Player Matchup

Hercules
Hercules
Silver I
G7C92
Hercules
Silver I
Level 61
God Stats
2W - 7L
1,272 SR
Queue Stats
126W - 166L
1,175 MMR
Solo
Hades
Hades
Silver IV
PandaDaddyy0
Hades
Silver IV
Level 84
God Stats
2W - 3L
1,525 SR
Queue Stats
90W - 113L
962 MMR
Solo
Arachne
Arachne
Silver IV
W0Lf_C0La59
Arachne
Silver IV
Level 159
God Stats
107W - 68L
1,517 SR
Queue Stats
609W - 865L
917 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,438 SR
1,018 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,470 SR
1,015 MMR
Bacchus
Bacchus
Silver II
CA_Kuezo
Bacchus
Silver II
Level 89
God Stats
59W - 68L
1,488 SR
Queue Stats
456W - 489L
884 MMR
Solo
Neith
Neith
Silver II
Kells502
Neith
Silver II
Level 156
God Stats
83W - 98L
1,473 SR
Queue Stats
93W - 114L
1,082 MMR
Solo
Kukulkan
Kukulkan
Silver III
Zeptil
Kukulkan
Silver III
Level 67
God Stats
11W - 15L
1,450 SR
Queue Stats
56W - 78L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G7C92
Hercules
12
2 / 0 / 3
8,729
794
7,039
12,637
13,649
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 3
8,095
736
6,557
9,038
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
W0Lf_C0La59
Arachne
11
3 / 0 / 3
8,422
766
5,743
9,815
5,124
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AchillesAh Muzen CabZeusAphroditeXing Tian

VS

Bans
BakasuraKumbhakarnaMedusaYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CA_Kuezo
Bacchus
11
1 / 0 / 0
7,662
697
5,514
8,423
10,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Kells502
Neith
11
0 / 2 / 1
7,580
689
6,925
6,875
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Zeptil
Kukulkan
9
0 / 5 / 1
7,201
655
7,106
7,883
3,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CA_Kuezo
Bacchus
1
0
0
1
W
Hercules
G7C92
Hercules
2
0
3
3.5
L
Neith
Kells502
Neith
0
2
1
0.25
W
2
1
3
3.5
W
Arachne
W0Lf_C0La59
Arachne
3
0
3
4.5
L
Kukulkan
Zeptil
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
19,545
31,490
Taken
23,181
23,367
Mitigated
17,345
17,602
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CA_Kuezo
Bacchus
5,514
569
368
2,427
8,423
10,695
0
2,965
5,266
19,611
0
W
Hercules
G7C92
Hercules
7,039
1,059
258
6,900
12,637
13,649
255
4,708
7,929
0
28,356
L
Neith
Kells502
Neith
6,925
2,418
0
2,860
6,875
3,284
0
1,959
4,916
0
42,462
W
6,557
396
547
5,085
9,038
4,594
489
4,282
4,652
31,639
0
W
Arachne
W0Lf_C0La59
Arachne
5,743
4,391
0
4,812
9,815
5,124
999
4,054
5,761
0
24,356
L
Kukulkan
Zeptil
Kukulkan
7,106
1,128
0
810
7,883
3,366
0
2,178
5,705
28,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
22,443
95
Minions Killed
145
0
Camps Cleared
0
654,995
Distance Traveled
618,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,662
697
32
3
0
214,301
0
W
Hercules
8,729
794
33
3
0
212,695
0
L
Neith
7,580
689
72
7
0
209,748
0
W
Hades
8,095
736
37
3
0
205,483
2
W
Arachne
8,422
766
25
2
0
236,817
0
L
Kukulkan
7,201
655
41
4
0
194,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role