 / 8 / 1
9,181
765
11,129
13,177
5,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
8,898
742
9,805
7,401
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IItzDaunting
Danzaburou
13
3 / 0 / 11
9,862
822
6,112
9,356
4,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
YoYourMa
Hercules
14
11 / 1 / 5
10,927
911
13,203
13,832
10,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 2 / 13
9,897
825
8,161
8,686
2,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IItzDaunting
Danzaburou
3
0
11
8.5
L
Cthulhu
0
4
2
0.25
W
Hercules
YoYourMa
Hercules
11
1
5
13.5
L
Tsukuyomi
houston150
Tsukuyomi
2
8
1
0.31
W
2
2
13
4.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
27,476
33,816
Taken
31,874
21,743
Mitigated
18,020
1,857
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IItzDaunting
Danzaburou
6,112
2,348
0
4,425
9,356
4,038
0
4,572
4,734
0
29,764
L
Cthulhu
6,796
971
0
750
13,238
13,094
0
3,143
9,943
20,509
0
W
Hercules
YoYourMa
Hercules
13,203
5,304
0
7,280
13,832
10,999
0
7,439
6,333
0
38,963
L
Tsukuyomi
houston150
Tsukuyomi
11,129
2,224
0
607
13,177
5,628
0
3,339
9,838
0
24,292
W
8,161
694
0
1,215
8,686
2,983
112
5,020
3,666
39,899
0
L
9,805
356
0
500
7,401
3,021
0
2,416
4,985
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
30,686
137
Minions Killed
141
0
Camps Cleared
0
701,726
Distance Traveled
680,849
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,862
822
40
3
0
215,848
0
L
Cthulhu
8,310
693
30
3
0
238,848
0
W
Hercules
10,927
911
40
3
0
240,406
0
L
Tsukuyomi
9,181
765
33
3
0
230,726
0
W
Janus
9,897
825
61
5
0
224,595
6
L
Thoth
8,898
742
74
6
0
232,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role