Player Matchup

Guan Yu
Guan Yu
CRM-Easthatter
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 207L
1,077 Elo+
Party 2
Ratatoskr
Ratatoskr
Dr Void8940
Ratatoskr
Level 18
God Stats
19W - 25L
1,538 SR
Queue Stats
103W - 137L
1,094 Elo+
Party 2
Kuzenbo
Kuzenbo
Dr_InfoSec
Kuzenbo
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 304L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
KoUnTLesS
Kukulkan
Level 159
God Stats
2W - 0L
1,802 SR
Queue Stats
39W - 29L
1,612 Elo+
Party 3
Rama
Rama
iBrrrrrrrr
Rama
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,658 Elo+
Party 3
Team Averages
Level 51
1,568 SR
1,343 Elo+

VS

Team Averages
Level 47
1,339 SR
1,188 Elo+
Atlas
Atlas
Greenfox1584
Atlas
Level 36
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 15L
963 Elo+
Party 1
Charon
Charon
Iamriccky
Charon
Level 151
God Stats
0W - 5L
1,206 SR
Queue Stats
224W - 241L
1,418 Elo+
Party 4
Mercury
Mercury
Whix22
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,428 Elo+
Solo
Fenrir
Fenrir
ch3fboiiRD3
Fenrir
Level 12
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 12L
835 Elo+
Party 1
Danzaburou
Danzaburou
keshu03
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,792
433
4,799
16,667
12,363
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Dr Void8940
Ratatoskr
12
2 / 3 / 3
7,976
443
1,105
7,749
2,627
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Dr_InfoSec
Kuzenbo
12
1 / 1 / 4
8,210
456
5,318
12,379
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KoUnTLesS
Kukulkan
19
18 / 2 / 2
12,972
721
30,909
13,863
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 5 / 4
9,257
514
10,868
14,459
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,567
420
5,388
19,564
10,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
Iamriccky
Charon
16
10 / 3 / 1
10,626
590
18,671
15,094
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Whix22
Mercury
17
4 / 7 / 3
10,599
589
12,550
19,386
7,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
10
1 / 6 / 0
6,882
382
3,376
13,337
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
keshu03
Danzaburou
12
1 / 4 / 1
7,946
441
6,292
11,655
4,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
27
Kills
17
18
Deaths
29
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
7
2
0.14
W
Ratatoskr
Dr Void8940
Ratatoskr
2
3
3
1.17
W
Kuzenbo
Dr_InfoSec
Kuzenbo
1
1
4
3
L
1
9
1
0.17
L
Charon
Iamriccky
Charon
10
3
1
3.5
W
Kukulkan
KoUnTLesS
Kukulkan
18
2
2
9.5
L
Mercury
Whix22
Mercury
4
7
3
0.79
L
Fenrir
1
6
0
0.17
W
6
5
4
1.6
L
Danzaburou
keshu03
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
46,277
65,117
Taken
79,036
41,396
Mitigated
33,739
14,662
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,799
994
220
2,595
16,667
12,363
60
11,371
5,296
0
35,407
W
Ratatoskr
Dr Void8940
Ratatoskr
1,105
522
0
149
7,749
2,627
750
3,106
4,643
0
14,044
W
Kuzenbo
Dr_InfoSec
Kuzenbo
5,318
2,066
0
2,633
12,379
14,439
120
1,839
10,540
25,248
0
L
5,388
2,056
0
478
19,564
10,344
0
14,471
4,809
37,264
0
L
Charon
Iamriccky
Charon
18,671
1,857
0
2,470
15,094
6,810
429
5,061
9,315
76,127
0
W
Kukulkan
KoUnTLesS
Kukulkan
30,909
4,805
0
2,959
13,863
6,582
2,700
5,091
8,772
123,951
0
L
Mercury
Whix22
Mercury
12,550
6,207
0
1,250
19,386
7,687
0
8,637
10,653
0
98,995
L
Fenrir
3,376
1,359
0
702
13,337
4,617
976
3,463
9,874
0
22,220
W
10,868
9,700
0
6,106
14,459
5,385
2,184
2,669
11,790
0
55,714
L
Danzaburou
keshu03
Danzaburou
6,292
2,172
0
2,117
11,655
4,281
0
4,397
7,258
0
44,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
43,620
377
Minions Killed
404
0
Camps Cleared
0
1,569,464
Distance Traveled
1,697,298
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,792
433
56
3
0
317,638
0
W
Ratatoskr
7,976
443
25
1
0
248,683
0
W
Kuzenbo
8,210
456
24
1
0
371,044
0
L
Atlas
7,567
420
59
3
0
282,207
0
L
Charon
10,626
590
105
6
0
326,428
0
W
Kukulkan
12,972
721
182
10
0
353,222
1
L
Mercury
10,599
589
131
7
0
415,418
1
L
Fenrir
6,882
382
32
2
0
298,250
0
W
Rama
9,257
514
90
5
0
278,877
0
L
Danzaburou
7,946
441
77
4
0
374,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role