Player Matchup

Hercules
Hercules
 
Hercules
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bulosebea
Amaterasu
Level 80
God Stats
1W - 3L
1,135 SR
Queue Stats
382W - 395L
1,498 Elo+
Party 1
Sol
Sol
FewBasicBravo
Sol
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,450 Elo+
Solo
Loki
Loki
Louloubu
Loki
Level 68
God Stats
17W - 7L
1,680 SR
Queue Stats
277W - 309L
1,489 Elo+
Party 1
Tiamat
Tiamat
pakos_lokous
Tiamat
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 266L
1,419 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,471 Elo+

VS

Team Averages
Level 49
1,467 SR
1,414 Elo+
Odin
Odin
Adidas544
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bastet
Bastet
ChakraKhan4603
Bastet
Level 43
God Stats
2W - 4L
1,350 SR
Queue Stats
32W - 47L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
I3LUE_CHEEZE_
Kumbhakarna
Level 49
God Stats
1W - 5L
1,603 SR
Queue Stats
19W - 28L
1,377 Elo+
Solo
Janus
Janus
NookFusion
Janus
Level 45
God Stats
62W - 65L
1,515 SR
Queue Stats
137W - 148L
1,456 Elo+
Solo
Charybdis
Charybdis
ZanderPedalo
Charybdis
Level 47
God Stats
64W - 58L
1,366 SR
Queue Stats
362W - 369L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 8
8,634
1,079
8,347
10,985
5,518
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Bulosebea
Amaterasu
14
2 / 1 / 5
9,092
1,137
8,156
10,893
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 5
9,952
1,244
9,122
6,678
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
2 / 2 / 7
9,265
1,158
8,531
9,405
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
14
1 / 1 / 7
8,497
1,062
6,796
5,936
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 0 / 0
7,316
915
300
537
326
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 4
8,121
1,015
5,359
8,139
3,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
I3LUE_CHEEZE_
Kumbhakarna
14
0 / 2 / 4
9,328
1,166
6,200
15,839
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
14
6 / 3 / 0
9,856
1,232
14,476
7,718
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ZanderPedalo
Charybdis
14
1 / 5 / 4
8,642
1,080
10,510
13,423
5,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
11
Kills
7
7
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
8
2.5
L
Odin
0
0
0
0
W
Amaterasu
Bulosebea
Amaterasu
2
1
5
4.5
L
0
1
4
2
W
5
1
5
7.5
L
Kumbhakarna
I3LUE_CHEEZE_
Kumbhakarna
0
2
4
1
W
Loki
2
2
7
2.75
L
Janus
6
3
0
2
L
Charybdis
ZanderPedalo
Charybdis
1
5
4
0.6
W
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
36,845
43,897
Taken
45,656
26,276
Mitigated
26,778
6,243
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,347
3,146
0
1,588
10,985
5,518
0
4,499
6,486
0
23,324
L
Odin
300
0
0
125
537
326
0
140
333
0
611
W
Amaterasu
Bulosebea
Amaterasu
8,156
3,213
0
2,054
10,893
11,142
0
4,590
6,247
0
18,541
L
5,359
1,508
0
851
8,139
3,228
0
2,578
5,469
0
10,242
W
9,122
3,709
0
1,321
6,678
2,643
0
3,165
3,513
28,106
2,140
L
Kumbhakarna
I3LUE_CHEEZE_
Kumbhakarna
6,200
1,274
166
2,083
15,839
14,832
0
5,559
9,669
12,916
0
W
Loki
8,531
1,432
0
250
9,405
3,654
0
4,218
5,187
0
24,334
L
Janus
14,476
813
0
0
7,718
2,782
0
1,896
5,775
40,065
0
L
Charybdis
ZanderPedalo
Charybdis
10,510
6,114
0
0
13,423
5,610
0
5,531
7,578
0
32,530
W
Tiamat
6,796
1,664
80
950
5,936
3,319
0
4,176
1,760
15,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
43,263
179
Minions Killed
156
11
Camps Cleared
2
819,812
Distance Traveled
636,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,634
1,079
40
5
0
161,966
0
L
Odin
7,316
915
5
1
0
36,321
0
W
Amaterasu
9,092
1,137
34
4
4
171,674
0
L
Bastet
8,121
1,015
11
1
0
159,762
0
W
Sol
9,952
1,244
55
7
6
140,992
0
L
Kumbhakarna
9,328
1,166
15
2
1
153,127
0
W
Loki
9,265
1,158
31
4
1
181,615
0
L
Janus
9,856
1,232
87
11
0
154,997
0
L
Charybdis
8,642
1,080
38
5
1
132,431
0
W
Tiamat
8,497
1,062
19
2
0
163,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role