Player Matchup

Hera
Hera
BøtteMøkk
Hera
Level 118
God Stats
0W - 5L
1,086 SR
Queue Stats
63W - 69L
1,490 Elo+
Party 2
Bacchus
Bacchus
KronstadKing
Bacchus
Level 107
God Stats
1W - 6L
1,223 SR
Queue Stats
136W - 129L
1,502 Elo+
Party 2
Hercules
Hercules
TheLastApple
Hercules
Level 147
God Stats
6W - 4L
1,557 SR
Queue Stats
169W - 167L
1,526 Elo+
Party 2
Fenrir
Fenrir
Voxsa
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 34L
1,681 Elo+
Solo
Cliodhna
Cliodhna
Дмuтрuй
Cliodhna
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 60L
1,480 Elo+
Solo
Team Averages
Level 105
1,373 SR
1,536 Elo+

VS

Team Averages
Level 94
1,605 SR
1,526 Elo+
He Bo
He Bo
Duc Hue
He Bo
Level 106
God Stats
8W - 8L
1,991 SR
Queue Stats
522W - 524L
1,489 Elo+
Solo
Khepri
Khepri
MisteurVinzZ
Khepri
Level 67
God Stats
3W - 3L
1,536 SR
Queue Stats
189W - 178L
1,530 Elo+
Party 3
Anubis
Anubis
Sloniu0
Anubis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 117L
1,527 Elo+
Party 1
Charybdis
Charybdis
guillaume_db
Charybdis
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
358W - 328L
1,524 Elo+
Party 3
Xbalanque
Xbalanque
smieszek2003
Xbalanque
Level 153
God Stats
1W - 2L
1,282 SR
Queue Stats
90W - 97L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 16
8,808
678
17,472
11,413
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
KronstadKing
Bacchus
15
0 / 5 / 14
8,946
688
7,563
19,026
24,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
TheLastApple
Hercules
16
9 / 6 / 9
9,878
760
10,736
20,342
26,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Voxsa
Fenrir
16
5 / 6 / 14
9,449
727
9,386
17,537
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Дмuтрuй
Cliodhna
17
4 / 6 / 10
9,598
738
7,912
14,316
7,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Duc Hue
He Bo
16
2 / 5 / 15
10,042
772
13,548
13,747
6,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
4 / 3 / 15
10,588
814
7,382
13,912
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Sloniu0
Anubis
15
2 / 6 / 17
9,288
714
9,626
12,699
7,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
guillaume_db
Charybdis
18
6 / 3 / 13
10,883
837
13,252
8,633
4,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
smieszek2003
Xbalanque
20
15 / 4 / 12
12,626
971
26,115
13,821
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
101
20
Kills
29
29
Deaths
21
63
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
6
16
1.67
W
He Bo
Duc Hue
He Bo
2
5
15
1.9
L
Bacchus
KronstadKing
Bacchus
0
5
14
1.4
W
Khepri
4
3
15
3.83
W
Anubis
Sloniu0
Anubis
2
6
17
1.75
L
Hercules
TheLastApple
Hercules
9
6
9
2.25
L
Fenrir
Voxsa
Fenrir
5
6
14
2
W
Charybdis
guillaume_db
Charybdis
6
3
13
4.17
W
Xbalanque
smieszek2003
Xbalanque
15
4
12
5.25
L
Cliodhna
Дмuтрuй
Cliodhna
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
69,923
82,634
Taken
62,812
85,428
Mitigated
42,262
20,732
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,472
3,693
1,127
1,418
11,413
6,050
278
3,017
8,297
34,259
0
W
He Bo
Duc Hue
He Bo
13,548
574
2,369
2,107
13,747
6,160
809
4,309
9,203
27,874
0
L
Bacchus
KronstadKing
Bacchus
7,563
303
942
4,134
19,026
24,309
60
6,937
12,089
12,616
0
W
Khepri
7,382
96
1,675
3,462
13,912
16,464
190
6,421
7,131
15,778
0
W
Anubis
Sloniu0
Anubis
9,626
152
332
2,387
12,699
7,386
45
5,074
7,333
14,944
0
L
Hercules
TheLastApple
Hercules
10,736
2,328
826
5,078
20,342
26,952
265
10,310
10,032
0
19,327
L
Fenrir
Voxsa
Fenrir
9,386
1,508
1,317
1,632
17,537
20,624
35
6,228
11,255
90
11,950
W
Charybdis
guillaume_db
Charybdis
13,252
5,318
629
1,104
8,633
4,688
2,910
3,972
4,487
0
35,934
W
Xbalanque
smieszek2003
Xbalanque
26,115
13,176
530
2,020
13,821
7,564
4,149
5,083
8,300
0
48,586
L
Cliodhna
Дмuтрuй
Cliodhna
7,912
719
2,015
2,243
14,316
7,493
0
4,160
10,054
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
53,427
104
Minions Killed
142
0
Camps Cleared
0
1,169,780
Distance Traveled
1,224,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,808
678
44
3
0
224,954
0
W
He Bo
10,042
772
32
2
0
268,139
0
L
Bacchus
8,946
688
5
0
0
238,765
0
W
Khepri
10,588
814
13
1
0
272,256
0
W
Anubis
9,288
714
4
0
0
226,670
0
L
Hercules
9,878
760
19
1
0
253,746
0
L
Fenrir
9,449
727
7
1
0
222,387
0
W
Charybdis
10,883
837
48
4
0
226,762
0
W
Xbalanque
12,626
971
45
3
0
230,247
0
L
Cliodhna
9,598
738
29
2
0
229,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role