Player Matchup

Heimdallr
Heimdallr
II-_Thor_-Il
Heimdallr
Level 29
God Stats
16W - 16L
1,704 SR
Queue Stats
223W - 252L
1,308 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaybeToxlc
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 54L
1,288 Elo+
Party 1
Set
Set
UNKNOWNLOAF
Set
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 80L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ninovandam2003
Cthulhu
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 286L
1,274 Elo+
Party 1
Charon
Charon
xBFDK4SIMx
Charon
Level 79
God Stats
32W - 17L
1,586 SR
Queue Stats
371W - 366L
1,403 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,341 Elo+

VS

Team Averages
Level 44
1,393 SR
1,339 Elo+
Anubis
Anubis
BRH_Schum54
Anubis
Level 49
God Stats
2W - 2L
1,547 SR
Queue Stats
22W - 28L
1,388 Elo+
Solo
Loki
Loki
BoringAngel8298
Loki
Level 46
God Stats
0W - 3L
1,172 SR
Queue Stats
6W - 12L
1,346 Elo+
Solo
Aphrodite
Aphrodite
HeedfulShrimp32
Aphrodite
Level 36
God Stats
5W - 3L
1,788 SR
Queue Stats
44W - 67L
1,235 Elo+
Solo
Chaac
Chaac
Thedaggles
Chaac
Level 45
God Stats
22W - 22L
1,370 SR
Queue Stats
81W - 84L
1,436 Elo+
Solo
Bakasura
Bakasura
Trueboi_Jayden
Bakasura
Level 44
God Stats
1W - 1L
1,085 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
II-_Thor_-Il
Heimdallr
12
4 / 0 / 3
6,873
491
6,614
6,662
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
MaybeToxlc
Morgan Le Fay
11
1 / 4 / 2
6,643
475
10,928
9,176
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 1
8,300
593
6,889
12,088
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 5
7,183
513
4,272
9,248
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
xBFDK4SIMx
Charon
13
0 / 2 / 0
6,965
498
3,997
12,689
12,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 7 / 0
6,640
474
5,664
11,722
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
6,812
487
3,600
8,360
3,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
HeedfulShrimp32
Aphrodite
8
0 / 1 / 0
5,872
419
2,770
5,483
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
14
5 / 1 / 0
8,856
633
12,550
11,684
10,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
12
0 / 0 / 4
6,704
479
6,064
11,857
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
8
8
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
7
0
0.43
L
0
3
0
0
L
Aphrodite
HeedfulShrimp32
Aphrodite
0
1
0
0
W
Heimdallr
II-_Thor_-Il
Heimdallr
4
0
3
5.5
W
Morgan Le Fay
MaybeToxlc
Morgan Le Fay
1
4
2
0.5
L
Chaac
5
1
0
5
L
Bakasura
0
0
4
2
W
6
2
1
3.25
W
1
0
5
3.5
W
Charon
xBFDK4SIMx
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
30,648
49,863
Taken
49,106
30,826
Mitigated
28,691
14,525
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,664
325
84
2,374
11,722
4,849
0
4,792
6,930
29,744
0
L
3,600
760
0
505
8,360
3,101
682
1,502
6,858
0
44,776
L
Aphrodite
HeedfulShrimp32
Aphrodite
2,770
558
2,246
2,279
5,483
2,755
0
1,753
3,730
11,054
0
W
Heimdallr
II-_Thor_-Il
Heimdallr
6,614
2,871
0
2,705
6,662
2,729
524
1,438
5,114
0
37,787
W
Morgan Le Fay
MaybeToxlc
Morgan Le Fay
10,928
1,339
0
793
9,176
2,868
0
4,309
4,289
42,595
0
L
Chaac
12,550
2,318
0
3,008
11,684
10,859
209
4,957
6,727
0
64,610
L
Bakasura
6,064
4,282
271
2,051
11,857
7,127
577
5,810
6,047
0
26,209
W
6,889
3,563
0
4,409
12,088
5,974
357
773
11,167
0
54,285
W
4,272
601
1,509
2,835
9,248
6,967
338
1,972
6,946
25,119
0
W
Charon
xBFDK4SIMx
Charon
3,997
1,317
0
2,274
12,689
12,288
540
70
12,310
33,708
6,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
34,884
278
Minions Killed
298
0
Camps Cleared
0
1,297,986
Distance Traveled
1,370,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,640
474
46
3
0
247,887
0
L
Loki
6,812
487
82
6
0
358,197
0
L
Aphrodite
5,872
419
7
1
0
180,246
0
W
Heimdallr
6,873
491
40
3
0
242,748
0
W
Morgan Le Fay
6,643
475
50
4
0
224,348
0
L
Chaac
8,856
633
89
6
0
274,752
1
L
Bakasura
6,704
479
74
5
0
309,292
0
W
Set
8,300
593
85
6
0
299,140
0
W
Cthulhu
7,183
513
40
3
0
287,212
0
W
Charon
6,965
498
63
5
0
244,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role