Player Matchup

Cupid
Cupid
Whiskrar
Cupid
Level 144
God Stats
3W - 2L
1,255 SR
Queue Stats
123W - 132L
1,510 Elo+
Party 1
Bacchus
Bacchus
Xxhidden0909xX
Bacchus
Level 107
God Stats
2W - 2L
1,482 SR
Queue Stats
9W - 13L
1,365 Elo+
Solo
Pele
Pele
domesuFarmer
Pele
Level 140
God Stats
23W - 26L
1,491 SR
Queue Stats
159W - 156L
1,529 Elo+
Party 1
Anubis
Anubis
iTzDan2k04
Anubis
Level 109
God Stats
22W - 9L
1,684 SR
Queue Stats
277W - 266L
1,463 Elo+
Solo
Danzaburou
Danzaburou
ixKLouDz
Danzaburou
Level 86
God Stats
25W - 19L
1,433 SR
Queue Stats
401W - 388L
1,479 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,469 Elo+

VS

Team Averages
Level 80
1,418 SR
1,327 Elo+
Charybdis
Charybdis
CalmForever
Charybdis
Level 88
God Stats
29W - 30L
1,666 SR
Queue Stats
227W - 219L
1,570 Elo+
Solo
Vulcan
Vulcan
HirumaYouichi90
Vulcan
Level 124
God Stats
32W - 21L
1,646 SR
Queue Stats
522W - 482L
1,476 Elo+
Party 3
Cliodhna
Cliodhna
MorgaMagnum
Cliodhna
Level 127
God Stats
12W - 8L
1,584 SR
Queue Stats
480W - 472L
1,466 Elo+
Party 3
Thanatos
Thanatos
Taigwados
Thanatos
Level 29
God Stats
0W - 6L
1,073 SR
Queue Stats
1W - 15L
1,062 Elo+
Party 2
Jormungandr
Jormungandr
Tidadox
Jormungandr
Level 33
God Stats
0W - 5L
1,119 SR
Queue Stats
1W - 15L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Whiskrar
Cupid
17
1 / 1 / 3
9,899
550
5,319
12,605
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 9
9,406
523
5,969
17,887
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
11 / 0 / 6
11,699
650
15,974
14,449
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
iTzDan2k04
Anubis
16
7 / 3 / 5
11,120
618
11,226
14,539
7,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ixKLouDz
Danzaburou
16
4 / 0 / 5
10,508
584
10,988
12,497
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalmForever
Charybdis
12
0 / 2 / 1
7,436
413
7,810
9,639
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 1
8,752
486
12,598
9,701
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
MorgaMagnum
Cliodhna
19
3 / 4 / 1
11,632
646
12,699
17,057
10,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Taigwados
Thanatos
14
0 / 8 / 5
8,602
478
3,325
18,118
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Tidadox
Jormungandr
12
1 / 5 / 0
8,055
448
5,521
17,505
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
24
Kills
6
6
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CalmForever
Charybdis
0
2
1
0.25
L
2
5
1
0.5
L
Cliodhna
MorgaMagnum
Cliodhna
3
4
1
0.88
L
Thanatos
Taigwados
Thanatos
0
8
5
0.31
L
Jormungandr
Tidadox
Jormungandr
1
5
0
0.2
W
Cupid
Whiskrar
Cupid
1
1
3
2.5
W
1
2
9
2.75
W
11
0
6
14
W
Anubis
iTzDan2k04
Anubis
7
3
5
3.17
W
Danzaburou
ixKLouDz
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,476
Damage
41,953
71,977
Taken
72,020
45,475
Mitigated
36,046
31,901
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CalmForever
Charybdis
7,810
4,524
0
3,885
9,639
2,875
0
2,718
6,921
0
47,471
L
12,598
2,917
0
1,166
9,701
3,155
570
4,095
5,567
63,256
0
L
Cliodhna
MorgaMagnum
Cliodhna
12,699
1,812
0
4,969
17,057
10,192
441
2,816
14,241
0
108,773
L
Thanatos
Taigwados
Thanatos
3,325
498
0
8,447
18,118
6,081
0
3,864
14,254
0
73,056
L
Jormungandr
Tidadox
Jormungandr
5,521
1,419
0
1,080
17,505
13,743
0
3,807
13,698
37,575
0
W
Cupid
Whiskrar
Cupid
5,319
3,091
0
7,866
12,605
4,586
1,070
600
12,003
0
79,000
W
5,969
659
0
3,522
17,887
21,763
352
4,894
12,862
24,734
0
W
15,974
3,293
0
3,985
14,449
6,267
184
2,929
11,422
0
95,110
W
Anubis
iTzDan2k04
Anubis
11,226
623
0
8,522
14,539
7,153
684
5,945
8,080
91,781
0
W
Danzaburou
ixKLouDz
Danzaburou
10,988
5,444
0
8,006
12,497
5,706
298
3,310
9,151
0
102,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,632
Gold Earned
44,477
611
Minions Killed
541
0
Camps Cleared
0
1,823,099
Distance Traveled
1,781,052
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,436
413
88
5
0
320,438
4
L
Vulcan
8,752
486
106
6
0
371,549
3
L
Cliodhna
11,632
646
184
10
0
373,496
3
L
Thanatos
8,602
478
101
6
0
360,575
0
L
Jormungandr
8,055
448
62
3
0
354,994
0
W
Cupid
9,899
550
131
7
0
315,342
0
W
Bacchus
9,406
523
27
2
0
379,993
1
W
Pele
11,699
650
115
6
0
417,268
5
W
Anubis
11,120
618
171
10
0
368,833
3
W
Danzaburou
10,508
584
167
9
0
341,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role